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Game Economies Versus Real Life
#8
One thing that can hold true for Maple is hyper inflation/deflation... depending on sources and sinks of cash (irl, the government of a country generally handles creation and destruction of money) if someone pulls a scam like printing money the value of money drops rapidly and everything "costs more" (really it costs ~the same, but money is worth less)

In maple a lot of the sources/sinks are in the players hands, eg. hunting monsters and selling items to NPCs adds mesos, trading (tax), buying from NPCs, and various other things decrease mesos.
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Messages In This Thread
Game Economies Versus Real Life - by Hazzy - 2009-08-08, 11:27 PM
Game Economies Versus Real Life - by Hazzy - 2009-08-09, 12:20 AM
Game Economies Versus Real Life - by JoeTang - 2009-08-09, 01:46 AM
Game Economies Versus Real Life - by Hazzy - 2009-08-09, 01:56 AM
Game Economies Versus Real Life - by Stereo - 2009-08-09, 02:15 AM
Game Economies Versus Real Life - by JoeTang - 2009-08-09, 02:27 AM
Game Economies Versus Real Life - by Berzerk - 2009-08-09, 06:06 AM
Game Economies Versus Real Life - by Fiel - 2009-08-09, 08:30 AM
Game Economies Versus Real Life - by Chompy - 2009-08-10, 10:34 PM
Game Economies Versus Real Life - by Blaine - 2009-08-11, 04:16 PM
Game Economies Versus Real Life - by Fiel - 2009-08-11, 10:41 PM
Game Economies Versus Real Life - by Chompy - 2009-08-12, 12:37 AM
Game Economies Versus Real Life - by Freenhult - 2009-08-12, 01:48 PM
Game Economies Versus Real Life - by Chompy - 2009-08-12, 02:27 PM

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