2009-05-15, 01:33 AM
I played WoW from Patch 1.3 to 2.2, I got tired of what they did. Classes kept on getting changed over and over. One month your class was buffed, the next, nerfed.
And second, if you think the learning curve is steeper, I don't know where you get that idea. WoW was engineered majorly for casuals. There is really not much that separates your character from another besides Talents. It's pretty damn easy to understand. You have no control over your stat build, it's all done for you. And the gear isn't really customizable as Maplestory is. Scrolling is basically multiple enchanting, some riskier then the others, with a certain cost.
Of course, one of the features I loved in WoW, was PvP. That was always fun. But when reaching the level cap, all I could find myself doing was farming and raiding, with some PVP. Raiding gets pretty grind-tastic too, repeat the same raid instance over and over, for DKP to buy your gear from the group effort.
Also, the hacker problem in Maplestory, well, WoW has the same thing too. It may not be necessarily in-game hackers, but it's account hackers. Account hackers is done alot more in WoW. You may not hear it exactly like Maplestory, because the population is bigger. But it's pretty easy to avoid it, for you and your guildie who got hacked on Maplestory. Simple thing: Don't get keylogged, it's pretty easy to avoid. But describing the few facts of not to get keylogged should be saved for another topic.
But from my personal experience... I will say, the problems of Maplestory and World of Warcraft are basically the same. There are in-game glitches that are pretty bad. The companies would both make mistakes causing server maintenancef to delay or glitches in game. Also, for those who say "Blizzard is better", don't want to hear it. People who play WoW peach as much about Blizzard as people who play Maplestory peach about Nexon.
They also have their up sides. Maplestory has alot more casual based bossing, I remember in WoW, we would do Blackwing Lair for 4~6 hours. As for WoW, they have PvP, Maplestory has none.
For the companies, they don't seem to compete directly. F2P and P2P business models are quite different. The reason I like Maplestory, is because of the amount of character building their is. They both have their ups and downs.
EDIT:
Oh yes, I did have an end-game character.
GameMX - Night Elf Rogue - Level 60 :: Equips - Tier 2 (Bloodfang), going onto Ahn'Qiraj and Naxxramas.
GameMX - Human Rogue - Level 70 :: Equips - Blues
And second, if you think the learning curve is steeper, I don't know where you get that idea. WoW was engineered majorly for casuals. There is really not much that separates your character from another besides Talents. It's pretty damn easy to understand. You have no control over your stat build, it's all done for you. And the gear isn't really customizable as Maplestory is. Scrolling is basically multiple enchanting, some riskier then the others, with a certain cost.
Of course, one of the features I loved in WoW, was PvP. That was always fun. But when reaching the level cap, all I could find myself doing was farming and raiding, with some PVP. Raiding gets pretty grind-tastic too, repeat the same raid instance over and over, for DKP to buy your gear from the group effort.
Also, the hacker problem in Maplestory, well, WoW has the same thing too. It may not be necessarily in-game hackers, but it's account hackers. Account hackers is done alot more in WoW. You may not hear it exactly like Maplestory, because the population is bigger. But it's pretty easy to avoid it, for you and your guildie who got hacked on Maplestory. Simple thing: Don't get keylogged, it's pretty easy to avoid. But describing the few facts of not to get keylogged should be saved for another topic.
But from my personal experience... I will say, the problems of Maplestory and World of Warcraft are basically the same. There are in-game glitches that are pretty bad. The companies would both make mistakes causing server maintenancef to delay or glitches in game. Also, for those who say "Blizzard is better", don't want to hear it. People who play WoW peach as much about Blizzard as people who play Maplestory peach about Nexon.
They also have their up sides. Maplestory has alot more casual based bossing, I remember in WoW, we would do Blackwing Lair for 4~6 hours. As for WoW, they have PvP, Maplestory has none.
For the companies, they don't seem to compete directly. F2P and P2P business models are quite different. The reason I like Maplestory, is because of the amount of character building their is. They both have their ups and downs.
EDIT:
Oh yes, I did have an end-game character.
GameMX - Night Elf Rogue - Level 60 :: Equips - Tier 2 (Bloodfang), going onto Ahn'Qiraj and Naxxramas.
GameMX - Human Rogue - Level 70 :: Equips - Blues

