2009-04-21, 11:20 AM
Harrisonized Wrote:This would be more beneficial, as buffs cast faster on a rope. Also, if you have a mount, you can easily tap mount, jump on rope, jump off onto platform, tap mount, and get up to the top platform on the left side faster. On the right side, if you fall off, you're going to have one hell of a time getting back, unless pap is hiding.
NUUUUUU MOUNT BAD AT PAP!! I once got stunned using mount to override pap's slow debuff and I didn't react fast enough and died.
Harrisonized Wrote:You can't avoid stuns. Also, pap's stun takes ridiculously long. Usually it takes at least 2 attacks before you recover from it.
Stuns can be avoided if you're at a certain height in the map.
MasPan Wrote:Also, Rush "can" dodge the stun/dispelling/1/1'ing attacks, but the timing is difficult and it wastes attacking time. When zerking, it also puts me a bit too close to Pap for comfort. Finally, his constantly changing hitbox tends to mess up Rush on a regular basis.
I can't imagine how you can "dodge" stun/dispelling if it doesn't have damage attached to it. You get stunned/dispelled even if you're invincible.
1/1 on the other hand is easily avoidable with Rush. You just have to know the timing.
Harrisonized Wrote:Also, as far as I know, if you're rushing, it won't bring you right into it's body.
He doesn't have a constantly changing hitbox. His hitbox is clearly defined, and only disappears when he heals.
Actually, if you're too close to pap and pap has no more room to be KBed, you'll end up in pap's ass. If Mas is on the platforms on the right though, he'll be fine as long as Rush doesn't cause him to fall off. (which rarely happens)
Pap's hit box is actually rather morphic. When he heals, like you said, his hit box disappears. But also, when pap casts Slow, you can't hit pap on the ground with a stabbing attack, and its hit box shrinks in general. After pap does 1/1, the hit box becomes screwy, causing me to "miss" some of the time if I'm a little far away.
Evilince Wrote:When you have high stance and high HP in zerk, its much quicker just to rush to left and kill from top left platform and either tank bombs or pot before getting hit. You will use even less pots too because the run is much quicker.
If Mas was capable of killing pap in 5 minutes, I'd vouch for this method, as waiting for pap to max bomb spawns takes a long time at 4 bombs per summon. But he doesn't quite have the 8.3k HP needed to guarantee tanking a top bomb xD

