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Thoughts on an "Event Server" for MapleStory
#16
I have an idea for an event server. Currently on the class select screen, the difficulty ratings for later on kind of get blurry as you play.
For an event server the affect of the ratings could be much larger. For example, a class that is rated as easy might be able to reach level 250 in 20 hours but end with less total stat points. While a class marked as more difficult would be stronger at the end but take longer.

The reward could be a customizable medal or something.
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Thoughts on an "Event Server" for MapleStory - by Pikamemnon - 2015-09-20, 06:00 PM

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