2015-08-18, 02:59 AM
MuscleWizard Wrote:This game could honestly stand to learn a lot from warframe.
Everything drops damn near everything, progression in power is tied to drops, the pay functionality is used to for cosmetics and convenience, as well as trading top tier mods. Plat's used for trading, the game's credits/"mesos" are used in crafting and upgrading of equipment only and are unable to be used for trading, it solves the issue of credit farming destroying the economy because there's a supply of currency that the players know the relative value of.
it basically turns it from a pay to win into a pay to convenience since it just lets you skip the grind by buying things you can just get anyway, but only from other players that farmed it. you can buy fusion cores on the market, which is the drop used to upgrade mods, but the cost is so exorbitantly high that people know it's not at all viable to do it instead of farm.
Progression tied to drops, pay functionality used for cosmetics and convenience, trading top tier "mods"(not sure what that is but sure sounds like the karma scissor system)... I mean it sounds like how MapleStory used to be before they fucked pomegranate up.

