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[Rant] This game's practically dead in terms of actual content.
silver Wrote:If you suggest to add more and more of this kind of stuff to the game, and they do, it's just logical that Nexon will increase the damage cap.

Closing the gap would not lead to a logical conclusion of raising the gap. The only reason nexon would hopefully make that decision is if a boss requires a higher cap to defeat it. See potential with pink bean. Players will not demand a cap raise unless there is content they cant reasonably clear without a necessary damage cap change.



silver Wrote:Add more ways to upgrade equipment (to get people closer to cap) -> more players demand a damage cap increase -> Nexon increases damage cap due to player pressure -> add more ways to upgrade equipment (to get people closer to cap) -> ...

What you're proposing only fuels a vicious cycle, sort of like classes getting buffed and rebuffed to match the OP classes that come out.

What I'm suggesting is a method for a small group of players to have the possibility of clearing high level content. We don't have that because the gap is too big, the only reason (I repeat) that a damage cap would be "demanded" is if the high level content would REQUIRE a cap increase.

You're making wild and illogical hypothetical progressions. Your method would just piss people off and make them feel scammed to be honest.
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[Rant] This game's practically dead in terms of actual content. - by KhainiWest - 2015-08-14, 01:55 AM

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