2015-06-20, 04:06 PM
FlameChocobo Wrote:Please explain to me by "balancing," because I don't see it as balancing. If it is, then it is a bad example of balancing. It's very easy to reach max Attack Speed without the funds. Reaching max Damage? You need a lot of funding which made me ask myself "What's the point in having Attack Speed when it's easy to reach?"Simple: as virtually anyone can tell you, the extra base damage on a Spear (18 more on a Spear for Fafnirs) does not make up for the -1 speed difference. If I remember correctly, one level of speed represents an approximate 10 percent damage increase.
Therefore, I just chose Spears over Pole Arms when making a Dark Knight as the weaker attack power Pole Arms have is too glaring for me to ignore. It wasn't a big deal before all the Spears got their speed changed to Normal-6/
You say it's easy to hit the speed cap, which I don't think is all that true since the only cheap and readily available to an average player will take you only -3 (Booster, MPE Green), which gets you the cap with a Pole Arm but one short for a Spear. And even then, since MPE Greens lift the cap, any extra speed becomes desirable so even if you can afford DSI or get a +1 AS IA, Pole Arms still have an advantage.

