2014-11-21, 05:21 PM
Gonna agree with scaling damage down (Should've been done like forever ago). It's nice to see large numbers/hits, but even 10m is pretty large to see. There's plenty of games that don't even bypass 7(or even 6 really) digits of damage, and if they do it's usually reserved to burst damage dealers/skills.
Then there's also the matter of performance being screen clutter & graphics issues.
On the other hand, I'm sure Nexon knows people want larger damage/numbers. Therefore, they'd rather increase damage cap more likely + another potential tier.
I for one, would not be surprised if they do indeed raise the damage cap to 1 bil -1.
Then there's also the matter of performance being screen clutter & graphics issues.
On the other hand, I'm sure Nexon knows people want larger damage/numbers. Therefore, they'd rather increase damage cap more likely + another potential tier.

I for one, would not be surprised if they do indeed raise the damage cap to 1 bil -1.

