2014-10-22, 07:44 PM
LittleTLK Wrote:The game is so damage-oriented, unless it's huge, a defensive buff or an HP-draining buff isn't something anyone chooses over more raw damage.
So true. That's a problem within the core mechanics of this game though. Who needs anything as long as you have damage and able to survive a single hit generally speaking, nowadays.
While I don't want to do a complete 180 on the game itself. I do wonder sometimes, what if potions had significant cooldowns? What if dedicated healers and tanks were required? What if Maple was more like other MMOs, and not this lame power creep pay to win potion spam joke? MMOs with these types of restrictions feel much more satisfying and rewarding to play when you actually put effort instead of cash into doing well IMO.
Those of you/us who enjoyed 25-30 man normal Zakum & Horntail back in the day probably know what I mean.

