2014-08-22, 08:54 AM
Reflection is wacky, but the general rule I have observed for it is that in order for a mob to possibly be hit, it's not the proximity to each other that matters but instead it's the proximity to you the caster. Secondary to that is the mob age (every mob has a different age ID, even if they spawn at the same time). Older mobs will be hit before newer ones, regardless of proximity. I think that from there, it determines which mobs are going to be hit and then it generates a path amongst them.

