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Super Smash Bros. Wii U and 3DS Discussion
Zerard Wrote:My two cents:

In the buzz about Lucina, I see that a lot of people comparing her to Roy. Roy is a clone, but is that really such a bad thing? A lot of people enjoyed Roy as a character in Melee, whether he was a clone or not. A lot of people wanted him to be in Brawl, and were disappointed when he wasn't. So why is Lucina any different. There is a clear black and white to who is happy with her reveal (since they like the character Lucina and what she brings to the table), and those who are bitter (since she's a clone and feel that she's bland). If I had to guess... it's because people are concerned that she 'occupies a slot' and are disappointed because they would like to see a 'more deserving' entry.

But is that logic indeed sound? I went back and took a look on how many newcomers each sequel had, as well as the ones we've seen so far for Smash 4:

Melee:14 (for a total of 26 characters playable)
Brawl:16 (18 if you count Squirtle, Ivysaur, and Charizard as seperate characters) 37 (or 39) total characters playable
Smash 4 (so far): 11 (36 total characters payable)

After all's said and done, it really is the developers' decision of how many 'slots' there is for a game. There are still more reveals to come, and if I had to guess on how many... I'd say that there's still quite a few. Smash's roster always expands from sequel to sequel, and I think that it's safe to say that Smash 4 is no exception. Sure Lucina wasn't the best reveal. But she's far from the worst.

The argument against clones in this game is as follows. People have a lot more of a problem with new undeserved entries because this is the first handheld smash where limitations on the medium was made known by the developers well in advance. Despite having theoretically less effort required to implement, that time can still be used towards fixing things that would negatively affect the product as a whole which could potentially turn off lucina supporters, naysayers, and everyone else. The more characters we get period increase the tensions that people have about a well functioning product on a handheld system. The fact that 3DS release was delayed by several months supports the idea that it was being rushed. The 3DS version existing in the first place takes away from the wii U version but due to the fact that these games are heavily linked the handheld version cannot be a failure or else the entire project will flop in more ways than one.

A clone character doesn't really make these concerns that much more real compared to a true new character, but we already have a lot more characters in this game than we assumed it would have based on sakurai saying it would have less characters due to 3DS limitations and that is still a concern clone character or not. I'm sure there won't be any real problems though; the profitability is too high for nintendo and sakurai to not go all out since they aren't just selling a game this time, they'll be selling a wii u as well.

I don't have a problem with clones especially in this game though. Sakurai has proven to make really solid decisions this time around in regards to character design and inclusions and making it all work, and i really don't think lucina is any different.
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Super Smash Bros. Wii U and 3DS Discussion - by Takebacker - 2014-07-15, 06:00 PM

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