2014-07-09, 08:14 PM
PTR Patch came through today. Slight nerfs to initial damage on channels with a big buff to final damage. It should be something like 3~4 seconds before you're even compared to damage pre-patch, and then stronger after that.
Conflagration and Exploding Palm both got the nerf bats.
Conflagration's effect was basically moved to Firebird's which is a pretty big slap in the face honestly. "We've fixed Firebirds by deleting the most popular build and putting a nerfed version here."
Exploding Palm definitely takes a hit for high difficulties. Might still have some use in moderate difficulties, but pretty useless when dealing 2770% shaves like .1s off the kill time of anything.
Tempest Rush change is interesting. Flurry gains a stack every 10 spirit I think. I have 250 and my full pool gives me about 26 because of regen. It snapshots with Deadly Reach - Strike From Beyond, meaning you can have a bug reduction bonus on it when you're generating, combined with a decent Daibo, and you'll be able to spend for longer. Probably needs a similar effect for every other rune though because they're really bad. I might try a Daibo build if I ever find a decent Flying Dragon. My current one has the worst damage roll but it looks pretty cool.
Conflagration and Exploding Palm both got the nerf bats.
Conflagration's effect was basically moved to Firebird's which is a pretty big slap in the face honestly. "We've fixed Firebirds by deleting the most popular build and putting a nerfed version here."
Exploding Palm definitely takes a hit for high difficulties. Might still have some use in moderate difficulties, but pretty useless when dealing 2770% shaves like .1s off the kill time of anything.
Tempest Rush change is interesting. Flurry gains a stack every 10 spirit I think. I have 250 and my full pool gives me about 26 because of regen. It snapshots with Deadly Reach - Strike From Beyond, meaning you can have a bug reduction bonus on it when you're generating, combined with a decent Daibo, and you'll be able to spend for longer. Probably needs a similar effect for every other rune though because they're really bad. I might try a Daibo build if I ever find a decent Flying Dragon. My current one has the worst damage roll but it looks pretty cool.

