2014-05-05, 09:36 PM
Justin Wrote:Random is still random, whether it's weighted or not. Did people seriously think that every legendary had a completely equal chance of dropping?... Why the hell would a completely blatantly superior to everything else in slot item such as a calamity (Which essentially perma-boosts your damage by 20%) have an EQUIVALENT chance of dropping as something such as a Danetta's? Is this what blizzard players have turned into?
I think the problem is that there's really no legendary drops that are both common (for legendaries) AND useful. 99% of drops you get are another "6 Random Magical Attributes" or, "MAIN STAT GUARANTEED! +5 Random Magical Attributes" and that kind of nonsense. No one wants glorified rares, especially when you have to get very lucky to get stats that are usable as it is.


