2014-02-17, 11:59 AM
The perspective I got to as why bigfoot was so popular was for 3 reasons;
1) It did 1hko most classes outside the warrior class, 1-2 hit, while warriors could suck up 2-3 hits.
2) Required a fair amount of juggling, even between players which caused drama with monopolies
3) It leveled people up really goddamn fast from like 50-60 to like 140.
If you want bigfoot to be that popular again you have to keep the experience high with the set amount of risk. As people pointed out, a lot of that risk is gone because of the massive mobility classes have with damage. I figured nexon couldn't find a middle ground for this and just nerfed it.
1) It did 1hko most classes outside the warrior class, 1-2 hit, while warriors could suck up 2-3 hits.
2) Required a fair amount of juggling, even between players which caused drama with monopolies
3) It leveled people up really goddamn fast from like 50-60 to like 140.
If you want bigfoot to be that popular again you have to keep the experience high with the set amount of risk. As people pointed out, a lot of that risk is gone because of the massive mobility classes have with damage. I figured nexon couldn't find a middle ground for this and just nerfed it.

