2014-01-04, 02:26 PM
user Wrote:Keep in mind, if you are using this simplified formula, that this relates an ADDITIONAL +%ATT = +%DMG comparison, and is not representative of your CURRENT equivalence for %ATT and %DMG. If you are comparing two different sets of potential, you must subtract the existing %ATT and/or %DMG on that item.
And to generalize, at the later stages of bossing, Xenons are not required to have a single %Ignore line in their potential (when using Snipe), as they receive a fair amount from skills and guardbreak hyper. A single line of %Boss or %ATT at legendary will usually surmount a single line of %Ignore for targets with 0-100% PDR, though obviously this will differ for each individual. Only you will know what is best for your character.
Here's an example in case anyone is confused by that explanation.
200% boss 100% total 0% attack
(1+2+1)/(1+0) = 4
1% attack = 4% boss
Adding 1% attack is equivalent to adding 4% boss.
If you had no shield and equipped a 15% attack shield, that would provide the same damage increase as equipping a 60% boss shield.
If you want to calculate the effect of swapping boss to attack or something, subtract the current stats on whatever you're recubing/replacing.
If you want to recube the 60% boss on your weapon to attack, you use 140% boss (200-60=140).
(1+1.4+1)/(1+0)=3.4
1% attack = 3.4% boss
Recubing 60% boss into 1% attack is equivalent to recubing 60% boss into 3.4% boss.
You will need to cube for 18% attack or higher to beat the 60% boss that you are replacing in this example. (18*3.4=61.2)

