2013-11-20, 06:56 PM
In the normal course of things, I think damage scales by room # and character level. On level ~170 I was seeing around 500 per level increase (so 5k by Kanna, 10k by Hayato) and it doesn't account for multi-hit attacks at all - they just hit for x times the amount a regular monster would in the same situation.
With 5k def that should be a 35% decrease in damage taken so 10k really means 15k to start with.
With 5k def that should be a 35% decrease in damage taken so 10k really means 15k to start with.

