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Super Smash Bros. Wii U and 3DS Discussion
Takebacker Wrote:First of all, there are no clones in brawl. Literally no one is cloned. His point didn't even have anything to do with the word, nor should a counter argument.

Second of all, even in melee, clones are completely different characters. Trying to tell anyone who knows anything about the game that fox and falco, cpt falcon and ganon, or link and young link are the same in anything other than visual terms will only result in them laughing in your face.

Clones are only justified as a useable term if you're arguing about the time, money available, or laziness of the developers to make melee higher quality.

A clone in the game, by people's standards, is basically a character with the same moveset as another's, but with slight statistic variations. Like Ganon being a slower and stronger Captain Falcon, or Toon Link being a faster and weaker Link. Aside from those 2 distinctions, the differences between them can be counted with your fingers. They are enough to have a different playstyle? Sure, but either way, it's a shared moveset.

They are clones because the term used by people is defined by them. Of course people don't dash on waves in melee, so stop being literal about the term.

And with that said, I don't mind having them in, as long as they share slots with other characters. Falco being a floaty Fox? sure, but why not make subtle differences between overalls Wario and Ware Wario? The only problem could be that it'd be harder to select your character if you can't see it straight away, though.
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Super Smash Bros. Wii U and 3DS Discussion - by Alloy - 2013-11-18, 05:06 PM

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