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making bosses better, how could it be done?
#54
Alloy Wrote:I'm still waiting for a thief skill that lets you dodge all attacks for one second, with cooldown, or something like that. It's exactly what's needed.

I could see warrior's getting a parry option, mages getting a special tele and archer & thieves & pirates getting a dodge, but how balanced that would be overall/work in general is beyond me Confused

Would be great to see a shift in combat from straight attacking to a bit of skill based evasion/blocking, and all of those skills could be easily incorporated into first jobs.
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making bosses better, how could it be done? - by PoetryIsFail - 2013-11-04, 08:36 AM

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