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making bosses better, how could it be done?
#47
Razmos Wrote:We need more bosses like Pierre. I like that it's a boss that makes you think, but it doesn't have damage reflect or over the top damage/HP/defense ect.

It's the only maple boss i've actually had FUN fighting (you know, except for the flames causing a load of lag, has that been fixed yet?). I really want to fight it again now that my Kanna has hyper skills.

I love Pierre personally because timing his kb attack and then rushing through him to avoid it on my Paladin is so much fun.

It'd be nice for Nexon to put in more ways for classes to 'dodge' %hp attacks based on player control, instead of just walking/fj'ing out of the way.
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making bosses better, how could it be done? - by PoetryIsFail - 2013-11-03, 05:39 AM

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