2013-10-04, 11:54 PM
Alloy Wrote:Yeah, it's the same thing as always. Hitting numbers on a target.
What do you want? a boss fight where you have to put a giant beast to sleep with a tuba, Guitar Hero style? Is that original and refreshing enough?
I would like a little more originality on how boss fights are done, but the problem is how hard it is to come up with complex mechanics / boss fights in a 2D side-scrolling stage. You don't have lots of room like what 3D MMOs have.

