2013-09-17, 11:50 PM
IllegallySane Wrote:Oh god, I'm now having flashbacks now of doing hundreds of MF runs on a Frost Orb Sorc/Javazon. NoLifeMode incoming. Oh god, how did I remember an old nickname like "Javazon" so easily?
I'm sure the majority of people complaining about the auction house have no idea why it's bad. The AH is bad because drop rates were forced to be extremely low or else you would have perfect items flooding the economy from the sheer number of finds. Even now, you can search the AH and so much of the same item with decent stats will appear; yet at the same time, in all my runs, I've never found a yellow one hander that's 1k+ DPS with a socket and CHD. The vast majority of those particular items in the AH are from botters crafting them.
In Diablo 2, you could run the same boss constantly and have a decent chance to find a decent item; even still, in the five or six years I played 1.10+, I've only ever seen a Tyrael's Might drop once. The number of HR I've personally found can be counted on my hands. A lot of decent items could be hunted by yourself, and the requirements for PvM weren't so steep that you could do decently in Hell without all the best gear. All the best gear however required multiple High Runes, the vast majority of which come from botting and duping. Most of the desired effects were rolled with a fix value, or the random values were for the most point irrelevant.
I remember many instances of trying to trade for items through forums because it was just too hard to find them myself. Being able to run Hell Andy or Meph in under a minute each time with a decent amount of MF didn't mean you would get the item you wanted, so you eventually had to turn to trading. I recall trying to buy a Widowmaker when they first came out and people telling me I'm retarded because Amazons don't need more +Guided Arrow. Well no pomegranate, that's not why you use a Widowmaker. No one sold them because no one kept them. A a couple months later into the season, they're only worth a couple of pgems but at least people had the sense to keep them for more than a museum collection. There's almost zero value in the difference in Weapon Damage or +Guided Arrow, it's purely for the value of being able to use Guided Arrow. Meanwhile, in D3, every single difference in stats affects your DPS by a significant amount because everything is gear dependent instead of skillpoint dependent. Which means a similar item that would roll for 150%~200% would have the 200% probably worth 100x more than the 150%.
Loot 2.0 will need to have that level of good item; in terms of just having it will be useful for a build, and upgrading it to max stats is a luxury. Because currently, having max stats is usually what's required to do a high MP.
One of the things I fear is being able to turnover items. Say you want to replace your chest piece with a slightly better one. Assuming you don't BoA either, you buy a slightly better one and then hope someone will want to buy your slightly shittier one. In the majority of cases, everyone will probably Enchant their gear, meaning outside of finds that you won't equip (i.e. shittier than your current gear) you won't be selling much good stuff.

