2013-07-28, 10:21 PM
[COLOR="#cc8899"]Inclined to agree. Torgue's and Tina's had amazing Dialogue. Scarlett's was pretty good. Hammerlock's had an interesting theme but horrible implementation. The maps were unneccessarily large (vertically as well as horizontally), the enemies were obnoxious (the fucking witch doctors were annoying, not fun) and the final boss is difficult/impossible for certain builds to effectively fight (namely Mechromancer with an Anarchy build).
Torgue...I agree with the lack of original enemies being disappointing, and the overall area was just big and empty. But the dialogue was amazing and there are a few redeeming qualities to it.
I honestly didn't like Scarlett's DLC though - it felt large and mostly empty, mostly as an excuse to introduce a new vehicle type. I loved the boss fights though.[/COLOR]
Torgue...I agree with the lack of original enemies being disappointing, and the overall area was just big and empty. But the dialogue was amazing and there are a few redeeming qualities to it.
I honestly didn't like Scarlett's DLC though - it felt large and mostly empty, mostly as an excuse to introduce a new vehicle type. I loved the boss fights though.[/COLOR]

