2013-06-22, 11:14 PM
I'm quite confused here, weren't the updates that were coming to GMS planed MONTHS ago?. Or at least that's what I remember from the Dev notes. IF that's the case, then why at last minute change PDR, Bosses and also destroy the drop rate of Evo World. I'd assume that in Unlimited the first thing you'd test and change would be bosses, based on the ACTUAL(in that moment) level with the new cap, and after that you'd say if PDR, additional options or Occult cubes are needed or not.
Was it so hard to give us unlimited without the scissor limit and the Exp multiplier revamp?. What are you going to do next if KMS release a Cube crafting profession like some expect?, you'll say something like: "Since we didn't have occult cubes from bossses, we will not bring profession changes"... or something like "because of players "concerns" we will not release the new cube crafting profession".
If you can't keep things working or really test your new stuff, just stick with KMS. At least that way we can predict almost everything and we will be mad at some things but not everything. Since tempest this has been going downhill, first the GMS luminous being bad, really really bad compared to KMS one. Then RA with the unkillable Chaos versions and after a group of OP AB killed them, they didn't drop nothing, then the suddenly magnus changes that weren't supposed to be in unlimited, then Kanna and Hayato that are broken almost every patch and then Jett that is outdated thanks to the hypers patch. The NLC destruction, the useless Twisted Aqua road. I think the only patch I enjoyed this year was the anniversary patch with monster life...
Was it so hard to give us unlimited without the scissor limit and the Exp multiplier revamp?. What are you going to do next if KMS release a Cube crafting profession like some expect?, you'll say something like: "Since we didn't have occult cubes from bossses, we will not bring profession changes"... or something like "because of players "concerns" we will not release the new cube crafting profession".
If you can't keep things working or really test your new stuff, just stick with KMS. At least that way we can predict almost everything and we will be mad at some things but not everything. Since tempest this has been going downhill, first the GMS luminous being bad, really really bad compared to KMS one. Then RA with the unkillable Chaos versions and after a group of OP AB killed them, they didn't drop nothing, then the suddenly magnus changes that weren't supposed to be in unlimited, then Kanna and Hayato that are broken almost every patch and then Jett that is outdated thanks to the hypers patch. The NLC destruction, the useless Twisted Aqua road. I think the only patch I enjoyed this year was the anniversary patch with monster life...

