2013-06-06, 09:35 PM
Takebacker Wrote:If dojo stayed the same while damage cap was raised it would be terrible. #1s would be untouchable...
Of course. I'm more worried that they won't get changed much from the Unlimited HP values. Facing bosses with near-twelve figure HP values and absurd PDR with a fifth of KMS' damage cap does NOT sound fun.
If I'm right about that Dojo video, Spirit of Rock's HP is 25x higher than the current GMS value, and higher end bosses will probably have an even greater difference. It's looking as if they haven't changed the HP values at all from Unlimited, or at least not in Dojo.
Then again, this is a Test server so they may fix that soon.

