2013-06-05, 11:51 AM
Pink Bean Wrote:aggro IS the reason we still want it. do i have enough avoid to not be hit all the time? NO. i would rather have the boss FACE AWAY FROM ME than be pelted by damage/status/KB
yeah it's "f'ucking useless" to people who can avoid almost everything
And how many bosses attack strictly forward again?
Who says you're going to be pelted now that you have as much mobility as you do? Most attacks have a defined range now. The things you gain to avoid the attacks puppet MIGHT HAVE protected you from far make up the loss.
fodjgngf Wrote:Then what do bow masters have then? Seems like it's not 1v1 and it doesn't seem like mobbing either, just A+ mobility? Not to mention marksmen get these mobility changes as well.
I did say seems. Obviously we don't have the %/s for perspective.
Marksmen having these changes mean nothing because like i said they're forced to remain in a certain distance. It lets you get in that range easier, but it heavily discourages you from leaving that range if you're threatened by something that can kill you. Bowmasters don't have such limits on their freedom, and their new skills make it so they aren't strictly horizontal like marksmen are. They have vertical attacking options with homing arrows and a high vertical hitbox on their mobbing, which is very underrated especially when you can air cast it.

