KMST 1.2.478 - Warrior and Mage Skill Changes
It took them so long to finally update Shout's animation, YET WHY THE FREAKING RANGE STILL SUCKS?.

Bishops seem to be still condemned to being buffers in a game where buffs don't really matter because everything dies way too fast or you can get those buffs out of other sources (cough*pots, cough* decent A. Bless)

Fire / Poison is the DOT master... yah now make all mobs partyplay-like so they don't die in 1 attack.

I/L's cloud looks ugly.

Paladin's charge attacks are a disappoint. Again everything dies too fast for there being an use to the element effects of each. Just spam 1 and forget about the others.

LOL no Dragon Roar for Drks.
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KMST 1.2.478 - Warrior and Mage Skill Changes - by byakugan - 2013-05-30, 09:17 PM

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