2013-05-06, 06:11 PM
I think a Supreme style server could do well in GMS. With a little bit of tweaking. The EMS one was a bit flawed in its execution in my opinion. Hell even somehow connecting it into the Masteria storyline would be cool.
But I pretty much echo what everyone else said Masteria had interesting maps/mobs and a story that you wanted to do the quests for so you could learn more. It was a fun and exciting place to explore, something that's missing from most maps these days. KMS map design is basically left to right flat maps. The phantom forest was something really interesting and different. It was fun trying to explore it with friends and work out the right paths. Then a bigfoot would spawn and all hell would break loose, good times. That's another thing i miss now that sense of danger when exploring. The old Crismonwood actually felt like you were climbing the mountain to the keep at the top since the maps had a vertical structure. Now they are just flat which is boring and doesnt make sense anyway. Then you also had the cool maps like the wolf spider one that was shaped like a spider. Not the greatest design for playing on but still very interesting.
The thing that annoyed me most about the last Masteria update was that more content was actually taken away than added. It seemed like rather than taking the time to try and update and balance it post big bang the easy option was taken instead and it was just removed.
But I pretty much echo what everyone else said Masteria had interesting maps/mobs and a story that you wanted to do the quests for so you could learn more. It was a fun and exciting place to explore, something that's missing from most maps these days. KMS map design is basically left to right flat maps. The phantom forest was something really interesting and different. It was fun trying to explore it with friends and work out the right paths. Then a bigfoot would spawn and all hell would break loose, good times. That's another thing i miss now that sense of danger when exploring. The old Crismonwood actually felt like you were climbing the mountain to the keep at the top since the maps had a vertical structure. Now they are just flat which is boring and doesnt make sense anyway. Then you also had the cool maps like the wolf spider one that was shaped like a spider. Not the greatest design for playing on but still very interesting.
The thing that annoyed me most about the last Masteria update was that more content was actually taken away than added. It seemed like rather than taking the time to try and update and balance it post big bang the easy option was taken instead and it was just removed.

