2013-04-14, 08:56 PM
hadriel Wrote:The increase in damage output is deceptively large. +8% in skill range => 553/545 = 1.015 i.e. 1.5% boost in DPS for a single-level increase, and Hyper shouldn't affect the base result. Barrage would have been 374/370 = 1.0108 => 1.08% boost which is even smaller. Took the numbers from the latest output from Locked's ultimate skill tables.
But yes I can see the cumulative benefits would be quite significant, in the order of about 5-6% cumulative. Unlike some other classes (blinkluiminousblink)...
Hadriel
Hadriel
Yeah i know it's overrated but it's just another thing to have to upgrade.
Heero Wrote:[MENTION=618]Takebacker[/MENTION]; as prime leader of #teamignoreCD on Ability, how much ignore cooldown % do you have? I'm a bit curious on what % chance I should aim for on my cannon.
19%
Edit:
Huzzah!

