2013-04-12, 10:12 PM
This is the perfect thread for War for the Overworld.
I didn't want to make a thread about it because there's not a lot of information for it, however it is a game I've been looking forward to for quite some time and have already preordered/"founded" it.
Anyone ever hear of Dungeon Keeper? It was an amazing game made way back in the day (Like mid '90s), where you play an overseer of a dungeon of evil that is underground. You have builder minions called Imps that go around and dig tunnels and rooms to your command, as well as gold (currency), and claiming buildings to your cause. They can claim Portals, which allow minions to enter your domain. You then use your gold to build said minions rooms. A Lair for them to sleep in, a Hatchery to make them food, a Training Room for them to improve in, etc. Then you go out and kill other Dungeon Keepers or the "goodly" heroes that come to kill you. Think an RTS game with some huge twists, like the fact that you don't create your minions, and you don't directly control them, but you can force certain minions to join you buy only building rooms that attract them. You can move minions around at will among your claimed space, and direct them to locations with spells. The overall objective is to gain complete dominance over the map.
There were two Dungeon Keeper games, with the first one getting an expansion. Eventually the company that created it, Bullfrog, died out. They were in production of a third game, War for the Overworld. Well a bunch of Indie developers took up the cause essentially. They're using slightly different terminology, I assume to prevent stepping on trademark or copyright toes, (for example, instead of your title being Overlord it is now Underlord), but the game is essentially going to be a spiritual successor to Dungeon Keeper, with the same core gameplay and the same concepts, with more balanced features and more modernized controls and engine. I've been watching this game for quite some time, I absolutely loved the original games. They are quite enjoyable.
I would recommend anyone who has never tried Dungeon Keeper to try them out, but DK2 doesn't really like the new Windows infrastructure after XP, which sucks, and DK1 has some very noticeable flaws. Either way, it's definitely worth playing if you can get either to work. If you like them I doubt WFTO will disappoint.
The development team is pretty active. They're doing weekly updates with information about the game like units and rooms that they are adding, as well as core concepts that differentiate it with Dungeon Keeper. There's supposed to be a beta soon that will be Steam exclusive that I am definitely looking forward to.
http://vimeo.com/54643476
I didn't want to make a thread about it because there's not a lot of information for it, however it is a game I've been looking forward to for quite some time and have already preordered/"founded" it.
Anyone ever hear of Dungeon Keeper? It was an amazing game made way back in the day (Like mid '90s), where you play an overseer of a dungeon of evil that is underground. You have builder minions called Imps that go around and dig tunnels and rooms to your command, as well as gold (currency), and claiming buildings to your cause. They can claim Portals, which allow minions to enter your domain. You then use your gold to build said minions rooms. A Lair for them to sleep in, a Hatchery to make them food, a Training Room for them to improve in, etc. Then you go out and kill other Dungeon Keepers or the "goodly" heroes that come to kill you. Think an RTS game with some huge twists, like the fact that you don't create your minions, and you don't directly control them, but you can force certain minions to join you buy only building rooms that attract them. You can move minions around at will among your claimed space, and direct them to locations with spells. The overall objective is to gain complete dominance over the map.
There were two Dungeon Keeper games, with the first one getting an expansion. Eventually the company that created it, Bullfrog, died out. They were in production of a third game, War for the Overworld. Well a bunch of Indie developers took up the cause essentially. They're using slightly different terminology, I assume to prevent stepping on trademark or copyright toes, (for example, instead of your title being Overlord it is now Underlord), but the game is essentially going to be a spiritual successor to Dungeon Keeper, with the same core gameplay and the same concepts, with more balanced features and more modernized controls and engine. I've been watching this game for quite some time, I absolutely loved the original games. They are quite enjoyable.
I would recommend anyone who has never tried Dungeon Keeper to try them out, but DK2 doesn't really like the new Windows infrastructure after XP, which sucks, and DK1 has some very noticeable flaws. Either way, it's definitely worth playing if you can get either to work. If you like them I doubt WFTO will disappoint.
The development team is pretty active. They're doing weekly updates with information about the game like units and rooms that they are adding, as well as core concepts that differentiate it with Dungeon Keeper. There's supposed to be a beta soon that will be Steam exclusive that I am definitely looking forward to.
http://vimeo.com/54643476

