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Let your voice be heard (Korean MapleStory user survey)
#36
It might be possible to reduce how big of an issue the whole potential system is... just make it work based on another system already in game, scrolling. What I mean is, what makes cubing so bad is that it is totally independant from the game, the hardest thing when you wanna cube is getting an acceptable item, for example a lvl 80 top, which is hugely easy to get. After that, there is no challenge, it all depends on how much money you can spend.

But what if the bonus from potential was based off the stats on the item? For example, instead of giving a STR bonus based on the amount of points the players has on said stat, it should be based on the STR the item with the pot bonus has. In my opinion, every item with above average stats would increase their worth, the same as every item thats been scrolled in a good way or higher- This would make of scrolling a much better business than it is now and an alternative to players that can't spend so much nx or at all.

In any case, this would depend on Nexon removing all that scroll enhancing crap in cash shop. It can be a fairly generous trade off for keeping potential in game but, does Nexon even want to reduce de necessity of Nx in this game? I don't think so.
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Let your voice be heard (Korean MapleStory user survey) - by byakugan - 2013-03-13, 08:16 PM

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