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The increasing gap between players and bosses.
#3
NeedaBanana Wrote:I just came back to ms after taking a break that started around the time BB was released. In 2 and a half weeks with a 100% scrolled lvl 100 cannon and the rest of my gear being level 60 with a total of 6% str i was able to hit 145 with out much trouble. Aside from the sheer ease of leveling I too realized the wealth gap. Scar, zakum and pap have been successfully attempted by my returning friends and I but i'm not to sure about the other bosses mentioned above.

I doubt they can scale bosses based on character damage. I guess because this game involves r/l cash the gap will just continue to increase.

There is nothing like a party boss run, thats why I enjoyed cwkpq so much you req'd each class.


I'm glad you share my view, its turned into this.
1 Player can do more to a boss than some parties of 12 can. Which should not be plausible, and years ago wouldn't have even been thought of by players. The need to party for bosses has died. Hopefully Unlimited brings some of it back, however Unlimited raises the HP. Which will require funded people to party up to kill it. Which even MORE makes it impossible for unfunded players to kill.
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The increasing gap between players and bosses. - by Lance - 2013-03-11, 02:59 AM

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