2013-02-26, 02:58 PM
ultimax21 Wrote:You need almost 500k damage range to cap on mille, and that's the skill you don't want to cap. I said carte noire, meaning your cards that fly out per crit, you'd only need about 300k ish or less (depends on your boss % damage and ignore pdr) to cap with that skill. At the time, I only did it with 200k damage range. Using SE is a must, and having 100% critical rate is a big bonus.
My range is only 75k, and no, I've only got 16% boss. The Vol D'Ame thing might be useful for my squad though since the leader is a Phantom anyway. I'll message him and we'll see if it's worth testing out on our next run.

