2013-02-26, 02:22 PM
You need almost 500k damage range to cap on mille, and that's the skill you don't want to cap. I said carte noire, meaning your cards that fly out per crit, you'd only need about 300k ish or less (depends on your boss % damage and ignore pdr) to cap with that skill. At the time, I only did it with 200k damage range. Using SE is a must, and having 100% critical rate is a big bonus.

