2013-02-11, 02:47 PM
dragonFELL Wrote:Totally agree with Aran's lack of flexibility and general 'tediousness'. As an Aran I couldn't bypass weapon cancel/DR, couldn't stop attacking in time for DR 100% of the time, and goodness that damage cap.
Though I really did love that Aran could just keep knocking back most Dojo bosses and keep them from ever attacking; it gave me the feeling that chaining a combo actually mattered for more than just stat boosts - that my attacks wouldn't even give the boss a chance to debuff/stun/attack (staring at Pap here). But you can't do that with most bosses that actually 'matter'. :/
With my old Aran my guild buddies were always dragging me off to Dojo it was when Aran was a real new class so not many people wanted to make one. And yes smacking them into the wall and then having a group of DITs and Cynus gang up on them made it easy for me to party with higher level players then if I had another job.

