2012-12-30, 07:07 AM
I don't see what's glitchy. Woodwan's counter keeps track of the total number of coins, whether conqueror or emperor.
If the following is too WoT for you, jump to the end for the tl;dr.
Consider the ending phase, where you receive 30 bonus conqueror's coins per Easy run, vs 5+1 coins per Hard run. Recognise that the issue now is whether bonus coins*5runs[Easy] > bonus coins + base coins[Hard]. It's obviously understood that bonus coins*5runs[easy] > base coins[Hard].
At 140 coins till 145 coins, for Easy mode you receive a total of 5 Conqueror's coins + 150 bonus Conqueror's coins over 5 runs (using your data). That's 155, which is worth approx. 15 Emperor's coins.
At the similar time/coinpoint, for Hard mode you receive 16 bonus Emperor's coins. This alone is more than what you get for Easy mode. At earlier stages, a similar outcome applies.
Now for time issue. You need 150 runs for Easy (which is pretty boring), or 25 runs for Hard. That implies that you need 2.5 to 3 hours for both cases, because I'm also taking into account server lag and other issues. But by your numbers, Hard mode uses 162.5 minutes while Easy mode uses 112.5 minutes.
If you came home at 10pm, then you only have a maximum of 120 minutes theoretically. Using your numbers, you can finish all the Easy mode, or you can only run 18 out of 25 Hard mode runs (i.e. up to the equivalent of the 108th run). Not counting round 150 because you can't have any carry-over for Easy mode, you have a grand total of 2475 Conqueror's coins, or the equivalent of 225 Emperor's coins.
If you ran Hard mode, then you will get 285 Conqueror's coins and 121 Emperor's coins, or grand total equivalent of 146~147 Emperor's coins.
If you continued after 12am, but did not collect your coins (makes the most sense), then it will result in a carry-over to the next day. The carry-over counts to the bonus coins, so you will have 35 Conqueror's coins and 7 Emperor's coins to start off each day. Your bonus count will jump by one stage for the hard mode. Carrying on the idea, you will get a grand total of 167 Emperor's coins (in equivalents).
The break-even point for Hard mode is 23 runs out of 25 daily possible ones, assuming you can finish Easy mode 150 times within the time bonus period. 22 Hard mode runs with carry-over does not break even with 150 Easy mode runs.
tl;dr
Conclusion: If you only had 2 hours to play each day, you should run Easy mode. If you had 3 hours to play, you should play Hard mode. If you have nowhere close to 3 hours, play easy mode. If you take 5 minutes per Hard attack mode, you should run Hard attack mode instead if you badly want coins. I have used your numbers, and I assume that those numbers are pretty accurate and slightly on the generous side to account for buffing.
Also note that Hard mode defend always gives more honour exp than easy mode. The only time I've ever had more honour EXP than Hard mode defend was a solo party hard mode attack, with nearly 8k honour exp. Goes without saying that it takes a long time, say about 7-8 minutes.
Hadriel
If the following is too WoT for you, jump to the end for the tl;dr.
Consider the ending phase, where you receive 30 bonus conqueror's coins per Easy run, vs 5+1 coins per Hard run. Recognise that the issue now is whether bonus coins*5runs[Easy] > bonus coins + base coins[Hard]. It's obviously understood that bonus coins*5runs[easy] > base coins[Hard].
At 140 coins till 145 coins, for Easy mode you receive a total of 5 Conqueror's coins + 150 bonus Conqueror's coins over 5 runs (using your data). That's 155, which is worth approx. 15 Emperor's coins.
At the similar time/coinpoint, for Hard mode you receive 16 bonus Emperor's coins. This alone is more than what you get for Easy mode. At earlier stages, a similar outcome applies.
Now for time issue. You need 150 runs for Easy (which is pretty boring), or 25 runs for Hard. That implies that you need 2.5 to 3 hours for both cases, because I'm also taking into account server lag and other issues. But by your numbers, Hard mode uses 162.5 minutes while Easy mode uses 112.5 minutes.
If you came home at 10pm, then you only have a maximum of 120 minutes theoretically. Using your numbers, you can finish all the Easy mode, or you can only run 18 out of 25 Hard mode runs (i.e. up to the equivalent of the 108th run). Not counting round 150 because you can't have any carry-over for Easy mode, you have a grand total of 2475 Conqueror's coins, or the equivalent of 225 Emperor's coins.
If you ran Hard mode, then you will get 285 Conqueror's coins and 121 Emperor's coins, or grand total equivalent of 146~147 Emperor's coins.
If you continued after 12am, but did not collect your coins (makes the most sense), then it will result in a carry-over to the next day. The carry-over counts to the bonus coins, so you will have 35 Conqueror's coins and 7 Emperor's coins to start off each day. Your bonus count will jump by one stage for the hard mode. Carrying on the idea, you will get a grand total of 167 Emperor's coins (in equivalents).
The break-even point for Hard mode is 23 runs out of 25 daily possible ones, assuming you can finish Easy mode 150 times within the time bonus period. 22 Hard mode runs with carry-over does not break even with 150 Easy mode runs.
tl;dr
Conclusion: If you only had 2 hours to play each day, you should run Easy mode. If you had 3 hours to play, you should play Hard mode. If you have nowhere close to 3 hours, play easy mode. If you take 5 minutes per Hard attack mode, you should run Hard attack mode instead if you badly want coins. I have used your numbers, and I assume that those numbers are pretty accurate and slightly on the generous side to account for buffing.
Also note that Hard mode defend always gives more honour exp than easy mode. The only time I've ever had more honour EXP than Hard mode defend was a solo party hard mode attack, with nearly 8k honour exp. Goes without saying that it takes a long time, say about 7-8 minutes.
Hadriel

