2012-12-24, 02:22 PM
Tyler Wrote:Think of it like alternative energy. To save money you must first spend some. There is a document with more personal information such as costs, resources needed, and more and I can ensure you that the costs of developing the system into the game would be minimal, along with staffing as it would be built into their already made system.
My concerns was more towards extra security layers and designing game items that won't generate any revenue period (directly or indirectly). Extra security is s'hitty to develop especially since this isn't a company specializing in security. This isn't something they can outsource, and given what we know about Nexon and familiarity with their systems, it would take a long time to finally get right. (of course, it would be MORE than worth it if done right but doing something right is a tall order)
Tyler Wrote:Fully committed means a player or individual that has a passion about making a difference in the community and is willing to sacrifice their own time for the better good of others, giving them humanitarian values.
Most of my response to this would be covered by what caudatus said above. Life happens, people change, etc. Nothing against wanting committed members, of course that's nice to have/want, it's just really hard to find in someone who lasts and is consistent in their work. But you know this.
Tyler Wrote:Selection would occur by a select portion of Nexon's team going through the entire internet (fansites, their own official forums, in-game, and even social media such as Twitter and Facebook) to find any potentials. They would then contact each and after a series of elimination, get a set of Council members.
You might as well outsource the job to owners/mods of fansites. Let them pick the cream of the crop and then pass it along to Nexon for review, cutting down the costs and time on their end by a significant margin. Eliminate twitter and facebook, FAR too much crap to wade through before finding any silver much less gold.
I don't honestly think there are enough dedicated people who can even make it through selection the way you make it sound and even if there are they won't be able to find replacements anywhere near as "easily" as they found the original team. Dedicated, knowledgeable, committed members are an extremely scarce depreciating resource. If you can't keep them or if you can't trust them to stay (something extremely hard to do when there is the barrier of the internet to deal with), the system falls on it's ass. Amenities and rewards are hardly a solution to this in my opinion.
Tyler Wrote:Confidential matters are kept confidential, which includes game updates. Besides casual talk, information about updates, events, and so forth would be kept secret as normal.
That wasn't what i meant. That's actually the exact opposite of what i meant. The council should have literally no knowledge over other players as far as NexAMs update plans.
What i meant was would having extensive knowledge as to updates outside NexAM give leverage. It's a gauge of not only interest in the game but also dedication. Someone reading extractions for years and years while playing would certainly prove more committed to the game than someone who doesn't or someone who does but doesn't play at all.
Tyler Wrote:When a member wants out, they must let their appointed nexon representative about it and their service will be concluded. They will lose access to their Council account, and the medal on their character (assuming they are given one) will be removed next maintenance.
Obvious enough.
Tyler Wrote:Only matters that are assigned to a Council member or discussed in their handbook will be handled, nothing else. If there is an event taking place that is not documented there will be no action against it. This does not always mean that what is in the Terms of Service will be the same as their job, although it isn't to create any unfair advantage to getting players reported.
Again, obvious enough. You missed my point however. You basically define their handbook on your site, while here you're basically saying Nexon writes the handbook. We don't know Nexon's stance, and we already know corporate's opinion =/= GM/userbase opinion, so telling Nexon what the committee will and will not do adds to the naivete vibe that some of us are getting.
Without Nexon making a CLEAR and DIRECT stance against essentially every single issue that exists or will exist (and we all know how good they've been with that...), having the council act on the ToS will only hurt the community. For example, if the council comes to fruition without Nexon announcing a clear stance against moneypak/NX trading for in-game items, a large portion of free market vendors would be incarcerated immediately. I can go through the FM and see literally dozens of shops per world wanting this kind of transaction and it's largely in part due to the value of the meso and the fact that no safe way to trade exists. What kind of effects would that have on each server, especially among the high level community, who are consistently Nexon's highest paying market? You tell me.
Tyler Wrote:It's a fair system.
I disagree if and only if the statements in the thread i linked you to are indeed reality. (and it would seem to be given complaints over past years)
Tyler Wrote:Additionally just to state, kill stealing is against the Terms of Service and has always been bannable. Kill stealing falls under the category of 'restricting a player's normal gameplay or interrupting gameplay.
I implied that it wasn't even though i already knew that because, again, of the linked thread.
Tyler Wrote:You asked.. "What happens when after this happens, the council sees this player again and didn't know about this policy of Nexons?"
They would still be reported. Reporting does not mean a player will be ban, it is merely alerting Nexon America of an issue. The same would go for normal players reporting them.
I meant "How would they (as a person) react?" not "What would they do?" Badly worded. The latter is obvious, the former is anything but.
Tyler Wrote:It wouldn't matter if it's a Council member or anyone, if someone says anything that can harm a company they can be contacted by their PR department to remove the content and further legally. All Council members will be required to sign a non-disclosure agreement so if they say anything confidential it would be ..well, let's put it bad.
Naturally this goes without saying, but again council members shouldn't really possess information that would trip an NDA in the first place. (aside from personal information and other such things)
Tyler Wrote:An allowance would be given because that's what Nexon does and it doesn't hurt to give something back to someone who is helping the community. Staff are given NX, interns are given NX, everyone who helps at Nexon is; this isn't an issue.
There's a HUGE difference between paying Nexon employees an allowance and paying Nexon gamers an allowance. One is given as an incentive to play the games they develop/monitor which they know little about, to make their experiences at the company seemingly more bearable and to thus make it easier to catch those breaking the rules by becoming familiar with the game's limits to better react to situations they wouldn't realize are fraudulent otherwise. The other needs no incentive. Being on the council in the first place means you need no incentive to play the game, to do their job.
Tyler Wrote:Additionally, seems there is a mix-up, although any NX on the Council account is Decoration only. The NX given as an allowance to the Council member's main account could be spend on anything. The same goes for their staff.
Yeah it seems your suggestion is actually leagues worse than i originally thought once you clarify. It isn't unnatural to think that the council will be comprised of relatively high leveled players (they wouldn't be if they weren't dedicated, imo. High leveled/wealthy community also has more visible ties to the black market, making them better candidates in only due to those connections), and even if they weren't an allowance would likely only be spent on things that would make them money...or maybe even sold directly, which is hilariously unfair at both sides of the funding spectrum.
Also, employees of Nexon have less reason to spend their allowance on things that affect the market because they aren't dedicated players so that's why it's less of an issue.
Tyler Wrote:Why would being able to teleport to any map be an issue? When teleporting the Council member is kept invisible. This would help in those cases of if a player says "Hey there's so and so doing so and so in this map!". The council member could then teleport there and check on it. If there's nothing wrong, then nothing is wrong. If there is, it'll be handled.
It would be an issue if it were given to a non-council account. But it clearly won't be.
Tyler Wrote:When a player sees a GM they known that they work for Nexon America and are 'staff'. When a player sees a Council member they will know that they are more or less helpers in-game. An announcement would be made on the main site as well as in their information databases so there would not be any vagueness.
Again, missing the point. Just because GMs are the ones who actually carry out the action of banning doesn't mean everyone is going to suddenly show love for GMs (as opposed to them being a beatstick that they've been for years) if the council is the one doing all of the reporting and ramping up efficiency to clean up the game. There being an obvious difference doesn't mean the community is going to perceive it the way it's intended if the council succeeds.
Tyler Wrote:Sorry if there's any odd responses to the questions, it's past midnight and had a long day. Feel free to ask anything more!
Same here.


