2012-12-21, 08:31 PM
Ok... Promessa Assault is just such an unexpected name. What does the base provide? I'm comparing it with Phantom's To The Skies and... what's the CD for, tbh? Phantom's skill is so much better to begin with.
Which reminds me, that's another mode of transport possible for Phantoms, if it weren't already obvious.
/edit: was re-checking the skills for Xenon, and as of now only Ion Thrusters (after the patch) will be the active attacking skill that consumes energy. All the rest are buffs. Dual Breeder Defensive is obviously not detrimental in the semi-long run because each dodge gains you 1 Energy. OOPArt Code is then the biggest consumer of Energy (all 20) for... 30 seconds. This change in %all for Energy is thus making OOPArt Code more purposeful, as you mentioned. But unlike Arans that reset their entire combo count (which is trubbish), Xenon is more like Heroes in having a fixed reduction of a variable. So yes Arans need a bit of rework.
Hadriel
Which reminds me, that's another mode of transport possible for Phantoms, if it weren't already obvious.
/edit: was re-checking the skills for Xenon, and as of now only Ion Thrusters (after the patch) will be the active attacking skill that consumes energy. All the rest are buffs. Dual Breeder Defensive is obviously not detrimental in the semi-long run because each dodge gains you 1 Energy. OOPArt Code is then the biggest consumer of Energy (all 20) for... 30 seconds. This change in %all for Energy is thus making OOPArt Code more purposeful, as you mentioned. But unlike Arans that reset their entire combo count (which is trubbish), Xenon is more like Heroes in having a fixed reduction of a variable. So yes Arans need a bit of rework.
Hadriel

