2012-12-17, 01:51 PM
I think he means... 6%all vs 6%luk, 6%all would obviously be better assuming the damage formula is something like:
DMG = WA*multiplier*[K*(STR+DEX+LUK)]
Again this is an assumption that all 3 stats contribute equally to damage output. We need numbers! Also note that auto-assign puts all the AP equally amongst the 3 stats.
Hadriel
DMG = WA*multiplier*[K*(STR+DEX+LUK)]
Again this is an assumption that all 3 stats contribute equally to damage output. We need numbers! Also note that auto-assign puts all the AP equally amongst the 3 stats.
Hadriel

