2012-12-15, 04:47 PM
Curtiss Wrote:Seems like it, but I've also noticed that characters seem to get revived at roughly the same place which would make this closer to the Arkarium/Von Leon style where you can spawn infinitely, just that each death count ups the difficulty meter so you could lock yourself out of victory.
I still think that dishing out death as a normal part of boss fighting is one of the most retarded concepts this game has ever thought to use.

