2012-12-10, 11:46 AM
It would be good to have GMS tables, assuming it does not actually take too much effort (like... half a day for a set of tables might be too much...). For one, you'd have to estimate the delay for Spectral Light e.g. using Fraps since it's not a true rapid-attack despite the skill tag.
We KNOW that those tables are theoretical maxima. You can ask JoeTang how he does the simulations, because he factors things in such as RNG and buffing times. YOU have to decide if numbers matter more or hps matters more or practicality matters more (e.g. cap vs uncapped; standard vs mini/Boss-tagged mobs; Reflection vs Apocalypse mechanics).
Sorry I don't think I catch you here. Also, what's the point you're exactly trying to make?
Hadriel
We KNOW that those tables are theoretical maxima. You can ask JoeTang how he does the simulations, because he factors things in such as RNG and buffing times. YOU have to decide if numbers matter more or hps matters more or practicality matters more (e.g. cap vs uncapped; standard vs mini/Boss-tagged mobs; Reflection vs Apocalypse mechanics).
Thorr Wrote:I think %/sec tables are the biggest waste of time you can find here. Well, not so much the tables themselves, just the tools who continually argue about whether or not they are correct.
Sorry I don't think I catch you here. Also, what's the point you're exactly trying to make?
Hadriel

