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increase in crit equals how much %mainstat?
#2
Where "s" = secondary stat and r = critical hit rate.
(4x(1+y+z)+s)(1+0.65r) = (4x(1+y)+s)(1+0.80r)
z = ((4x(1+y)+s)(1+0.80r)/(1+0.65r) - s)/4x - 1 - y


So for a character with 1000 STR, 100 DEX, 50% STR, 50% Critical Hit Rate
z = ((4000(1+0.50)+100)(1+0.80*0.50)/(1+0.65*0.50) - 100)/4000 - 1 - 0.50
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increase in crit equals how much %mainstat? - by JoeTang - 2012-12-10, 03:13 AM

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