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If Nexon Released a "Revised" Server, How Would YOU Like it to be Done?
#43
MrTouchnGo Wrote:This is complete and utter pomegranate. It brings to mind people telling others to just write a check to the IRS if they don't like the tax rates. People don't handicap themselves. Why? Because they worked hard to get where they are.

This isn't about them personally. It's about the system itself and how f'ucking broken it is. They want the system to be fixed.

The whole point is that they still want to be ahead. Because they worked for it. But they don't like seeing how far ahead they are, because it's incredibly unfair and stupid. We can all agree on that.

It's more comprehensive than just, "Hey, don't like it? Don't participate." It's "I don't like how broken this is, and I want to see it unbroken, because that was so much better."

I think the game was more fun when it had some degree of difficulty, some degree of achievement because of that difficulty. I still feel some pride when I go with my alliance mates and take down Empress Instructors because that's still hard for us. I don't feel pride when I jump into Zakum and beat the everloving sh'it out of him in a blink of an eye. That's not fun. Does that mean taking off a couple of equips automatically fixes this? Does that make it fun again? No, not really. Because it doesn't feel authentic to me, moron that I am. It's not just the time. It's about the experience of the whole ordeal. It's gone. Maybe you disagree, but here's my two cents.

I agree that the system is totally broken. This is what I was trying to convey from the beginning; there's no sense of accomplishment any more. The only thing left that feels relatively accomplishing is empress, and not even so for a lot of people. Hell, the other day I went to empress for the first time in ages and we killed her with 4 people; some people can solo it. It's ridiculous. I'm all for characters being able to be stronger than others, but pineapple, it's impossible to keep up with people who spend thousands on NX. I don't want to handicap myself to simulate a fun experience, that's not what it's about. It's giving everyone the opportunity to be strong with proper motivation, perseverance and skill.

Also, since it's come up a lot, by "Pre-Big Bang" exp rates, I mean the reduced EXP curve introduced a while before big bang hit. It was still hard to level, but not as frustratingly hard as circa 2006 maplestory.
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If Nexon Released a "Revised" Server, How Would YOU Like it to be Done? - by Patt - 2012-11-04, 11:09 PM

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