2012-11-04, 02:03 PM
Sephie Wrote:Keep cubes. Make defense a desirable stat trait.
Remove touch damage and 1 second invincibility on hit. Add attacks to all mobs and their attacks can hurt you without downtime ala PvP. Make potions a 10 second cooldown everywhere.
That way, I wouldn't mind Mercedes stomping everyone in hits and Burster doing some crazy damage: doesn't matter if you die in one shot by a mob of 8 crockies all throwing death beams at you at the same time. Don't like that? Maybe you should cube some %def and %hp instead of %DEX
Palys, ds, mihile and shads would have a huge advantage here due to those jobs having massive amounts of defense and all thief would also have an advantage due to avoid


