GMS v118 - Potential update, Fantastic Themepark
#36
oh, one last thing fiel, this is so people don't bother you, you might want to write somewhere that the new potentials are identified by having the ID 042xxx, while the regular potential is 040xxx
Reply


Messages In This Thread
GMS v118 - Potential update, Fantastic Themepark - by ShinkuDragon - 2012-09-25, 12:28 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)