KMST 1.2.451 - Updated Hyper Skills, Hangawi
#54
PeePeeAyeDeeKay Wrote:That's if "Blast - Reinforcement" is additive. If it's multiplicative it should be 240% x 7 hit = 1680% not including boosts from Blast's 30% defense ignore & the bonus 50% critical rate.

What you said is IF but we dont know yet

Even so if it multiplicative ... you think extra 60% dmg can make anything much of a diff?
and extra ignore and critical rate..... come on...

how can you even bother to compare it a hyper skill...... you cant compare hyper skill with reg skill....
ofc hyper skill would win... but even so that ACB is more useful than blast...

1. it hit on 8 monsters
2. it has longer range than blast

and not to even counted as hyper skill

reg blast skill would stand fail vs a reg ACB

valhala556 Wrote:well u have to keep in mind blast has a lot of specific affects that only affect it. +51% critical rate, +31%ignore PDR,+21% or 31% min critical(think its 30). so if you facter that it it probably ends up being SLIGHTLY better on 1vs1. though keep in mind ACB is a 10 point skill.

Honnestly though I think most the ppl/paladins are just wildly surprised at this upgrade. Honestly though ABC should be one of the Hyper skill upgrades. HH is just pomegranate on a stick.

you cant compare hyper skill with reg skill ... it pointless usually hyper skill would win....

what we really comparing is the reg skill blast vs a ACB skilll....
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KMST 1.2.451 - Updated Hyper Skills, Hangawi - by Question - 2012-09-17, 04:39 PM

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