Posting Freak
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Well i thought about it:
1. We dont have hackers
2. Those monsters are annoying...
3. If we will have some hackers in GMS, it not alot...
So do you think that the Bot catching monsters necessary in GMS?
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1. we do have hackers in GMS.
2. yeah they are a bit annoying.
3. there are quite a lot of hackers in GMS atm.
Posting Freak
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Tr0jan Wrote:1. we do have hackers in GMS.
2. yeah they are a bit annoying.
3. there are quite a lot of hackers in GMS atm.
If it like you said, why we dont get them? Nexon know how to work against hackers
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how are they annoying? i have never seen one but maybe thats because i only train at either bigfoot, guardians or skele.
i thought only hackers could reach them
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Darkfaith Wrote:If it like you said, why we dont get them? Nexon know how to work against hackers
yeah and legits in the same time.
if u ask me we dont get them cuz it wont do much help anyway , hackers can just go hack on different maps.
between you and me, nexon relying way too much on their auto ban system,
and hardly doing anything in game to stop hackers which is really sad.
the only time that u actually see GM's online is for their dumb useless events.
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IMO they can't hurt. Sometimes the threat of getting caught is enough to keep people from doing something.
Posting Freak
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IIRC, some of them are off-map, and will only be brought on-map by a hacker.
If you hit them, you get taken back to town.
What I don't understand is, why is there one at Zombies.
Who the hell hacks at zombies?
not enough spawn there for hackers. they should put one in a Master/ Platoon/Chronos map
Posting Freak
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I made a post some time ago: http://www.southperry.net/forums/showthread.php?t=1762
But it's dead so it's good to start a new one I think.
Yeah, I think there should be bot-catching monsters, simply because they're fun.
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They drop monster book cards, and I don't think Nexon wants to pineapple around with the monster book.
Posting Freak
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I'd be completely okay with them if they dropped some rare equips or something...
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They are just like any other boss monster, only that not a boss, and using an alternate way to kill it. In my opinion, I think it could be fun.
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Posting Freak
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Either my data reading skills aren't 1337 enough, or according to Fiel's uploaded data, the Lich monster doesn't even spawn o.O
For that matter, I don't believe I have even seen a single bot-catching monster in-game.
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I don't think the hacking situation in global is bad enough to have them now, but Nexon might as well put them in now in anticipation for a new widespread hack.
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They're not designed to stop hacking, they're designed to stop botters. That's why they're called bot-catching monsters.
GMS has never had a real problem with botting (except in conjunction with hacking) so they really wouldn't do much for us. We might get them some time anyway though, a lot of the destruction mechanisms are in place already.
and if Z wasn't clear enough, they all spawn on-map, normally, without having to be dragged there by hackers. They have a blue notice just like Area Bosses, so you don't have to worry about accidentally attacking one in your mobbing.
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the thing is, hackers became so good that they can just "avoid" these monsters (e.g. vaccing them off map). also, question to isaac: if you miss the bot catching monster, do you still get sent to town?
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I meant hacking + botting since nobody really bots without hacking in global while killing monsters anyways, except for maybe clerics.
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haha01haha01 Wrote:the thing is, hackers became so good that they can just "avoid" these monsters (e.g. vaccing them off map). also, question to isaac: if you miss the bot catching monster, do you still get sent to town? They're not good >_>
and yes, how it works is the bot catching monster is aggro-ed by any attack on it (miss or hit) and then casts a magic attack that returns the player to a nearby monster-free map (Usually a town, though some of them send you to dungeon entrances like the Shade)
Again, not designed to deal with hackers. It was made for KMS, and KMS has bigggggg botting problems. The bots are so advanced they can pass lie-detectors and some of them can even get rid of these bot-catching monsters now.
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2008-11-01, 02:53 PM
(This post was last modified: 2008-11-01, 03:07 PM by haha01haha01.)
IsaacGS Wrote:They're not good >_>
and yes, how it works is the bot catching monster is aggro-ed by any attack on it (miss or hit) and then casts a magic attack that returns the player to a nearby monster-free map (Usually a town, though some of them send you to dungeon entrances like the Shade)
Again, not designed to deal with hackers. It was made for KMS, and KMS has bigggggg botting problems. The bots are so advanced they can pass lie-detectors and some of them can even get rid of these bot-catching monsters now.
why for some reason i smell hackers easily avoiding it with wz edits and only legits keep loosing their maps because of these monsters?
Also, offtopic, why is isaacs sig always straching my screen =\
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There are ways to kill them without being sent back to town. They involve NPCs or things you have to whack.
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