2011-10-11, 11:44 PM
And LOL @ the person who called me a "Kid." I"m 40.
And the 255/256 makes perfect sense, especially when you've been doing binary math for years.
I've seen all sorts of funky things happen when a number reaches a certain power of 2.
Gauntlet (Final version) and Gauntlet 2 suddenly "overflow" and start giving you unlimited food at 2 to the power of 31 (the same value as max meso in maplestory, minus 1), while the monster spawn generation remains frozen at maximum.
Then at 2 to power of 32, the entire difficulty counter resets as if your score was zero. (I have an old Gauntlet FAQ on gamefaqs that explains this).
Since 255 is the highest number that can be expressed in 8 bits, and 256 is the very next number (representing the end of that 8 bit field), who knows what is really happening.
And to the poster who remembers 100%s failing back in 2006: yeah I remember hearing about that as well. I started in August 2006, and heard some people complaining about 100%'s failing to work...
And the 255/256 makes perfect sense, especially when you've been doing binary math for years.
I've seen all sorts of funky things happen when a number reaches a certain power of 2.
Gauntlet (Final version) and Gauntlet 2 suddenly "overflow" and start giving you unlimited food at 2 to the power of 31 (the same value as max meso in maplestory, minus 1), while the monster spawn generation remains frozen at maximum.
Then at 2 to power of 32, the entire difficulty counter resets as if your score was zero. (I have an old Gauntlet FAQ on gamefaqs that explains this).
Since 255 is the highest number that can be expressed in 8 bits, and 256 is the very next number (representing the end of that 8 bit field), who knows what is really happening.
And to the poster who remembers 100%s failing back in 2006: yeah I remember hearing about that as well. I started in August 2006, and heard some people complaining about 100%'s failing to work...

