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Smokescreen doesn't affect party
#1
Describe the problem. Be as specific as possible!:
Today, during a zak duo with a guildie, he mentioned smokescreen not working for him, I waited till it cooled down and tried it again, turns out it is broken.
It was working before the CvP patch, don't remember if it was between CvP and any of the bugfix patches after it(if there were any, I don't really keep track of bug fix patches, lol).

 Images of problem
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#2
Hm, it works for me and my party members o_O
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#3
Maybe it depends on situation then, or maybe it's only glitched in expedition parties(it worked 100% at zakum before). :/ I'll go try other situations, because everything zakum and his arms did, went through it and hit my guildie, but didn't hit me(so working for me, not him).
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#4
Some things you may want to check:
1) Have the party hp window open, sometimes when you get the party glitch what you cast doesn't work properly nor can you even pick up your own drops. (The party glitch is when your last party's data pops up on you and makes your client think you're still in a party with them)
2) Have you entered a CvP battle before going to a Zak run? (assuming that this glitch even resets every time when the board and medals do)
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#5
This is probably the CvP glitch that effects threaten/crash/slow/seal. So if you want your smoke to work for others you can't participate in CvP for the day.
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#6
The miss/avoid/guard skills also still don't work for MONTHS in a row now...

Really, Nexon doesn't care... :/
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#7
Devil Wrote:The miss/avoid/guard skills also still don't work for MONTHS in a row now...

Really, Nexon doesn't care... :/

What? Last I was told some SCs ago the invincibility frames were fixed already when you took damage. Also, this should have fixed divine shield as well? I don't have a paladin to test divine shield, but miss/avoid is properly working.
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#8
ultimax21 Wrote:What? Last I was told some SCs ago the invincibility frames were fixed already when you took damage. Also, this should have fixed divine shield as well? I don't have a paladin to test divine shield, but miss/avoid is properly working.
My mech's miss and guarding skill wasn't fixed last time I checked... o.0
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#9
Devil Wrote:My mech's miss and guarding skill wasn't fixed last time I checked... o.0

http://www.southperry.net/showthread.php...post715518

I can also confirm that missing at LHC was fixed and I checked both DB and BaM. Since I do not own a Mech or anything, I can't use personal experience with that one. Also this would be going off topic if its talking about other issues now.
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#10
ultimax21 Wrote:http://www.southperry.net/showthread.php...post715518

I can also confirm that missing at LHC was fixed and I checked both DB and BaM. Since I do not own a Mech or anything, I can't use personal experience with that one. Also this would be going off topic if its talking about other issues now.

You forgot the part where they mentioned that the fix was only partial and it, more or less, is still the same. If it was fixed, then my Divine Shield wouldn't wear off in 2sec, and my Guardian proc wouldn't happen multiple times in one second.
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#11
As I said, miss and avoid is properly working, I wasn't proving anything concerning Guardian or Mech's guarding skill. I only guessed that this fixed it, regardless these issues are going off topic, I'm not even going to argue about these other glitches anymore. These glitches have nothing to do with smokescreen, which was properly working from that glitch until before the Ch Crash hacks started happening (public release that is). If it was bugged in any way after the latest SC, I can ask others to test with me.
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#12
ultimax21 Wrote:As I said, miss and avoid is properly working, I wasn't proving anything concerning Guardian or Mech's guarding skill. I only guessed that this fixed it, regardless these issues are going off topic, I'm not even going to argue about these other glitches anymore. These glitches have nothing to do with smokescreen, which was properly working from that glitch until before the Ch Crash hacks started happening (public release that is). If it was bugged in any way after the latest SC, I can ask others to test with me.

The miss thing isn't a glitch, I've seen it in videos of KMS post jump.
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#13
PirateIzzy Wrote:The miss thing isn't a glitch, I've seen it in videos of KMS post jump.
Wasn't pirate transformation attack speed of certain skills glitched in kMS, before another version fixed it? (I think it was either JMS or GMS that fixed it.) I might be mistaken though, if not, it could mean that the MISS thing IS a bug, but kMS hasn't fixed it yet.

Anyway, smoke wasn't glitched at all in Dojo(had Liteness here help test it), I'll go retest it at zak next time I go, tonight or tomorrow probably.

Edit; Alright, zakked a bit ago with the same guy as before and a bishop, smoke worked for the bishop and I, but not for him. So it's either glitched for certain classes(thieves besides the caster), or for classes with a chance at evading attacks on their own(he has shifter, I'll try with uhh... Sam's BaM on our next duo).
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