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Credit: JoeTang for translations
Magician
Elemental Weaken
Elemental Weaken Description: Gain a chance to weaken enemies when you attack. Weakened enemies take additional damage from magic. Info: type = 51, condition = attack, mes = elementalWeaken, showFromTheHead = 1 Animations:mob Maximum Level: 1
1
15% chance to weaken for 5 sec. Weakened enemies take an additional 20% damage from magic.
MP Boost
MP Boost Description: Permanently increases your Max MP. Info: type = 5 Maximum Level: 10
1
Max MP: +2%
2
Max MP: +4%
3
Max MP: +6%
4
Max MP: +8%
5
Max MP: +10%
6
Max MP: +12%
7
Max MP: +14%
8
Max MP: +16%
9
Max MP: +18%
10
Max MP: +20%
Magic Guard
Magic Guard Description: Damage dealt to you affects your MP instead of your HP. If your MP reaches 0, your HP takes the full amount of damage. Info: type = 11, switchDamtoMP = 1 Delays: alert2 - 600 ms Animations:effect Maximum Level: 15
1
MP Cost: 6, Duration: 110 sec, Damage Taken Converted to MP Damage: 15%
2
MP Cost: 6, Duration: 145 sec, Damage Taken Converted to MP Damage: 20%
3
MP Cost: 7, Duration: 180 sec, Damage Taken Converted to MP Damage: 25%
4
MP Cost: 7, Duration: 215 sec, Damage Taken Converted to MP Damage: 30%
5
MP Cost: 8, Duration: 250 sec, Damage Taken Converted to MP Damage: 35%
6
MP Cost: 8, Duration: 285 sec, Damage Taken Converted to MP Damage: 40%
7
MP Cost: 9, Duration: 320 sec, Damage Taken Converted to MP Damage: 45%
8
MP Cost: 9, Duration: 355 sec, Damage Taken Converted to MP Damage: 50%
9
MP Cost: 10, Duration: 390 sec, Damage Taken Converted to MP Damage: 55%
10
MP Cost: 10, Duration: 425 sec, Damage Taken Converted to MP Damage: 60%
11
MP Cost: 11, Duration: 460 sec, Damage Taken Converted to MP Damage: 65%
12
MP Cost: 11, Duration: 495 sec, Damage Taken Converted to MP Damage: 70%
13
MP Cost: 12, Duration: 530 sec, Damage Taken Converted to MP Damage: 75%
14
MP Cost: 12, Duration: 565 sec, Damage Taken Converted to MP Damage: 80%
15
MP Cost: 13, Duration: 600 sec, Damage Taken Converted to MP Damage: 85%
Magic Armor
Magic Armor Description: Condenses magic into armor for a period of time to increase DEF. Info: type = 10, magicSteal = 1 Delays: alert2 - 600 ms Pre-requisite: Level 3 Magic Guard Maximum Level: 15
MP Cost: 10, Damage: 73%, Number of Hits: 2, Max Enemies Hit: 4
2
MP Cost: 10, Damage: 76%, Number of Hits: 2, Max Enemies Hit: 4
3
MP Cost: 10, Damage: 79%, Number of Hits: 2, Max Enemies Hit: 4
4
MP Cost: 12, Damage: 82%, Number of Hits: 2, Max Enemies Hit: 4
5
MP Cost: 12, Damage: 85%, Number of Hits: 2, Max Enemies Hit: 4
6
MP Cost: 12, Damage: 88%, Number of Hits: 2, Max Enemies Hit: 4
7
MP Cost: 12, Damage: 91%, Number of Hits: 2, Max Enemies Hit: 4
8
MP Cost: 14, Damage: 94%, Number of Hits: 2, Max Enemies Hit: 4
9
MP Cost: 14, Damage: 97%, Number of Hits: 2, Max Enemies Hit: 4
10
MP Cost: 14, Damage: 100%, Number of Hits: 2, Max Enemies Hit: 4
11
MP Cost: 14, Damage: 103%, Number of Hits: 2, Max Enemies Hit: 4
12
MP Cost: 16, Damage: 106%, Number of Hits: 2, Max Enemies Hit: 4
13
MP Cost: 16, Damage: 109%, Number of Hits: 2, Max Enemies Hit: 4
14
MP Cost: 16, Damage: 112%, Number of Hits: 2, Max Enemies Hit: 4
15
MP Cost: 16, Damage: 115%, Number of Hits: 2, Max Enemies Hit: 4
16
MP Cost: 18, Damage: 118%, Number of Hits: 2, Max Enemies Hit: 4
17
MP Cost: 18, Damage: 121%, Number of Hits: 2, Max Enemies Hit: 4
18
MP Cost: 18, Damage: 124%, Number of Hits: 2, Max Enemies Hit: 4
19
MP Cost: 18, Damage: 127%, Number of Hits: 2, Max Enemies Hit: 4
20
MP Cost: 20, Damage: 130%, Number of Hits: 2, Max Enemies Hit: 4
F/P Wizard
MP Eater
MP Eater Description: Absorbs the enemy MP when attacking with Magic skills until the enemy's MP reaches 0. Info: type = 51, mpSteal = 1, condition = attack Pre-requisite: Level 5 Spell Mastery Animations:effect Maximum Level: 20
1
Activation Rate: 1%, MP Absorbed: 1%
2
Activation Rate: 2%, MP Absorbed: 1%
3
Activation Rate: 3%, MP Absorbed: 2%
4
Activation Rate: 4%, MP Absorbed: 2%
5
Activation Rate: 5%, MP Absorbed: 3%
6
Activation Rate: 6%, MP Absorbed: 3%
7
Activation Rate: 7%, MP Absorbed: 4%
8
Activation Rate: 8%, MP Absorbed: 4%
9
Activation Rate: 9%, MP Absorbed: 5%
10
Activation Rate: 10%, MP Absorbed: 5%
11
Activation Rate: 11%, MP Absorbed: 6%
12
Activation Rate: 12%, MP Absorbed: 6%
13
Activation Rate: 13%, MP Absorbed: 7%
14
Activation Rate: 14%, MP Absorbed: 7%
15
Activation Rate: 15%, MP Absorbed: 8%
16
Activation Rate: 16%, MP Absorbed: 8%
17
Activation Rate: 17%, MP Absorbed: 9%
18
Activation Rate: 18%, MP Absorbed: 9%
19
Activation Rate: 19%, MP Absorbed: 10%
20
Activation Rate: 20%, MP Absorbed: 10%
Spell Mastery
Spell Mastery Description: Increases Magic Mastery and Magic Attack. Info: type = 50 Maximum Level: 10
1
Magic Mastery: +14%, Magic ATT: +1
2
Magic Mastery: +18%, Magic ATT: +2
3
Magic Mastery: +22%, Magic ATT: +3
4
Magic Mastery: +26%, Magic ATT: +4
5
Magic Mastery: +30%, Magic ATT: +5
6
Magic Mastery: +34%, Magic ATT: +6
7
Magic Mastery: +38%, Magic ATT: +7
8
Magic Mastery: +42%, Magic ATT: +8
9
Magic Mastery: +46%, Magic ATT: +9
10
Magic Mastery: +50%, Magic ATT: +10
High Wisdom
High Wisdom Description: Permanently increase Intelligence through mental discipline. Info: type = 50 Maximum Level: 5
1
Intelligence: +8
2
Intelligence: +16
3
Intelligence: +24
4
Intelligence: +32
5
Intelligence: +40
Poison Breath
Poison Breath Description: Creates a poisonous droplet that is fired at an enemy, also striking enemies near the target. The enemies will take continuous damage for a fixed period of time. Info: type = 2, magicDamage = 1, rectBasedOnTarget = 1, splash = 1, dot = 1, dotType = invenom Delays: swingO3 - 800 ms Range:150% Element: Poison Animations:effect, ball, hit.0, mob Maximum Level: 20
1
MP Cost: 15, Damage: 150%, Max Enemies Hit: 6, Damage Over Time: 42% damage every 1 sec for 5 seconds
2
MP Cost: 15, Damage: 160%, Max Enemies Hit: 6, Damage Over Time: 44% damage every 1 sec for 5 seconds
3
MP Cost: 15, Damage: 170%, Max Enemies Hit: 6, Damage Over Time: 46% damage every 1 sec for 5 seconds
4
MP Cost: 18, Damage: 180%, Max Enemies Hit: 6, Damage Over Time: 48% damage every 1 sec for 6 seconds
5
MP Cost: 18, Damage: 190%, Max Enemies Hit: 6, Damage Over Time: 50% damage every 1 sec for 6 seconds
6
MP Cost: 18, Damage: 200%, Max Enemies Hit: 6, Damage Over Time: 52% damage every 1 sec for 6 seconds
7
MP Cost: 18, Damage: 210%, Max Enemies Hit: 6, Damage Over Time: 54% damage every 1 sec for 6 seconds
8
MP Cost: 21, Damage: 220%, Max Enemies Hit: 6, Damage Over Time: 56% damage every 1 sec for 7 seconds
9
MP Cost: 21, Damage: 230%, Max Enemies Hit: 6, Damage Over Time: 58% damage every 1 sec for 7 seconds
10
MP Cost: 21, Damage: 240%, Max Enemies Hit: 6, Damage Over Time: 60% damage every 1 sec for 7 seconds
11
MP Cost: 21, Damage: 250%, Max Enemies Hit: 6, Damage Over Time: 62% damage every 1 sec for 7 seconds
12
MP Cost: 24, Damage: 260%, Max Enemies Hit: 6, Damage Over Time: 64% damage every 1 sec for 8 seconds
13
MP Cost: 24, Damage: 270%, Max Enemies Hit: 6, Damage Over Time: 66% damage every 1 sec for 8 seconds
14
MP Cost: 24, Damage: 280%, Max Enemies Hit: 6, Damage Over Time: 68% damage every 1 sec for 8 seconds
15
MP Cost: 24, Damage: 290%, Max Enemies Hit: 6, Damage Over Time: 70% damage every 1 sec for 8 seconds
16
MP Cost: 27, Damage: 300%, Max Enemies Hit: 6, Damage Over Time: 72% damage every 1 sec for 9 seconds
17
MP Cost: 27, Damage: 310%, Max Enemies Hit: 6, Damage Over Time: 74% damage every 1 sec for 9 seconds
18
MP Cost: 27, Damage: 320%, Max Enemies Hit: 6, Damage Over Time: 76% damage every 1 sec for 9 seconds
19
MP Cost: 27, Damage: 330%, Max Enemies Hit: 6, Damage Over Time: 78% damage every 1 sec for 9 seconds
20
MP Cost: 30, Damage: 340%, Max Enemies Hit: 6, Damage Over Time: 80% damage every 1 sec for 10 seconds
Meditation Description: Temporarily enhances the Magic Attack of all party members nearby through meditation. Info: type = 10, massSpell = 1 Delays: alert2 - 600 ms Range:300% Pre-requisite: Level 3 MP Eater Animations:effect, affected Maximum Level: 20
1
MP Cost: 10, Duration: 10 sec, Magic ATT: +11
2
MP Cost: 10, Duration: 20 sec, Magic ATT: +12
3
MP Cost: 11, Duration: 30 sec, Magic ATT: +13
4
MP Cost: 11, Duration: 40 sec, Magic ATT: +14
5
MP Cost: 11, Duration: 50 sec, Magic ATT: +15
6
MP Cost: 12, Duration: 60 sec, Magic ATT: +16
7
MP Cost: 12, Duration: 70 sec, Magic ATT: +17
8
MP Cost: 12, Duration: 80 sec, Magic ATT: +18
9
MP Cost: 13, Duration: 90 sec, Magic ATT: +19
10
MP Cost: 13, Duration: 100 sec, Magic ATT: +20
11
MP Cost: 13, Duration: 110 sec, Magic ATT: +21
12
MP Cost: 14, Duration: 120 sec, Magic ATT: +22
13
MP Cost: 14, Duration: 130 sec, Magic ATT: +23
14
MP Cost: 14, Duration: 140 sec, Magic ATT: +24
15
MP Cost: 15, Duration: 150 sec, Magic ATT: +25
16
MP Cost: 15, Duration: 160 sec, Magic ATT: +26
17
MP Cost: 15, Duration: 170 sec, Magic ATT: +27
18
MP Cost: 16, Duration: 180 sec, Magic ATT: +28
19
MP Cost: 16, Duration: 190 sec, Magic ATT: +29
20
MP Cost: 16, Duration: 200 sec, Magic ATT: +30
Slow
Slow Description: Temporarily slows the movement of up to 6 monsters. Effect cannot be stacked. Info: type = 32, massSpell = 1, mes = slow Delays: alert2 - 600 ms Range:250% Pre-requisite: Level 5 Teleport Animations:effect, mob Maximum Level: 10
1
MP Cost: 10, Duration: 8 sec, Speed: -8
2
MP Cost: 10, Duration: 16 sec, Speed: -16
3
MP Cost: 10, Duration: 24 sec, Speed: -24
4
MP Cost: 10, Duration: 32 sec, Speed: -32
5
MP Cost: 10, Duration: 40 sec, Speed: -40
6
MP Cost: 10, Duration: 48 sec, Speed: -48
7
MP Cost: 10, Duration: 56 sec, Speed: -56
8
MP Cost: 10, Duration: 64 sec, Speed: -64
9
MP Cost: 10, Duration: 72 sec, Speed: -72
10
MP Cost: 10, Duration: 80 sec, Speed: -80
Teleport
Teleport Description: Allows you to teleport a set distance to other locations on the same map using the arrow keys. Info: type = 41, casterMove = 1 Maximum Level: 5
1
MP Cost: 44, Range: 130
2
MP Cost: 36, Range: 138
3
MP Cost: 28, Range: 138
4
MP Cost: 20, Range: 146
5
MP Cost: 12, Range: 146
F/P Mage
Element Amplification
Element Amplification Description: Increases the MP cost and the Magic Attack of your magic skills. Info: type = 50 Maximum Level: 10
1
MP Cost: 114%, Magic Damage: 114%
2
MP Cost: 118%, Magic Damage: 118%
3
MP Cost: 122%, Magic Damage: 122%
4
MP Cost: 126%, Magic Damage: 126%
5
MP Cost: 130%, Magic Damage: 130%
6
MP Cost: 134%, Magic Damage: 134%
7
MP Cost: 138%, Magic Damage: 138%
8
MP Cost: 142%, Magic Damage: 142%
9
MP Cost: 146%, Magic Damage: 146%
10
MP Cost: 150%, Magic Damage: 150%
Burning Magic
Burning Magic Description: All of your damage over time durations and increases damage when you attack enemies under damage over time, stun, freeze, darkness, or paralysis effects. Info: type = 50 Maximum Level: 10
1
Damage Over Time Duration: +5 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +2%
2
Damage Over Time Duration: +6 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +4%
3
Damage Over Time Duration: +6 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +6%
4
Damage Over Time Duration: +7 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +8%
5
Damage Over Time Duration: +7 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +10%
6
Damage Over Time Duration: +8 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +12%
7
Damage Over Time Duration: +8 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +14%
8
Damage Over Time Duration: +9 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +16%
9
Damage Over Time Duration: +9 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +18%
10
Damage Over Time Duration: +10 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +20%
Magic Critical
Magic Critical Description: Permanently increase your critical hit rate and minimum critical damage. Info: type = 50 Maximum Level: 10
1
Critical Hit Rate: +12%, Minimum Critical Damage: +7%
2
Critical Hit Rate: +14%, Minimum Critical Damage: +9%
3
Critical Hit Rate: +16%, Minimum Critical Damage: +11%
4
Critical Hit Rate: +18%, Minimum Critical Damage: +13%
5
Critical Hit Rate: +20%, Minimum Critical Damage: +15%
6
Critical Hit Rate: +22%, Minimum Critical Damage: +17%
7
Critical Hit Rate: +24%, Minimum Critical Damage: +19%
8
Critical Hit Rate: +26%, Minimum Critical Damage: +21%
9
Critical Hit Rate: +28%, Minimum Critical Damage: +23%
10
Critical Hit Rate: +30%, Minimum Critical Damage: +25%
Elemental Decrease
Elemental Decrease Description: Temporarily decreases the magic attributes of all attacks that you use. Info: type = 10, pvp = 0 Delays: alert3 - 1500 ms Animations:effect Maximum Level: 10
Explosion Description: Creates a Fire explosion around you that hits nearby enemies. Info: type = 1, magicDamage = 1, areaAttack = 1 Delays: magic6 - 720 ms Range:250% Element: Fire Animations:prepare, effect, special.0, special.1, special.2 Maximum Level: 20
1
MP Cost: 50, Damage: 506%, Max Enemies Hit: 6
2
MP Cost: 50, Damage: 512%, Max Enemies Hit: 6
3
MP Cost: 50, Damage: 518%, Max Enemies Hit: 6
4
MP Cost: 50, Damage: 524%, Max Enemies Hit: 6
5
MP Cost: 60, Damage: 530%, Max Enemies Hit: 6
6
MP Cost: 60, Damage: 536%, Max Enemies Hit: 6
7
MP Cost: 60, Damage: 542%, Max Enemies Hit: 6
8
MP Cost: 60, Damage: 548%, Max Enemies Hit: 6
9
MP Cost: 60, Damage: 554%, Max Enemies Hit: 6
10
MP Cost: 70, Damage: 560%, Max Enemies Hit: 6
11
MP Cost: 70, Damage: 566%, Max Enemies Hit: 6
12
MP Cost: 70, Damage: 572%, Max Enemies Hit: 6
13
MP Cost: 70, Damage: 578%, Max Enemies Hit: 6
14
MP Cost: 70, Damage: 584%, Max Enemies Hit: 6
15
MP Cost: 80, Damage: 590%, Max Enemies Hit: 6
16
MP Cost: 80, Damage: 596%, Max Enemies Hit: 6
17
MP Cost: 80, Damage: 602%, Max Enemies Hit: 6
18
MP Cost: 80, Damage: 608%, Max Enemies Hit: 6
19
MP Cost: 80, Damage: 614%, Max Enemies Hit: 6
20
MP Cost: 90, Damage: 620%, Max Enemies Hit: 6
Poison Mist
Poison Mist Description: Temporarily creates a poisonous fog around you that deals damage to all enemies nearby. Info: type = 4, magicDamage = 1, areaAttack = 1, dot = 1, dotType = invenom Delays: alert3 - 1500 ms Range:200% Element: Poison Animations:effect, tile.0, tile.1, tile.2, tile.3, tile.4, tile.5, tile.6, tile.7, tile.8, tile.9, tile.10, mob Maximum Level: 20
1
MP Cost: 40, Damage: 213%, Duration: 4 sec, Damage Over Time: 104% damage every 1 sec for 10 seconds
2
MP Cost: 40, Damage: 216%, Duration: 4 sec, Damage Over Time: 108% damage every 1 sec for 10 seconds
3
MP Cost: 40, Damage: 219%, Duration: 8 sec, Damage Over Time: 112% damage every 1 sec for 10 seconds
4
MP Cost: 45, Damage: 222%, Duration: 8 sec, Damage Over Time: 116% damage every 1 sec for 11 seconds
5
MP Cost: 45, Damage: 225%, Duration: 12 sec, Damage Over Time: 120% damage every 1 sec for 11 seconds
6
MP Cost: 45, Damage: 228%, Duration: 12 sec, Damage Over Time: 124% damage every 1 sec for 11 seconds
7
MP Cost: 45, Damage: 231%, Duration: 16 sec, Damage Over Time: 128% damage every 1 sec for 11 seconds
8
MP Cost: 50, Damage: 234%, Duration: 16 sec, Damage Over Time: 132% damage every 1 sec for 12 seconds
9
MP Cost: 50, Damage: 237%, Duration: 20 sec, Damage Over Time: 136% damage every 1 sec for 12 seconds
10
MP Cost: 50, Damage: 240%, Duration: 20 sec, Damage Over Time: 140% damage every 1 sec for 12 seconds
11
MP Cost: 50, Damage: 243%, Duration: 24 sec, Damage Over Time: 144% damage every 1 sec for 12 seconds
12
MP Cost: 55, Damage: 246%, Duration: 24 sec, Damage Over Time: 148% damage every 1 sec for 13 seconds
13
MP Cost: 55, Damage: 249%, Duration: 28 sec, Damage Over Time: 152% damage every 1 sec for 13 seconds
14
MP Cost: 55, Damage: 252%, Duration: 28 sec, Damage Over Time: 156% damage every 1 sec for 13 seconds
15
MP Cost: 55, Damage: 255%, Duration: 32 sec, Damage Over Time: 160% damage every 1 sec for 13 seconds
16
MP Cost: 60, Damage: 258%, Duration: 32 sec, Damage Over Time: 164% damage every 1 sec for 14 seconds
17
MP Cost: 60, Damage: 261%, Duration: 36 sec, Damage Over Time: 168% damage every 1 sec for 14 seconds
18
MP Cost: 60, Damage: 264%, Duration: 36 sec, Damage Over Time: 172% damage every 1 sec for 14 seconds
19
MP Cost: 60, Damage: 267%, Duration: 40 sec, Damage Over Time: 176% damage every 1 sec for 14 seconds
20
MP Cost: 65, Damage: 270%, Duration: 40 sec, Damage Over Time: 180% damage every 1 sec for 15 seconds
Seal
Seal Description: Seals up to 6 enemies nearby for a given duration. Info: type = 32, massSpell = 1, mes = seal Delays: alert4 - 900 ms Range:280% Pre-requisite: Level 3 Element Amplification Animations:effect, mob Maximum Level: 20
Spell Booster Description: Increases Magic Attack Speed for set duration. Info: type = 10 Delays: alert - 1500 ms Pre-requisite: Level 3 Element Amplification Animations:effect Maximum Level: 10
1
MP Cost: 56, Duration: 20 sec
2
MP Cost: 52, Duration: 40 sec
3
MP Cost: 48, Duration: 60 sec
4
MP Cost: 44, Duration: 80 sec
5
MP Cost: 40, Duration: 100 sec
6
MP Cost: 36, Duration: 120 sec
7
MP Cost: 32, Duration: 140 sec
8
MP Cost: 28, Duration: 160 sec
9
MP Cost: 24, Duration: 180 sec
10
MP Cost: 20, Duration: 200 sec
Fire Demon
Fire Demon Description: Attacks multiple enemies at once using fire balls from the Fire Demon. Monsters struck by the Fire Demon continue to take damage for a set duration. Info: type = 2, dot = 1, dotType = burn, piercing = 1, magicDamage = 1 Element: Fire Animations:effect, hit.0, ball Maximum Level: 10
1
MP Cost: 20, Damage: 436%, Max Enemies Hit: 6, Damage Over Time: 54% damage every 1 sec for 6 seconds
2
MP Cost: 22, Damage: 452%, Max Enemies Hit: 6, Damage Over Time: 58% damage every 1 sec for 7 seconds
3
MP Cost: 24, Damage: 468%, Max Enemies Hit: 6, Damage Over Time: 62% damage every 1 sec for 8 seconds
4
MP Cost: 24, Damage: 484%, Max Enemies Hit: 6, Damage Over Time: 66% damage every 1 sec for 9 seconds
5
MP Cost: 26, Damage: 500%, Max Enemies Hit: 6, Damage Over Time: 70% damage every 1 sec for 10 seconds
6
MP Cost: 28, Damage: 516%, Max Enemies Hit: 6, Damage Over Time: 74% damage every 1 sec for 11 seconds
7
MP Cost: 28, Damage: 532%, Max Enemies Hit: 6, Damage Over Time: 78% damage every 1 sec for 12 seconds
8
MP Cost: 30, Damage: 548%, Max Enemies Hit: 6, Damage Over Time: 82% damage every 1 sec for 13 seconds
9
MP Cost: 32, Damage: 564%, Max Enemies Hit: 6, Damage Over Time: 86% damage every 1 sec for 14 seconds
10
MP Cost: 32, Damage: 580%, Max Enemies Hit: 6, Damage Over Time: 90% damage every 1 sec for 15 seconds
Teleport Mastery
Teleport Mastery Description: When activated, enemies at the teleport location will take damage and become Stunned. Also, permanently increases teleport distance. This skill can be toggled on and off with the skill key. Info: type = 16, affectedSkill = 2101002, affectedSkillEffect = bodyAttack&&stun, magicDamage = 1 Delays: alert2 - 600 ms Range:120% Pre-requisite: Level 5 Teleport Animations:effect, hit.0, mob Maximum Level: 10
Arcane Aim Description: When attacking, a portion of enemy Defense is ignored. When continuously attacking, all damage will increase. Damage increase effect will be based on rates. This can be accumulated up to 5 times. Info: type = 50, pvp = 0 Maximum Level: 30
1
When attacking 3 or more times: Activation Rate: 21%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 6%,
2
When attacking 3 or more times: Activation Rate: 22%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 6%,
3
When attacking 3 or more times: Activation Rate: 23%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 7%,
4
When attacking 3 or more times: Activation Rate: 24%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 7%,
5
When attacking 3 or more times: Activation Rate: 25%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 8%,
6
When attacking 3 or more times: Activation Rate: 26%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 8%,
7
When attacking 3 or more times: Activation Rate: 27%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 9%,
8
When attacking 3 or more times: Activation Rate: 28%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 9%,
9
When attacking 3 or more times: Activation Rate: 29%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 10%,
10
When attacking 3 or more times: Activation Rate: 30%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 10%,
11
When attacking 3 or more times: Activation Rate: 31%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 11%,
12
When attacking 3 or more times: Activation Rate: 32%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 11%,
13
When attacking 3 or more times: Activation Rate: 33%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 12%,
14
When attacking 3 or more times: Activation Rate: 34%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 12%,
15
When attacking 3 or more times: Activation Rate: 35%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 13%,
16
When attacking 3 or more times: Activation Rate: 36%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 13%,
17
When attacking 3 or more times: Activation Rate: 37%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 14%,
18
When attacking 3 or more times: Activation Rate: 38%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 14%,
19
When attacking 3 or more times: Activation Rate: 39%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 15%,
20
When attacking 3 or more times: Activation Rate: 40%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 15%,
21
When attacking 3 or more times: Activation Rate: 41%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 16%,
22
When attacking 3 or more times: Activation Rate: 42%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 16%,
23
When attacking 3 or more times: Activation Rate: 43%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 17%,
24
When attacking 3 or more times: Activation Rate: 44%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 17%,
25
When attacking 3 or more times: Activation Rate: 45%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 18%,
26
When attacking 3 or more times: Activation Rate: 46%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 18%,
27
When attacking 3 or more times: Activation Rate: 47%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 19%,
28
When attacking 3 or more times: Activation Rate: 48%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 19%,
29
When attacking 3 or more times: Activation Rate: 49%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 20%,
30
When attacking 3 or more times: Activation Rate: 50%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 20%,
31
When attacking 3 or more times: Activation Rate: 51%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 21%,
32
When attacking 3 or more times: Activation Rate: 52%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 21%,
Buff Mastery
Buff Mastery Description: Permanently increases Magic ATT. Duration of all the buffs applicable to self will increase upon using skill. An [On/Off skill] that is activated when the skill is used and deactivated when the skill is used again. Info: type = 16 Maximum Level: 10
1
Active Effect - Buff Duration: +5%, Passive Effect - +3
2
Active Effect - Buff Duration: +10%, Passive Effect - +6
3
Active Effect - Buff Duration: +15%, Passive Effect - +9
4
Active Effect - Buff Duration: +20%, Passive Effect - +12
5
Active Effect - Buff Duration: +25%, Passive Effect - +15
6
Active Effect - Buff Duration: +30%, Passive Effect - +18
7
Active Effect - Buff Duration: +35%, Passive Effect - +21
8
Active Effect - Buff Duration: +40%, Passive Effect - +24
9
Active Effect - Buff Duration: +45%, Passive Effect - +27
10
Active Effect - Buff Duration: +50%, Passive Effect - +30
11
Active Effect - Buff Duration: +55%, Passive Effect - +33
12
Active Effect - Buff Duration: +60%, Passive Effect - +36
Hero's Will
Hero's Will Description: Cures you from being Seduced. The cooldown decreases as the skill level increases. Info: type = 35 Animations:effect Maximum Level: 5
1
MP Cost: 30, Cooldown: 600 sec
2
MP Cost: 30, Cooldown: 540 sec
3
MP Cost: 30, Cooldown: 480 sec
4
MP Cost: 30, Cooldown: 420 sec
5
MP Cost: 30, Cooldown: 360 sec
6
MP Cost: 30, Cooldown: 300 sec
7
MP Cost: 30, Cooldown: 240 sec
Mist Eruption
Mist Eruption Description: Permanently improves the damage over time done by Poison Mist. When used, Mist Eruption will cause nearby Poison Mist clouds to explode, dealing massive damage to enemies. In addition to this, enemies taking damage over time will receive extra damage. You cannot explode Poison Mists cast by other people. The damage over time bonus can be stacked up to 5 times. Note: The damage bonus from damage over time applies as a multiplier for each damage over time effect. Info: type = 1, magicDamage = 1, splash = 1, trembling = 1 Delays: mistEruption - 1480 ms Range:500% Element: Poison Pre-requisite: Level 20 Poison Mist Animations:effect, effect2, hit.0 Maximum Level: 30
1
Active Effect - MP Cost: 40, Damage: 200%, Number of Hits: 8, Defense Ignored: 11%, For each damage over time effect, Damage: +6%, Max Number of Poison Mists: 6, Passive Effect - Poison Mist Damage Over Time: 182%, Cooldown Time: 10 sec
2
Active Effect - MP Cost: 40, Damage: 205%, Number of Hits: 8, Defense Ignored: 12%, For each damage over time effect, Damage: +7%, Max Number of Poison Mists: 6, Passive Effect - Poison Mist Damage Over Time: 184%, Cooldown Time: 10 sec
3
Active Effect - MP Cost: 40, Damage: 210%, Number of Hits: 8, Defense Ignored: 13%, For each damage over time effect, Damage: +8%, Max Number of Poison Mists: 6, Passive Effect - Poison Mist Damage Over Time: 186%, Cooldown Time: 10 sec
4
Active Effect - MP Cost: 40, Damage: 215%, Number of Hits: 8, Defense Ignored: 14%, For each damage over time effect, Damage: +9%, Max Number of Poison Mists: 6, Passive Effect - Poison Mist Damage Over Time: 188%, Cooldown Time: 10 sec
5
Active Effect - MP Cost: 50, Damage: 220%, Number of Hits: 8, Defense Ignored: 15%, For each damage over time effect, Damage: +10%, Max Number of Poison Mists: 6, Passive Effect - Poison Mist Damage Over Time: 190%, Cooldown Time: 10 sec
6
Active Effect - MP Cost: 50, Damage: 225%, Number of Hits: 8, Defense Ignored: 16%, For each damage over time effect, Damage: +11%, Max Number of Poison Mists: 6, Passive Effect - Poison Mist Damage Over Time: 192%, Cooldown Time: 10 sec
7
Active Effect - MP Cost: 50, Damage: 230%, Number of Hits: 8, Defense Ignored: 17%, For each damage over time effect, Damage: +12%, Max Number of Poison Mists: 6, Passive Effect - Poison Mist Damage Over Time: 194%, Cooldown Time: 10 sec
8
Active Effect - MP Cost: 50, Damage: 235%, Number of Hits: 8, Defense Ignored: 18%, For each damage over time effect, Damage: +13%, Max Number of Poison Mists: 6, Passive Effect - Poison Mist Damage Over Time: 196%, Cooldown Time: 10 sec
9
Active Effect - MP Cost: 50, Damage: 240%, Number of Hits: 8, Defense Ignored: 19%, For each damage over time effect, Damage: +14%, Max Number of Poison Mists: 6, Passive Effect - Poison Mist Damage Over Time: 198%, Cooldown Time: 10 sec
10
Active Effect - MP Cost: 60, Damage: 245%, Number of Hits: 8, Defense Ignored: 20%, For each damage over time effect, Damage: +15%, Max Number of Poison Mists: 6, Passive Effect - Poison Mist Damage Over Time: 200%, Cooldown Time: 10 sec
11
Active Effect - MP Cost: 60, Damage: 250%, Number of Hits: 8, Defense Ignored: 21%, For each damage over time effect, Damage: +16%, Max Number of Poison Mists: 6, Passive Effect - Poison Mist Damage Over Time: 202%, Cooldown Time: 10 sec
12
Active Effect - MP Cost: 60, Damage: 255%, Number of Hits: 8, Defense Ignored: 22%, For each damage over time effect, Damage: +17%, Max Number of Poison Mists: 6, Passive Effect - Poison Mist Damage Over Time: 204%, Cooldown Time: 10 sec
13
Active Effect - MP Cost: 60, Damage: 260%, Number of Hits: 8, Defense Ignored: 23%, For each damage over time effect, Damage: +18%, Max Number of Poison Mists: 6, Passive Effect - Poison Mist Damage Over Time: 206%, Cooldown Time: 10 sec
14
Active Effect - MP Cost: 60, Damage: 265%, Number of Hits: 8, Defense Ignored: 24%, For each damage over time effect, Damage: +19%, Max Number of Poison Mists: 6, Passive Effect - Poison Mist Damage Over Time: 208%, Cooldown Time: 10 sec
15
Active Effect - MP Cost: 70, Damage: 270%, Number of Hits: 8, Defense Ignored: 25%, For each damage over time effect, Damage: +20%, Max Number of Poison Mists: 6, Passive Effect - Poison Mist Damage Over Time: 210%, Cooldown Time: 10 sec
16
Active Effect - MP Cost: 70, Damage: 275%, Number of Hits: 8, Defense Ignored: 26%, For each damage over time effect, Damage: +21%, Max Number of Poison Mists: 6, Passive Effect - Poison Mist Damage Over Time: 212%, Cooldown Time: 10 sec
17
Active Effect - MP Cost: 70, Damage: 280%, Number of Hits: 8, Defense Ignored: 27%, For each damage over time effect, Damage: +22%, Max Number of Poison Mists: 6, Passive Effect - Poison Mist Damage Over Time: 214%, Cooldown Time: 10 sec
18
Active Effect - MP Cost: 70, Damage: 285%, Number of Hits: 8, Defense Ignored: 28%, For each damage over time effect, Damage: +23%, Max Number of Poison Mists: 6, Passive Effect - Poison Mist Damage Over Time: 216%, Cooldown Time: 10 sec
19
Active Effect - MP Cost: 70, Damage: 290%, Number of Hits: 8, Defense Ignored: 29%, For each damage over time effect, Damage: +24%, Max Number of Poison Mists: 6, Passive Effect - Poison Mist Damage Over Time: 218%, Cooldown Time: 10 sec
20
Active Effect - MP Cost: 80, Damage: 295%, Number of Hits: 8, Defense Ignored: 30%, For each damage over time effect, Damage: +25%, Max Number of Poison Mists: 6, Passive Effect - Poison Mist Damage Over Time: 220%, Cooldown Time: 10 sec
21
Active Effect - MP Cost: 80, Damage: 300%, Number of Hits: 8, Defense Ignored: 31%, For each damage over time effect, Damage: +26%, Max Number of Poison Mists: 6, Passive Effect - Poison Mist Damage Over Time: 222%, Cooldown Time: 10 sec
22
Active Effect - MP Cost: 80, Damage: 305%, Number of Hits: 8, Defense Ignored: 32%, For each damage over time effect, Damage: +27%, Max Number of Poison Mists: 6, Passive Effect - Poison Mist Damage Over Time: 224%, Cooldown Time: 10 sec
23
Active Effect - MP Cost: 80, Damage: 310%, Number of Hits: 8, Defense Ignored: 33%, For each damage over time effect, Damage: +28%, Max Number of Poison Mists: 6, Passive Effect - Poison Mist Damage Over Time: 226%, Cooldown Time: 10 sec
24
Active Effect - MP Cost: 80, Damage: 315%, Number of Hits: 8, Defense Ignored: 34%, For each damage over time effect, Damage: +29%, Max Number of Poison Mists: 6, Passive Effect - Poison Mist Damage Over Time: 228%, Cooldown Time: 10 sec
25
Active Effect - MP Cost: 90, Damage: 320%, Number of Hits: 8, Defense Ignored: 35%, For each damage over time effect, Damage: +30%, Max Number of Poison Mists: 6, Passive Effect - Poison Mist Damage Over Time: 230%, Cooldown Time: 10 sec
26
Active Effect - MP Cost: 90, Damage: 325%, Number of Hits: 8, Defense Ignored: 36%, For each damage over time effect, Damage: +31%, Max Number of Poison Mists: 6, Passive Effect - Poison Mist Damage Over Time: 232%, Cooldown Time: 10 sec
27
Active Effect - MP Cost: 90, Damage: 330%, Number of Hits: 8, Defense Ignored: 37%, For each damage over time effect, Damage: +32%, Max Number of Poison Mists: 6, Passive Effect - Poison Mist Damage Over Time: 234%, Cooldown Time: 10 sec
28
Active Effect - MP Cost: 90, Damage: 335%, Number of Hits: 8, Defense Ignored: 38%, For each damage over time effect, Damage: +33%, Max Number of Poison Mists: 6, Passive Effect - Poison Mist Damage Over Time: 236%, Cooldown Time: 10 sec
29
Active Effect - MP Cost: 90, Damage: 340%, Number of Hits: 8, Defense Ignored: 39%, For each damage over time effect, Damage: +34%, Max Number of Poison Mists: 6, Passive Effect - Poison Mist Damage Over Time: 238%, Cooldown Time: 10 sec
30
Active Effect - MP Cost: 100, Damage: 345%, Number of Hits: 8, Defense Ignored: 40%, For each damage over time effect, Damage: +35%, Max Number of Poison Mists: 6, Passive Effect - Poison Mist Damage Over Time: 240%, Cooldown Time: 10 sec
31
Active Effect - MP Cost: 100, Damage: 350%, Number of Hits: 8, Defense Ignored: 41%, For each damage over time effect, Damage: +36%, Max Number of Poison Mists: 6, Passive Effect - Poison Mist Damage Over Time: 242%, Cooldown Time: 10 sec
32
Active Effect - MP Cost: 100, Damage: 355%, Number of Hits: 8, Defense Ignored: 42%, For each damage over time effect, Damage: +37%, Max Number of Poison Mists: 6, Passive Effect - Poison Mist Damage Over Time: 244%, Cooldown Time: 10 sec
Big Bang
Big Bang Description: Gather small particles over a period of time to unleash their power in a [Fire] element explosion, causing damage over time. Info: type = 1, magicDamage = 1, chargingSkill = 1, areaAttack = 1, dot = 1, dotType = burn Range:200% Element: Fire Animations:keydown, effect, special.0, special.1, special.2 Maximum Level: 30
1
MP Cost: 25, Damage: 243%, Number of Hits: 5, Max Enemies Hit: 10, Damage Over Time: 53% damage every 1 sec for 5 seconds
2
MP Cost: 25, Damage: 246%, Number of Hits: 5, Max Enemies Hit: 10, Damage Over Time: 56% damage every 1 sec for 5 seconds
3
MP Cost: 25, Damage: 249%, Number of Hits: 5, Max Enemies Hit: 10, Damage Over Time: 59% damage every 1 sec for 5 seconds
4
MP Cost: 25, Damage: 252%, Number of Hits: 5, Max Enemies Hit: 10, Damage Over Time: 62% damage every 1 sec for 5 seconds
5
MP Cost: 25, Damage: 255%, Number of Hits: 5, Max Enemies Hit: 10, Damage Over Time: 65% damage every 1 sec for 5 seconds
6
MP Cost: 30, Damage: 258%, Number of Hits: 5, Max Enemies Hit: 10, Damage Over Time: 68% damage every 1 sec for 6 seconds
7
MP Cost: 30, Damage: 261%, Number of Hits: 5, Max Enemies Hit: 10, Damage Over Time: 71% damage every 1 sec for 6 seconds
8
MP Cost: 30, Damage: 264%, Number of Hits: 5, Max Enemies Hit: 10, Damage Over Time: 74% damage every 1 sec for 6 seconds
9
MP Cost: 30, Damage: 267%, Number of Hits: 5, Max Enemies Hit: 10, Damage Over Time: 77% damage every 1 sec for 6 seconds
10
MP Cost: 30, Damage: 270%, Number of Hits: 5, Max Enemies Hit: 10, Damage Over Time: 80% damage every 1 sec for 6 seconds
11
MP Cost: 30, Damage: 273%, Number of Hits: 5, Max Enemies Hit: 10, Damage Over Time: 83% damage every 1 sec for 6 seconds
12
MP Cost: 35, Damage: 276%, Number of Hits: 5, Max Enemies Hit: 10, Damage Over Time: 86% damage every 1 sec for 7 seconds
13
MP Cost: 35, Damage: 279%, Number of Hits: 5, Max Enemies Hit: 10, Damage Over Time: 89% damage every 1 sec for 7 seconds
14
MP Cost: 35, Damage: 282%, Number of Hits: 5, Max Enemies Hit: 10, Damage Over Time: 92% damage every 1 sec for 7 seconds
15
MP Cost: 35, Damage: 285%, Number of Hits: 5, Max Enemies Hit: 10, Damage Over Time: 95% damage every 1 sec for 7 seconds
16
MP Cost: 35, Damage: 288%, Number of Hits: 5, Max Enemies Hit: 10, Damage Over Time: 98% damage every 1 sec for 7 seconds
17
MP Cost: 35, Damage: 291%, Number of Hits: 5, Max Enemies Hit: 10, Damage Over Time: 101% damage every 1 sec for 7 seconds
18
MP Cost: 40, Damage: 294%, Number of Hits: 5, Max Enemies Hit: 10, Damage Over Time: 104% damage every 1 sec for 8 seconds
19
MP Cost: 40, Damage: 297%, Number of Hits: 5, Max Enemies Hit: 10, Damage Over Time: 107% damage every 1 sec for 8 seconds
20
MP Cost: 40, Damage: 300%, Number of Hits: 5, Max Enemies Hit: 10, Damage Over Time: 110% damage every 1 sec for 8 seconds
21
MP Cost: 40, Damage: 303%, Number of Hits: 5, Max Enemies Hit: 10, Damage Over Time: 113% damage every 1 sec for 8 seconds
22
MP Cost: 40, Damage: 306%, Number of Hits: 5, Max Enemies Hit: 10, Damage Over Time: 116% damage every 1 sec for 8 seconds
23
MP Cost: 40, Damage: 309%, Number of Hits: 5, Max Enemies Hit: 10, Damage Over Time: 119% damage every 1 sec for 8 seconds
24
MP Cost: 45, Damage: 312%, Number of Hits: 5, Max Enemies Hit: 10, Damage Over Time: 122% damage every 1 sec for 9 seconds
25
MP Cost: 45, Damage: 315%, Number of Hits: 5, Max Enemies Hit: 10, Damage Over Time: 125% damage every 1 sec for 9 seconds
26
MP Cost: 45, Damage: 318%, Number of Hits: 5, Max Enemies Hit: 10, Damage Over Time: 128% damage every 1 sec for 9 seconds
27
MP Cost: 45, Damage: 321%, Number of Hits: 5, Max Enemies Hit: 10, Damage Over Time: 131% damage every 1 sec for 9 seconds
28
MP Cost: 45, Damage: 324%, Number of Hits: 5, Max Enemies Hit: 10, Damage Over Time: 134% damage every 1 sec for 9 seconds
29
MP Cost: 45, Damage: 327%, Number of Hits: 5, Max Enemies Hit: 10, Damage Over Time: 137% damage every 1 sec for 9 seconds
30
MP Cost: 50, Damage: 330%, Number of Hits: 5, Max Enemies Hit: 10, Damage Over Time: 140% damage every 1 sec for 10 seconds
31
MP Cost: 50, Damage: 333%, Number of Hits: 5, Max Enemies Hit: 10, Damage Over Time: 143% damage every 1 sec for 10 seconds
32
MP Cost: 50, Damage: 336%, Number of Hits: 5, Max Enemies Hit: 10, Damage Over Time: 146% damage every 1 sec for 10 seconds
Maple Warrior
Maple Warrior Description: Increases the stats of all party members. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert3 - 1500 ms Range:400% Animations:effect, affected Maximum Level: 30
1
MP Cost: 10, Duration: 30 sec, All Stats: +1%
2
MP Cost: 10, Duration: 60 sec, All Stats: +1%
3
MP Cost: 10, Duration: 90 sec, All Stats: +2%
4
MP Cost: 10, Duration: 120 sec, All Stats: +2%
5
MP Cost: 20, Duration: 150 sec, All Stats: +3%
6
MP Cost: 20, Duration: 180 sec, All Stats: +3%
7
MP Cost: 20, Duration: 210 sec, All Stats: +4%
8
MP Cost: 20, Duration: 240 sec, All Stats: +4%
9
MP Cost: 20, Duration: 270 sec, All Stats: +5%
10
MP Cost: 30, Duration: 300 sec, All Stats: +5%
11
MP Cost: 30, Duration: 330 sec, All Stats: +6%
12
MP Cost: 30, Duration: 360 sec, All Stats: +6%
13
MP Cost: 30, Duration: 390 sec, All Stats: +7%
14
MP Cost: 30, Duration: 420 sec, All Stats: +7%
15
MP Cost: 40, Duration: 450 sec, All Stats: +8%
16
MP Cost: 40, Duration: 480 sec, All Stats: +8%
17
MP Cost: 40, Duration: 510 sec, All Stats: +9%
18
MP Cost: 40, Duration: 540 sec, All Stats: +9%
19
MP Cost: 40, Duration: 570 sec, All Stats: +10%
20
MP Cost: 50, Duration: 600 sec, All Stats: +10%
21
MP Cost: 50, Duration: 630 sec, All Stats: +11%
22
MP Cost: 50, Duration: 660 sec, All Stats: +11%
23
MP Cost: 50, Duration: 690 sec, All Stats: +12%
24
MP Cost: 50, Duration: 720 sec, All Stats: +12%
25
MP Cost: 60, Duration: 750 sec, All Stats: +13%
26
MP Cost: 60, Duration: 780 sec, All Stats: +13%
27
MP Cost: 60, Duration: 810 sec, All Stats: +14%
28
MP Cost: 60, Duration: 840 sec, All Stats: +14%
29
MP Cost: 60, Duration: 870 sec, All Stats: +15%
30
MP Cost: 70, Duration: 900 sec, All Stats: +15%
31
MP Cost: 70, Duration: 930 sec, All Stats: +16%
32
MP Cost: 70, Duration: 960 sec, All Stats: +16%
Meteor Shower
Meteor Shower Description: Summon meteors from the sky to deal a powerful fire attack to multiple enemies. Targets continue to take fire damage over time. Info: type = 1, magicDamage = 1, areaAttack = 1, dot = 1, dotType = burn Delays: meteor - 3480 ms Range:400% Element: Fire Animations:effect, effect0, hit.0, tile.0, tile.1, tile.2, tile.3, tile.4, tile.5, tile.6, tile.7, tile.8 Maximum Level: 30
1
MP Cost: 380, Damage: 610%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 104% damage every 1 sec for 5 seconds, Cooldown Time: 40 sec
2
MP Cost: 380, Damage: 620%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 108% damage every 1 sec for 5 seconds, Cooldown Time: 40 sec
3
MP Cost: 380, Damage: 630%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 112% damage every 1 sec for 5 seconds, Cooldown Time: 38 sec
4
MP Cost: 380, Damage: 640%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 116% damage every 1 sec for 5 seconds, Cooldown Time: 38 sec
5
MP Cost: 380, Damage: 650%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 120% damage every 1 sec for 5 seconds, Cooldown Time: 38 sec
6
MP Cost: 380, Damage: 660%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 124% damage every 1 sec for 6 seconds, Cooldown Time: 36 sec
7
MP Cost: 380, Damage: 670%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 128% damage every 1 sec for 6 seconds, Cooldown Time: 36 sec
8
MP Cost: 380, Damage: 680%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 132% damage every 1 sec for 6 seconds, Cooldown Time: 36 sec
9
MP Cost: 380, Damage: 690%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 136% damage every 1 sec for 6 seconds, Cooldown Time: 34 sec
10
MP Cost: 380, Damage: 700%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 140% damage every 1 sec for 6 seconds, Cooldown Time: 34 sec
11
MP Cost: 380, Damage: 710%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 144% damage every 1 sec for 6 seconds, Cooldown Time: 34 sec
12
MP Cost: 380, Damage: 720%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 148% damage every 1 sec for 7 seconds, Cooldown Time: 32 sec
13
MP Cost: 380, Damage: 730%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 152% damage every 1 sec for 7 seconds, Cooldown Time: 32 sec
14
MP Cost: 380, Damage: 740%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 156% damage every 1 sec for 7 seconds, Cooldown Time: 32 sec
15
MP Cost: 380, Damage: 750%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 160% damage every 1 sec for 7 seconds, Cooldown Time: 30 sec
16
MP Cost: 380, Damage: 760%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 164% damage every 1 sec for 7 seconds, Cooldown Time: 30 sec
17
MP Cost: 380, Damage: 770%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 168% damage every 1 sec for 7 seconds, Cooldown Time: 30 sec
18
MP Cost: 380, Damage: 780%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 172% damage every 1 sec for 8 seconds, Cooldown Time: 28 sec
19
MP Cost: 380, Damage: 790%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 176% damage every 1 sec for 8 seconds, Cooldown Time: 28 sec
20
MP Cost: 380, Damage: 800%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 180% damage every 1 sec for 8 seconds, Cooldown Time: 28 sec
21
MP Cost: 380, Damage: 810%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 184% damage every 1 sec for 8 seconds, Cooldown Time: 26 sec
22
MP Cost: 380, Damage: 820%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 188% damage every 1 sec for 8 seconds, Cooldown Time: 26 sec
23
MP Cost: 380, Damage: 830%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 192% damage every 1 sec for 8 seconds, Cooldown Time: 26 sec
24
MP Cost: 380, Damage: 840%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 196% damage every 1 sec for 9 seconds, Cooldown Time: 24 sec
25
MP Cost: 380, Damage: 850%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 200% damage every 1 sec for 9 seconds, Cooldown Time: 24 sec
26
MP Cost: 380, Damage: 860%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 204% damage every 1 sec for 9 seconds, Cooldown Time: 24 sec
27
MP Cost: 380, Damage: 870%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 208% damage every 1 sec for 9 seconds, Cooldown Time: 22 sec
28
MP Cost: 380, Damage: 880%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 212% damage every 1 sec for 9 seconds, Cooldown Time: 22 sec
29
MP Cost: 380, Damage: 890%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 216% damage every 1 sec for 9 seconds, Cooldown Time: 22 sec
30
MP Cost: 380, Damage: 900%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 220% damage every 1 sec for 10 seconds, Cooldown Time: 20 sec
31
MP Cost: 380, Damage: 910%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 224% damage every 1 sec for 10 seconds, Cooldown Time: 20 sec
32
MP Cost: 380, Damage: 920%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 228% damage every 1 sec for 10 seconds, Cooldown Time: 20 sec
Paralyze
Paralyze Description: Temporarily paralyzes multiple enemies while inflicting great damage. Paralyzed enemies take damage over time. Info: type = 1, magicDamage = 1, areaAttack = 1, dot = 1, mes = freeze, dotType = paralyze Delays: paralyze - 800 ms Range:400% Element: Poison Animations:effect, hit.0 Maximum Level: 30
1
MP Cost: 16, Damage: 142%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 4 sec, Damage Over Time: 122% damage every 1 sec for 4 seconds
2
MP Cost: 16, Damage: 144%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 4 sec, Damage Over Time: 124% damage every 1 sec for 4 seconds
3
MP Cost: 16, Damage: 146%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 4 sec, Damage Over Time: 126% damage every 1 sec for 4 seconds
4
MP Cost: 16, Damage: 148%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 4 sec, Damage Over Time: 128% damage every 1 sec for 4 seconds
5
MP Cost: 16, Damage: 150%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 130% damage every 1 sec for 5 seconds
6
MP Cost: 16, Damage: 152%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 132% damage every 1 sec for 5 seconds
7
MP Cost: 22, Damage: 154%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 134% damage every 1 sec for 5 seconds
8
MP Cost: 22, Damage: 156%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 136% damage every 1 sec for 5 seconds
9
MP Cost: 22, Damage: 158%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 138% damage every 1 sec for 5 seconds
10
MP Cost: 22, Damage: 160%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 140% damage every 1 sec for 6 seconds
11
MP Cost: 22, Damage: 162%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 142% damage every 1 sec for 6 seconds
12
MP Cost: 22, Damage: 164%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 144% damage every 1 sec for 6 seconds
13
MP Cost: 22, Damage: 166%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 146% damage every 1 sec for 6 seconds
14
MP Cost: 28, Damage: 168%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 148% damage every 1 sec for 6 seconds
15
MP Cost: 28, Damage: 170%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 150% damage every 1 sec for 7 seconds
16
MP Cost: 28, Damage: 172%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 152% damage every 1 sec for 7 seconds
17
MP Cost: 28, Damage: 174%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 154% damage every 1 sec for 7 seconds
18
MP Cost: 28, Damage: 176%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 156% damage every 1 sec for 7 seconds
19
MP Cost: 28, Damage: 178%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 158% damage every 1 sec for 7 seconds
20
MP Cost: 28, Damage: 180%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 160% damage every 1 sec for 8 seconds
21
MP Cost: 34, Damage: 182%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 162% damage every 1 sec for 8 seconds
22
MP Cost: 34, Damage: 184%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 164% damage every 1 sec for 8 seconds
23
MP Cost: 34, Damage: 186%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 166% damage every 1 sec for 8 seconds
24
MP Cost: 34, Damage: 188%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 168% damage every 1 sec for 8 seconds
25
MP Cost: 34, Damage: 190%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 170% damage every 1 sec for 9 seconds
26
MP Cost: 34, Damage: 192%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 172% damage every 1 sec for 9 seconds
27
MP Cost: 34, Damage: 194%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 174% damage every 1 sec for 9 seconds
28
MP Cost: 40, Damage: 196%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 176% damage every 1 sec for 9 seconds
29
MP Cost: 40, Damage: 198%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 178% damage every 1 sec for 9 seconds
30
MP Cost: 40, Damage: 200%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 10 sec, Damage Over Time: 180% damage every 1 sec for 10 seconds
31
MP Cost: 40, Damage: 202%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 10 sec, Damage Over Time: 182% damage every 1 sec for 10 seconds
32
MP Cost: 40, Damage: 204%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 10 sec, Damage Over Time: 184% damage every 1 sec for 10 seconds
Ifrit
Ifrit Description: Summons Ifrit to deal Fire damage to monsters. Upon learning the Ifrit skill, all of your elemental resistance will permanently increase. Info: type = 33, minionAttack = normal, magicDamage = 1, showFromTheOrigin = 1 Delays: alert2 - 600 ms Element: Fire Pre-requisite: Level 5 Fire Demon Summon Range: attack1 = 300% Summon Mob Count: attack1 = 3 Animations:summon.summoned, summon.move, summon.stand, summon.attack1, summon.die, hit.0 Maximum Level: 30
Infinity Description: Enables one to use skills without spending mana, and power stance effect will trigger on hit with a set probability. Continues to recover HP and MP and increases the damage of all attack magic. This buff cannot be dispelled. [Cooldown: 3 min] Info: type = 10 Delays: alert2 - 600 ms Animations:effect, effect0, special Maximum Level: 30
1
MP Cost: 45, Duration: 11 sec, Every 4 seconds: Recover 1% HP and MP, Damage: +1%, Knock-back Resistance: +41%
2
MP Cost: 45, Duration: 12 sec, Every 4 seconds: Recover 1% HP and MP, Damage: +1%, Knock-back Resistance: +42%
3
MP Cost: 45, Duration: 13 sec, Every 4 seconds: Recover 1% HP and MP, Damage: +1%, Knock-back Resistance: +43%
4
MP Cost: 45, Duration: 14 sec, Every 4 seconds: Recover 2% HP and MP, Damage: +2%, Knock-back Resistance: +44%
5
MP Cost: 50, Duration: 15 sec, Every 4 seconds: Recover 2% HP and MP, Damage: +2%, Knock-back Resistance: +45%
6
MP Cost: 50, Duration: 16 sec, Every 4 seconds: Recover 2% HP and MP, Damage: +2%, Knock-back Resistance: +46%
7
MP Cost: 50, Duration: 17 sec, Every 4 seconds: Recover 3% HP and MP, Damage: +3%, Knock-back Resistance: +47%
8
MP Cost: 50, Duration: 18 sec, Every 4 seconds: Recover 3% HP and MP, Damage: +3%, Knock-back Resistance: +48%
9
MP Cost: 55, Duration: 19 sec, Every 4 seconds: Recover 3% HP and MP, Damage: +3%, Knock-back Resistance: +49%
10
MP Cost: 55, Duration: 20 sec, Every 4 seconds: Recover 4% HP and MP, Damage: +4%, Knock-back Resistance: +50%
11
MP Cost: 55, Duration: 21 sec, Every 4 seconds: Recover 4% HP and MP, Damage: +4%, Knock-back Resistance: +51%
12
MP Cost: 55, Duration: 22 sec, Every 4 seconds: Recover 4% HP and MP, Damage: +4%, Knock-back Resistance: +52%
13
MP Cost: 60, Duration: 23 sec, Every 4 seconds: Recover 5% HP and MP, Damage: +5%, Knock-back Resistance: +53%
14
MP Cost: 60, Duration: 24 sec, Every 4 seconds: Recover 5% HP and MP, Damage: +5%, Knock-back Resistance: +54%
15
MP Cost: 60, Duration: 25 sec, Every 4 seconds: Recover 5% HP and MP, Damage: +5%, Knock-back Resistance: +55%
16
MP Cost: 60, Duration: 26 sec, Every 4 seconds: Recover 6% HP and MP, Damage: +6%, Knock-back Resistance: +56%
17
MP Cost: 65, Duration: 27 sec, Every 4 seconds: Recover 6% HP and MP, Damage: +6%, Knock-back Resistance: +57%
18
MP Cost: 65, Duration: 28 sec, Every 4 seconds: Recover 6% HP and MP, Damage: +6%, Knock-back Resistance: +58%
19
MP Cost: 65, Duration: 29 sec, Every 4 seconds: Recover 7% HP and MP, Damage: +7%, Knock-back Resistance: +59%
20
MP Cost: 65, Duration: 30 sec, Every 4 seconds: Recover 7% HP and MP, Damage: +7%, Knock-back Resistance: +60%
21
MP Cost: 70, Duration: 31 sec, Every 4 seconds: Recover 7% HP and MP, Damage: +7%, Knock-back Resistance: +61%
22
MP Cost: 70, Duration: 32 sec, Every 4 seconds: Recover 8% HP and MP, Damage: +8%, Knock-back Resistance: +62%
23
MP Cost: 70, Duration: 33 sec, Every 4 seconds: Recover 8% HP and MP, Damage: +8%, Knock-back Resistance: +63%
24
MP Cost: 70, Duration: 34 sec, Every 4 seconds: Recover 8% HP and MP, Damage: +8%, Knock-back Resistance: +64%
25
MP Cost: 75, Duration: 35 sec, Every 4 seconds: Recover 9% HP and MP, Damage: +9%, Knock-back Resistance: +65%
26
MP Cost: 75, Duration: 36 sec, Every 4 seconds: Recover 9% HP and MP, Damage: +9%, Knock-back Resistance: +66%
27
MP Cost: 75, Duration: 37 sec, Every 4 seconds: Recover 9% HP and MP, Damage: +9%, Knock-back Resistance: +67%
28
MP Cost: 75, Duration: 38 sec, Every 4 seconds: Recover 10% HP and MP, Damage: +10%, Knock-back Resistance: +68%
29
MP Cost: 80, Duration: 39 sec, Every 4 seconds: Recover 10% HP and MP, Damage: +10%, Knock-back Resistance: +69%
30
MP Cost: 80, Duration: 40 sec, Every 4 seconds: Recover 10% HP and MP, Damage: +10%, Knock-back Resistance: +70%
31
MP Cost: 80, Duration: 41 sec, Every 4 seconds: Recover 11% HP and MP, Damage: +11%, Knock-back Resistance: +71%
32
MP Cost: 80, Duration: 42 sec, Every 4 seconds: Recover 11% HP and MP, Damage: +11%, Knock-back Resistance: +72%
I/L Wizard
Meditation
Meditation Description: Temporarily enhances the Magic Attack of all party members nearby through meditation. Info: type = 10, massSpell = 1 Delays: alert2 - 600 ms Range:300% Pre-requisite: Level 3 MP Eater Animations:effect, affected Maximum Level: 20
1
MP Cost: 10, Duration: 10 sec, Magic ATT: +11
2
MP Cost: 10, Duration: 20 sec, Magic ATT: +12
3
MP Cost: 11, Duration: 30 sec, Magic ATT: +13
4
MP Cost: 11, Duration: 40 sec, Magic ATT: +14
5
MP Cost: 11, Duration: 50 sec, Magic ATT: +15
6
MP Cost: 12, Duration: 60 sec, Magic ATT: +16
7
MP Cost: 12, Duration: 70 sec, Magic ATT: +17
8
MP Cost: 12, Duration: 80 sec, Magic ATT: +18
9
MP Cost: 13, Duration: 90 sec, Magic ATT: +19
10
MP Cost: 13, Duration: 100 sec, Magic ATT: +20
11
MP Cost: 13, Duration: 110 sec, Magic ATT: +21
12
MP Cost: 14, Duration: 120 sec, Magic ATT: +22
13
MP Cost: 14, Duration: 130 sec, Magic ATT: +23
14
MP Cost: 14, Duration: 140 sec, Magic ATT: +24
15
MP Cost: 15, Duration: 150 sec, Magic ATT: +25
16
MP Cost: 15, Duration: 160 sec, Magic ATT: +26
17
MP Cost: 15, Duration: 170 sec, Magic ATT: +27
18
MP Cost: 16, Duration: 180 sec, Magic ATT: +28
19
MP Cost: 16, Duration: 190 sec, Magic ATT: +29
20
MP Cost: 16, Duration: 200 sec, Magic ATT: +30
Teleport
Teleport Description: Allows you to teleport a set distance to other locations on the same map using the arrow keys. Info: type = 41, casterMove = 1 Maximum Level: 5
1
MP Cost: 44, Range: 130
2
MP Cost: 36, Range: 138
3
MP Cost: 28, Range: 138
4
MP Cost: 20, Range: 146
5
MP Cost: 12, Range: 146
Slow
Slow Description: Temporarily slows the movement of up to 6 monsters. Effect cannot be stacked. Info: type = 32, massSpell = 1, mes = slow Delays: alert2 - 600 ms Range:250% Pre-requisite: Level 5 Teleport Animations:effect, mob Maximum Level: 10
1
MP Cost: 10, Duration: 8 sec, Speed: -8
2
MP Cost: 10, Duration: 16 sec, Speed: -16
3
MP Cost: 10, Duration: 24 sec, Speed: -24
4
MP Cost: 10, Duration: 32 sec, Speed: -32
5
MP Cost: 10, Duration: 40 sec, Speed: -40
6
MP Cost: 10, Duration: 48 sec, Speed: -48
7
MP Cost: 10, Duration: 56 sec, Speed: -56
8
MP Cost: 10, Duration: 64 sec, Speed: -64
9
MP Cost: 10, Duration: 72 sec, Speed: -72
10
MP Cost: 10, Duration: 80 sec, Speed: -80
Cold Beam
Cold Beam Description: Creates an ice fragment to attack and Freeze an enemy. Can deal great damage to fire attribute enemies. Info: type = 1, magicDamage = 1, mes = freeze Element: Ice Animations:effect, hit.0 Maximum Level: 20
1
MP Cost: 12, Damage: 113%, Number of Hits: 3, Freeze Duration: 1 sec
2
MP Cost: 12, Damage: 116%, Number of Hits: 3, Freeze Duration: 1 sec
3
MP Cost: 12, Damage: 119%, Number of Hits: 3, Freeze Duration: 1 sec
4
MP Cost: 15, Damage: 122%, Number of Hits: 3, Freeze Duration: 1 sec
5
MP Cost: 15, Damage: 125%, Number of Hits: 3, Freeze Duration: 1 sec
6
MP Cost: 15, Damage: 128%, Number of Hits: 3, Freeze Duration: 1 sec
7
MP Cost: 15, Damage: 131%, Number of Hits: 3, Freeze Duration: 1 sec
8
MP Cost: 18, Damage: 134%, Number of Hits: 3, Freeze Duration: 1 sec
9
MP Cost: 18, Damage: 137%, Number of Hits: 3, Freeze Duration: 1 sec
10
MP Cost: 18, Damage: 140%, Number of Hits: 3, Freeze Duration: 1 sec
11
MP Cost: 18, Damage: 143%, Number of Hits: 3, Freeze Duration: 2 sec
12
MP Cost: 21, Damage: 146%, Number of Hits: 3, Freeze Duration: 2 sec
13
MP Cost: 21, Damage: 149%, Number of Hits: 3, Freeze Duration: 2 sec
14
MP Cost: 21, Damage: 152%, Number of Hits: 3, Freeze Duration: 2 sec
15
MP Cost: 21, Damage: 155%, Number of Hits: 3, Freeze Duration: 2 sec
16
MP Cost: 24, Damage: 158%, Number of Hits: 3, Freeze Duration: 2 sec
17
MP Cost: 24, Damage: 161%, Number of Hits: 3, Freeze Duration: 2 sec
18
MP Cost: 24, Damage: 164%, Number of Hits: 3, Freeze Duration: 2 sec
19
MP Cost: 24, Damage: 167%, Number of Hits: 3, Freeze Duration: 2 sec
20
MP Cost: 27, Damage: 170%, Number of Hits: 3, Freeze Duration: 2 sec
Thunder Bolt
Thunder Bolt Description: Creates a powerful magnetic field that fires down lightning bolts on up to 6 enemies. Info: type = 1, magicDamage = 1, areaAttack = 1 Range:250% Element: Lightning Animations:effect, hit.0 Maximum Level: 20
1
MP Cost: 20, Damage: 73%, Number of Hits: 3, Max Enemies Hit: 6
2
MP Cost: 20, Damage: 76%, Number of Hits: 3, Max Enemies Hit: 6
3
MP Cost: 20, Damage: 79%, Number of Hits: 3, Max Enemies Hit: 6
4
MP Cost: 25, Damage: 82%, Number of Hits: 3, Max Enemies Hit: 6
5
MP Cost: 25, Damage: 85%, Number of Hits: 3, Max Enemies Hit: 6
6
MP Cost: 25, Damage: 88%, Number of Hits: 3, Max Enemies Hit: 6
7
MP Cost: 25, Damage: 91%, Number of Hits: 3, Max Enemies Hit: 6
8
MP Cost: 30, Damage: 94%, Number of Hits: 3, Max Enemies Hit: 6
9
MP Cost: 30, Damage: 97%, Number of Hits: 3, Max Enemies Hit: 6
10
MP Cost: 30, Damage: 100%, Number of Hits: 3, Max Enemies Hit: 6
11
MP Cost: 30, Damage: 103%, Number of Hits: 3, Max Enemies Hit: 6
12
MP Cost: 35, Damage: 106%, Number of Hits: 3, Max Enemies Hit: 6
13
MP Cost: 35, Damage: 109%, Number of Hits: 3, Max Enemies Hit: 6
14
MP Cost: 35, Damage: 112%, Number of Hits: 3, Max Enemies Hit: 6
15
MP Cost: 35, Damage: 115%, Number of Hits: 3, Max Enemies Hit: 6
16
MP Cost: 40, Damage: 118%, Number of Hits: 3, Max Enemies Hit: 6
17
MP Cost: 40, Damage: 121%, Number of Hits: 3, Max Enemies Hit: 6
18
MP Cost: 40, Damage: 124%, Number of Hits: 3, Max Enemies Hit: 6
19
MP Cost: 40, Damage: 127%, Number of Hits: 3, Max Enemies Hit: 6
20
MP Cost: 45, Damage: 130%, Number of Hits: 3, Max Enemies Hit: 6
MP Eater
MP Eater Description: Absorbs the enemy MP when attacking with Magic skills until the enemy's MP reaches 0. Info: type = 51, mpSteal = 1, condition = attack Pre-requisite: Level 5 Spell Mastery Animations:effect Maximum Level: 20
1
Activation Rate: 1%, MP Absorbed: 1%
2
Activation Rate: 2%, MP Absorbed: 1%
3
Activation Rate: 3%, MP Absorbed: 2%
4
Activation Rate: 4%, MP Absorbed: 2%
5
Activation Rate: 5%, MP Absorbed: 3%
6
Activation Rate: 6%, MP Absorbed: 3%
7
Activation Rate: 7%, MP Absorbed: 4%
8
Activation Rate: 8%, MP Absorbed: 4%
9
Activation Rate: 9%, MP Absorbed: 5%
10
Activation Rate: 10%, MP Absorbed: 5%
11
Activation Rate: 11%, MP Absorbed: 6%
12
Activation Rate: 12%, MP Absorbed: 6%
13
Activation Rate: 13%, MP Absorbed: 7%
14
Activation Rate: 14%, MP Absorbed: 7%
15
Activation Rate: 15%, MP Absorbed: 8%
16
Activation Rate: 16%, MP Absorbed: 8%
17
Activation Rate: 17%, MP Absorbed: 9%
18
Activation Rate: 18%, MP Absorbed: 9%
19
Activation Rate: 19%, MP Absorbed: 10%
20
Activation Rate: 20%, MP Absorbed: 10%
High Wisdom
High Wisdom Description: Permanently increase Intelligence through mental discipline. Info: type = 50 Maximum Level: 5
1
Intelligence: +8
2
Intelligence: +16
3
Intelligence: +24
4
Intelligence: +32
5
Intelligence: +40
Spell Mastery
Spell Mastery Description: Increases Magic Mastery and Magic Attack. Info: type = 50 Maximum Level: 10
1
Magic Mastery: +14%, Magic ATT: +1
2
Magic Mastery: +18%, Magic ATT: +2
3
Magic Mastery: +22%, Magic ATT: +3
4
Magic Mastery: +26%, Magic ATT: +4
5
Magic Mastery: +30%, Magic ATT: +5
6
Magic Mastery: +34%, Magic ATT: +6
7
Magic Mastery: +38%, Magic ATT: +7
8
Magic Mastery: +42%, Magic ATT: +8
9
Magic Mastery: +46%, Magic ATT: +9
10
Magic Mastery: +50%, Magic ATT: +10
I/L Mage
Magic Critical
Magic Critical Description: Permanently increase your critical hit rate and minimum critical damage. Info: type = 50 Maximum Level: 10
1
Critical Hit Rate: +12%, Minimum Critical Damage: +7%
2
Critical Hit Rate: +14%, Minimum Critical Damage: +9%
3
Critical Hit Rate: +16%, Minimum Critical Damage: +11%
4
Critical Hit Rate: +18%, Minimum Critical Damage: +13%
5
Critical Hit Rate: +20%, Minimum Critical Damage: +15%
6
Critical Hit Rate: +22%, Minimum Critical Damage: +17%
7
Critical Hit Rate: +24%, Minimum Critical Damage: +19%
8
Critical Hit Rate: +26%, Minimum Critical Damage: +21%
9
Critical Hit Rate: +28%, Minimum Critical Damage: +23%
10
Critical Hit Rate: +30%, Minimum Critical Damage: +25%
Storm Magic
Storm Magic Description: Has a chance to instantly kill monsters with low HP and increases damage when you attack enemies under damage over time, stun, freeze, darkness, or paralysis effects. Info: type = 50 Animations:special.0 Maximum Level: 10
1
Instant Death Chance: +6% on enemies with less than 12% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +2%
2
Instant Death Chance: +7% on enemies with less than 14% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +4%
3
Instant Death Chance: +8% on enemies with less than 16% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +6%
4
Instant Death Chance: +9% on enemies with less than 18% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +8%
5
Instant Death Chance: +10% on enemies with less than 20% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +10%
6
Instant Death Chance: +11% on enemies with less than 22% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +12%
7
Instant Death Chance: +12% on enemies with less than 24% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +14%
8
Instant Death Chance: +13% on enemies with less than 26% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +16%
9
Instant Death Chance: +14% on enemies with less than 28% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +18%
10
Instant Death Chance: +15% on enemies with less than 30% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +20%
Element Amplification
Element Amplification Description: Increases the MP cost and the Magic Attack of your magic skills. Info: type = 50 Maximum Level: 10
1
MP Cost: 114%, Magic Damage: 114%
2
MP Cost: 118%, Magic Damage: 118%
3
MP Cost: 122%, Magic Damage: 122%
4
MP Cost: 126%, Magic Damage: 126%
5
MP Cost: 130%, Magic Damage: 130%
6
MP Cost: 134%, Magic Damage: 134%
7
MP Cost: 138%, Magic Damage: 138%
8
MP Cost: 142%, Magic Damage: 142%
9
MP Cost: 146%, Magic Damage: 146%
10
MP Cost: 150%, Magic Damage: 150%
Spell Booster
Spell Booster Description: Increases Magic Attack Speed for set duration. Info: type = 10 Delays: alert - 1500 ms Pre-requisite: Level 3 Element Amplification Animations:effect Maximum Level: 10
1
MP Cost: 56, Duration: 20 sec
2
MP Cost: 52, Duration: 40 sec
3
MP Cost: 48, Duration: 60 sec
4
MP Cost: 44, Duration: 80 sec
5
MP Cost: 40, Duration: 100 sec
6
MP Cost: 36, Duration: 120 sec
7
MP Cost: 32, Duration: 140 sec
8
MP Cost: 28, Duration: 160 sec
9
MP Cost: 24, Duration: 180 sec
10
MP Cost: 20, Duration: 200 sec
Seal
Seal Description: Seals up to 6 enemies nearby for a given duration. Info: type = 32, massSpell = 1, mes = seal Delays: alert4 - 900 ms Range:280% Pre-requisite: Level 3 Element Amplification Animations:effect, mob Maximum Level: 20
Teleport Mastery Description: When activated, enemies at the teleport location will take damage and become Stunned. Also, permanently increases teleport distance. This skill can be toggled on and off with the skill key. Info: type = 16, affectedSkill = 2201002, affectedSkillEffect = bodyAttack&&stun, magicDamage = 1 Delays: alert2 - 600 ms Range:120% Pre-requisite: Level 5 Teleport Animations:effect, hit.0, mob Maximum Level: 10
Ice Demon Description: Attacks and freezes multiple enemies at once using ice fragments from the Ice Demon. Monsters struck by the Ice Demon continue to take damage for a set duration. Info: type = 2, piercing = 1, dot = 1, dotType = frostbite, magicDamage = 1, mes = freeze Element: Ice Animations:effect, hit.0, ball Maximum Level: 10
1
MP Cost: 15, Damage: 416%, Max Enemies Hit: 6, Damage Over Time: 54% damage every 1 sec for 6 seconds
2
MP Cost: 17, Damage: 432%, Max Enemies Hit: 6, Damage Over Time: 58% damage every 1 sec for 7 seconds
3
MP Cost: 19, Damage: 448%, Max Enemies Hit: 6, Damage Over Time: 62% damage every 1 sec for 8 seconds
4
MP Cost: 19, Damage: 464%, Max Enemies Hit: 6, Damage Over Time: 66% damage every 1 sec for 9 seconds
5
MP Cost: 21, Damage: 480%, Max Enemies Hit: 6, Damage Over Time: 70% damage every 1 sec for 10 seconds
6
MP Cost: 23, Damage: 496%, Max Enemies Hit: 6, Damage Over Time: 74% damage every 1 sec for 11 seconds
7
MP Cost: 23, Damage: 512%, Max Enemies Hit: 6, Damage Over Time: 78% damage every 1 sec for 12 seconds
8
MP Cost: 25, Damage: 528%, Max Enemies Hit: 6, Damage Over Time: 82% damage every 1 sec for 13 seconds
9
MP Cost: 27, Damage: 544%, Max Enemies Hit: 6, Damage Over Time: 86% damage every 1 sec for 14 seconds
10
MP Cost: 27, Damage: 560%, Max Enemies Hit: 6, Damage Over Time: 90% damage every 1 sec for 15 seconds
Thunder Spear
Thunder Spear Description: Creates a spear imbued with the power of lightning that attacks one enemy. The spear inflicts multiple hits on an enemy at an incredibly quick speed, possibly Stunning the enemy. Info: type = 1, magicDamage = 1, mes = stun Delays: magic1 - 1300 ms Element: Lightning Animations:hit.0, effect, mob Maximum Level: 20
1
MP Cost: 12, Damage: 108%, Number of Hits: 5, Stun Rate: 42%, Stun Duration: 1 sec
2
MP Cost: 12, Damage: 111%, Number of Hits: 5, Stun Rate: 44%, Stun Duration: 1 sec
3
MP Cost: 14, Damage: 114%, Number of Hits: 5, Stun Rate: 46%, Stun Duration: 1 sec
4
MP Cost: 14, Damage: 117%, Number of Hits: 5, Stun Rate: 48%, Stun Duration: 1 sec
5
MP Cost: 16, Damage: 120%, Number of Hits: 5, Stun Rate: 50%, Stun Duration: 2 sec
6
MP Cost: 16, Damage: 123%, Number of Hits: 5, Stun Rate: 52%, Stun Duration: 2 sec
7
MP Cost: 18, Damage: 126%, Number of Hits: 5, Stun Rate: 54%, Stun Duration: 2 sec
8
MP Cost: 18, Damage: 129%, Number of Hits: 5, Stun Rate: 56%, Stun Duration: 2 sec
9
MP Cost: 20, Damage: 132%, Number of Hits: 5, Stun Rate: 58%, Stun Duration: 3 sec
10
MP Cost: 20, Damage: 135%, Number of Hits: 5, Stun Rate: 60%, Stun Duration: 3 sec
11
MP Cost: 22, Damage: 138%, Number of Hits: 5, Stun Rate: 62%, Stun Duration: 3 sec
12
MP Cost: 22, Damage: 141%, Number of Hits: 5, Stun Rate: 64%, Stun Duration: 3 sec
13
MP Cost: 24, Damage: 144%, Number of Hits: 5, Stun Rate: 66%, Stun Duration: 4 sec
14
MP Cost: 24, Damage: 147%, Number of Hits: 5, Stun Rate: 68%, Stun Duration: 4 sec
15
MP Cost: 26, Damage: 150%, Number of Hits: 5, Stun Rate: 70%, Stun Duration: 4 sec
16
MP Cost: 26, Damage: 153%, Number of Hits: 5, Stun Rate: 72%, Stun Duration: 4 sec
17
MP Cost: 28, Damage: 156%, Number of Hits: 5, Stun Rate: 74%, Stun Duration: 5 sec
18
MP Cost: 28, Damage: 159%, Number of Hits: 5, Stun Rate: 76%, Stun Duration: 5 sec
19
MP Cost: 30, Damage: 162%, Number of Hits: 5, Stun Rate: 78%, Stun Duration: 5 sec
20
MP Cost: 30, Damage: 165%, Number of Hits: 5, Stun Rate: 80%, Stun Duration: 5 sec
Ice Strike
Ice Strike Description: Creates an Ice explosion near you that attacks nearby enemies. Info: type = 1, magicDamage = 1, areaAttack = 1, mes = freeze Delays: iceStrike - 1290 ms Range:275% Element: Ice Animations:effect, effect0, effect1, hit.0 Maximum Level: 20
1
MP Cost: 50, Damage: 122%, Number of Hits: 4, Max Enemies Hit: 6, Freeze Duration: 2 sec
2
MP Cost: 50, Damage: 124%, Number of Hits: 4, Max Enemies Hit: 6, Freeze Duration: 2 sec
3
MP Cost: 50, Damage: 126%, Number of Hits: 4, Max Enemies Hit: 6, Freeze Duration: 2 sec
4
MP Cost: 50, Damage: 128%, Number of Hits: 4, Max Enemies Hit: 6, Freeze Duration: 2 sec
5
MP Cost: 60, Damage: 130%, Number of Hits: 4, Max Enemies Hit: 6, Freeze Duration: 2 sec
6
MP Cost: 60, Damage: 132%, Number of Hits: 4, Max Enemies Hit: 6, Freeze Duration: 2 sec
7
MP Cost: 60, Damage: 134%, Number of Hits: 4, Max Enemies Hit: 6, Freeze Duration: 2 sec
8
MP Cost: 60, Damage: 136%, Number of Hits: 4, Max Enemies Hit: 6, Freeze Duration: 2 sec
9
MP Cost: 60, Damage: 138%, Number of Hits: 4, Max Enemies Hit: 6, Freeze Duration: 2 sec
10
MP Cost: 70, Damage: 140%, Number of Hits: 4, Max Enemies Hit: 6, Freeze Duration: 2 sec
11
MP Cost: 70, Damage: 142%, Number of Hits: 4, Max Enemies Hit: 6, Freeze Duration: 3 sec
12
MP Cost: 70, Damage: 144%, Number of Hits: 4, Max Enemies Hit: 6, Freeze Duration: 3 sec
13
MP Cost: 70, Damage: 146%, Number of Hits: 4, Max Enemies Hit: 6, Freeze Duration: 3 sec
14
MP Cost: 70, Damage: 148%, Number of Hits: 4, Max Enemies Hit: 6, Freeze Duration: 3 sec
15
MP Cost: 80, Damage: 150%, Number of Hits: 4, Max Enemies Hit: 6, Freeze Duration: 3 sec
16
MP Cost: 80, Damage: 152%, Number of Hits: 4, Max Enemies Hit: 6, Freeze Duration: 3 sec
17
MP Cost: 80, Damage: 154%, Number of Hits: 4, Max Enemies Hit: 6, Freeze Duration: 3 sec
18
MP Cost: 80, Damage: 156%, Number of Hits: 4, Max Enemies Hit: 6, Freeze Duration: 3 sec
19
MP Cost: 80, Damage: 158%, Number of Hits: 4, Max Enemies Hit: 6, Freeze Duration: 3 sec
20
MP Cost: 90, Damage: 160%, Number of Hits: 4, Max Enemies Hit: 6, Freeze Duration: 3 sec
Elemental Decrease
Elemental Decrease Description: Temporarily decreases the magic attributes of all attacks that you use. Info: type = 10, pvp = 0 Delays: alert3 - 1500 ms Animations:effect Maximum Level: 10
Arcane Aim Description: When attacking, a portion of enemy Defense is ignored. When continuously attacking, all damage will increase. Damage increase effect will be based on rates. This can be accumulated up to 5 times. Info: type = 50, pvp = 0 Maximum Level: 30
1
When attacking 3 or more times: Activation Rate: 21%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 6%,
2
When attacking 3 or more times: Activation Rate: 22%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 6%,
3
When attacking 3 or more times: Activation Rate: 23%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 7%,
4
When attacking 3 or more times: Activation Rate: 24%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 7%,
5
When attacking 3 or more times: Activation Rate: 25%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 8%,
6
When attacking 3 or more times: Activation Rate: 26%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 8%,
7
When attacking 3 or more times: Activation Rate: 27%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 9%,
8
When attacking 3 or more times: Activation Rate: 28%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 9%,
9
When attacking 3 or more times: Activation Rate: 29%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 10%,
10
When attacking 3 or more times: Activation Rate: 30%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 10%,
11
When attacking 3 or more times: Activation Rate: 31%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 11%,
12
When attacking 3 or more times: Activation Rate: 32%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 11%,
13
When attacking 3 or more times: Activation Rate: 33%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 12%,
14
When attacking 3 or more times: Activation Rate: 34%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 12%,
15
When attacking 3 or more times: Activation Rate: 35%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 13%,
16
When attacking 3 or more times: Activation Rate: 36%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 13%,
17
When attacking 3 or more times: Activation Rate: 37%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 14%,
18
When attacking 3 or more times: Activation Rate: 38%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 14%,
19
When attacking 3 or more times: Activation Rate: 39%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 15%,
20
When attacking 3 or more times: Activation Rate: 40%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 15%,
21
When attacking 3 or more times: Activation Rate: 41%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 16%,
22
When attacking 3 or more times: Activation Rate: 42%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 16%,
23
When attacking 3 or more times: Activation Rate: 43%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 17%,
24
When attacking 3 or more times: Activation Rate: 44%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 17%,
25
When attacking 3 or more times: Activation Rate: 45%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 18%,
26
When attacking 3 or more times: Activation Rate: 46%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 18%,
27
When attacking 3 or more times: Activation Rate: 47%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 19%,
28
When attacking 3 or more times: Activation Rate: 48%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 19%,
29
When attacking 3 or more times: Activation Rate: 49%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 20%,
30
When attacking 3 or more times: Activation Rate: 50%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 20%,
31
When attacking 3 or more times: Activation Rate: 51%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 21%,
32
When attacking 3 or more times: Activation Rate: 52%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 21%,
Hero's Will
Hero's Will Description: Cures you from being Seduced. The cooldown decreases as the skill level increases. Info: type = 35 Animations:effect Maximum Level: 5
1
MP Cost: 30, Cooldown: 600 sec
2
MP Cost: 30, Cooldown: 540 sec
3
MP Cost: 30, Cooldown: 480 sec
4
MP Cost: 30, Cooldown: 420 sec
5
MP Cost: 30, Cooldown: 360 sec
6
MP Cost: 30, Cooldown: 300 sec
7
MP Cost: 30, Cooldown: 240 sec
Buff Mastery
Buff Mastery Description: Permanently increases Magic ATT. Duration of all the buffs applicable to self will increase upon using skill. An [On/Off skill] that is activated when the skill is used and deactivated when the skill is used again. Info: type = 16 Maximum Level: 10
1
Active Effect - Buff Duration: +5%, Passive Effect - +3
2
Active Effect - Buff Duration: +10%, Passive Effect - +6
3
Active Effect - Buff Duration: +15%, Passive Effect - +9
4
Active Effect - Buff Duration: +20%, Passive Effect - +12
5
Active Effect - Buff Duration: +25%, Passive Effect - +15
6
Active Effect - Buff Duration: +30%, Passive Effect - +18
7
Active Effect - Buff Duration: +35%, Passive Effect - +21
8
Active Effect - Buff Duration: +40%, Passive Effect - +24
9
Active Effect - Buff Duration: +45%, Passive Effect - +27
10
Active Effect - Buff Duration: +50%, Passive Effect - +30
11
Active Effect - Buff Duration: +55%, Passive Effect - +33
12
Active Effect - Buff Duration: +60%, Passive Effect - +36
Chain Lightning
Chain Lightning Description: Attacks target with high-voltage lightning attack, stunning the enemy. Chain Lightning has additional critical hit rate, and can chain attack nearby targets. Info: type = 2, magicDamage = 1, chainAttack = 1, chainattackPenalty = 1, mes = stun Delays: chainlightning - 780 ms Element: Lightning Animations:effect, hit.0, ball.0, ball.1, ball.2, mob Maximum Level: 30
1
MP Cost: 24, Damage: 142%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +11%, Stun Rate: 32%, Stun Duration: 2 sec
2
MP Cost: 24, Damage: 144%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +11%, Stun Rate: 34%, Stun Duration: 2 sec
3
MP Cost: 26, Damage: 146%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +12%, Stun Rate: 36%, Stun Duration: 2 sec
4
MP Cost: 26, Damage: 148%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +12%, Stun Rate: 38%, Stun Duration: 2 sec
5
MP Cost: 26, Damage: 150%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +13%, Stun Rate: 40%, Stun Duration: 2 sec
6
MP Cost: 28, Damage: 152%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +13%, Stun Rate: 42%, Stun Duration: 2 sec
7
MP Cost: 28, Damage: 154%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +14%, Stun Rate: 44%, Stun Duration: 2 sec
8
MP Cost: 28, Damage: 156%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +14%, Stun Rate: 46%, Stun Duration: 2 sec
9
MP Cost: 30, Damage: 158%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +15%, Stun Rate: 48%, Stun Duration: 2 sec
10
MP Cost: 30, Damage: 160%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +15%, Stun Rate: 50%, Stun Duration: 2 sec
11
MP Cost: 30, Damage: 162%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +16%, Stun Rate: 52%, Stun Duration: 3 sec
12
MP Cost: 32, Damage: 164%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +16%, Stun Rate: 54%, Stun Duration: 3 sec
13
MP Cost: 32, Damage: 166%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +17%, Stun Rate: 56%, Stun Duration: 3 sec
14
MP Cost: 32, Damage: 168%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +17%, Stun Rate: 58%, Stun Duration: 3 sec
15
MP Cost: 34, Damage: 170%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +18%, Stun Rate: 60%, Stun Duration: 3 sec
16
MP Cost: 34, Damage: 172%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +18%, Stun Rate: 62%, Stun Duration: 3 sec
17
MP Cost: 34, Damage: 174%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +19%, Stun Rate: 64%, Stun Duration: 3 sec
18
MP Cost: 36, Damage: 176%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +19%, Stun Rate: 66%, Stun Duration: 3 sec
19
MP Cost: 36, Damage: 178%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +20%, Stun Rate: 68%, Stun Duration: 3 sec
20
MP Cost: 36, Damage: 180%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +20%, Stun Rate: 70%, Stun Duration: 3 sec
21
MP Cost: 38, Damage: 182%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +21%, Stun Rate: 72%, Stun Duration: 4 sec
22
MP Cost: 38, Damage: 184%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +21%, Stun Rate: 74%, Stun Duration: 4 sec
23
MP Cost: 38, Damage: 186%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +22%, Stun Rate: 76%, Stun Duration: 4 sec
24
MP Cost: 40, Damage: 188%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +22%, Stun Rate: 78%, Stun Duration: 4 sec
25
MP Cost: 40, Damage: 190%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +23%, Stun Rate: 80%, Stun Duration: 4 sec
26
MP Cost: 40, Damage: 192%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +23%, Stun Rate: 82%, Stun Duration: 4 sec
27
MP Cost: 42, Damage: 194%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +24%, Stun Rate: 84%, Stun Duration: 4 sec
28
MP Cost: 42, Damage: 196%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +24%, Stun Rate: 86%, Stun Duration: 4 sec
29
MP Cost: 42, Damage: 198%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +25%, Stun Rate: 88%, Stun Duration: 4 sec
30
MP Cost: 44, Damage: 200%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +25%, Stun Rate: 90%, Stun Duration: 4 sec
31
MP Cost: 44, Damage: 202%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +26%, Stun Rate: 92%, Stun Duration: 5 sec
32
MP Cost: 44, Damage: 204%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +26%, Stun Rate: 94%, Stun Duration: 5 sec
Blizzard
Blizzard Description: Summons spears of ice from the sky, showering multiple enemies with a nasty blizzard. Enemies will continue to take damage over time. Info: type = 1, magicDamage = 1, areaAttack = 1, dot = 1, mes = freeze, dotType = frostbite Delays: blizzard - 3480 ms Range:400% Element: Ice Animations:effect, hit.0, tile.0, tile.1, tile.2, tile.3, tile.4, tile.5, tile.6, tile.7, tile.8 Maximum Level: 30
1
MP Cost: 380, Damage: 560%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 89% damage every 1 sec for 5 seconds, Cooldown Time: 40 sec
2
MP Cost: 380, Damage: 570%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 93% damage every 1 sec for 5 seconds, Cooldown Time: 40 sec
3
MP Cost: 380, Damage: 580%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 97% damage every 1 sec for 5 seconds, Cooldown Time: 38 sec
4
MP Cost: 380, Damage: 590%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 101% damage every 1 sec for 5 seconds, Cooldown Time: 38 sec
5
MP Cost: 380, Damage: 600%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 105% damage every 1 sec for 5 seconds, Cooldown Time: 38 sec
6
MP Cost: 380, Damage: 610%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 109% damage every 1 sec for 6 seconds, Cooldown Time: 36 sec
7
MP Cost: 380, Damage: 620%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 113% damage every 1 sec for 6 seconds, Cooldown Time: 36 sec
8
MP Cost: 380, Damage: 630%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 117% damage every 1 sec for 6 seconds, Cooldown Time: 36 sec
9
MP Cost: 380, Damage: 640%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 121% damage every 1 sec for 6 seconds, Cooldown Time: 34 sec
10
MP Cost: 380, Damage: 650%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 125% damage every 1 sec for 6 seconds, Cooldown Time: 34 sec
11
MP Cost: 380, Damage: 660%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 129% damage every 1 sec for 6 seconds, Cooldown Time: 34 sec
12
MP Cost: 380, Damage: 670%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 133% damage every 1 sec for 7 seconds, Cooldown Time: 32 sec
13
MP Cost: 380, Damage: 680%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 137% damage every 1 sec for 7 seconds, Cooldown Time: 32 sec
14
MP Cost: 380, Damage: 690%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 141% damage every 1 sec for 7 seconds, Cooldown Time: 32 sec
15
MP Cost: 380, Damage: 700%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 145% damage every 1 sec for 7 seconds, Cooldown Time: 30 sec
16
MP Cost: 380, Damage: 710%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 149% damage every 1 sec for 7 seconds, Cooldown Time: 30 sec
17
MP Cost: 380, Damage: 720%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 153% damage every 1 sec for 7 seconds, Cooldown Time: 30 sec
18
MP Cost: 380, Damage: 730%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 157% damage every 1 sec for 8 seconds, Cooldown Time: 28 sec
19
MP Cost: 380, Damage: 740%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 161% damage every 1 sec for 8 seconds, Cooldown Time: 28 sec
20
MP Cost: 380, Damage: 750%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 165% damage every 1 sec for 8 seconds, Cooldown Time: 28 sec
21
MP Cost: 380, Damage: 760%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 169% damage every 1 sec for 8 seconds, Cooldown Time: 26 sec
22
MP Cost: 380, Damage: 770%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 173% damage every 1 sec for 8 seconds, Cooldown Time: 26 sec
23
MP Cost: 380, Damage: 780%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 177% damage every 1 sec for 8 seconds, Cooldown Time: 26 sec
24
MP Cost: 380, Damage: 790%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 181% damage every 1 sec for 9 seconds, Cooldown Time: 24 sec
25
MP Cost: 380, Damage: 800%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 185% damage every 1 sec for 9 seconds, Cooldown Time: 24 sec
26
MP Cost: 380, Damage: 810%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 189% damage every 1 sec for 9 seconds, Cooldown Time: 24 sec
27
MP Cost: 380, Damage: 820%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 193% damage every 1 sec for 9 seconds, Cooldown Time: 22 sec
28
MP Cost: 380, Damage: 830%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 197% damage every 1 sec for 9 seconds, Cooldown Time: 22 sec
29
MP Cost: 380, Damage: 840%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 201% damage every 1 sec for 9 seconds, Cooldown Time: 22 sec
30
MP Cost: 380, Damage: 850%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 205% damage every 1 sec for 10 seconds, Cooldown Time: 20 sec
31
MP Cost: 380, Damage: 860%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 209% damage every 1 sec for 10 seconds, Cooldown Time: 20 sec
32
MP Cost: 380, Damage: 870%, Number of Hits: 2, Max Enemies Hit: 15, Damage Over Time: 213% damage every 1 sec for 10 seconds, Cooldown Time: 20 sec
Infinity
Infinity Description: Enables one to use skills without spending mana, and power stance effect will trigger on hit with a set probability. Continues to recover HP and MP and increases the damage of all attack magic. This buff cannot be dispelled. [Cooldown: 3 min] Info: type = 10 Delays: alert2 - 600 ms Animations:effect, effect0, special Maximum Level: 30
1
MP Cost: 45, Duration: 11 sec, Every 4 seconds: Recover 1% HP and MP, Damage: +1%, Knock-back Resistance: +21%
2
MP Cost: 45, Duration: 12 sec, Every 4 seconds: Recover 1% HP and MP, Damage: +1%, Knock-back Resistance: +22%
3
MP Cost: 45, Duration: 13 sec, Every 4 seconds: Recover 1% HP and MP, Damage: +1%, Knock-back Resistance: +23%
4
MP Cost: 45, Duration: 14 sec, Every 4 seconds: Recover 2% HP and MP, Damage: +2%, Knock-back Resistance: +24%
5
MP Cost: 50, Duration: 15 sec, Every 4 seconds: Recover 2% HP and MP, Damage: +2%, Knock-back Resistance: +25%
6
MP Cost: 50, Duration: 16 sec, Every 4 seconds: Recover 2% HP and MP, Damage: +2%, Knock-back Resistance: +26%
7
MP Cost: 50, Duration: 17 sec, Every 4 seconds: Recover 3% HP and MP, Damage: +3%, Knock-back Resistance: +27%
8
MP Cost: 50, Duration: 18 sec, Every 4 seconds: Recover 3% HP and MP, Damage: +3%, Knock-back Resistance: +28%
9
MP Cost: 55, Duration: 19 sec, Every 4 seconds: Recover 3% HP and MP, Damage: +3%, Knock-back Resistance: +29%
10
MP Cost: 55, Duration: 20 sec, Every 4 seconds: Recover 4% HP and MP, Damage: +4%, Knock-back Resistance: +30%
11
MP Cost: 55, Duration: 21 sec, Every 4 seconds: Recover 4% HP and MP, Damage: +4%, Knock-back Resistance: +31%
12
MP Cost: 55, Duration: 22 sec, Every 4 seconds: Recover 4% HP and MP, Damage: +4%, Knock-back Resistance: +32%
13
MP Cost: 60, Duration: 23 sec, Every 4 seconds: Recover 5% HP and MP, Damage: +5%, Knock-back Resistance: +33%
14
MP Cost: 60, Duration: 24 sec, Every 4 seconds: Recover 5% HP and MP, Damage: +5%, Knock-back Resistance: +34%
15
MP Cost: 60, Duration: 25 sec, Every 4 seconds: Recover 5% HP and MP, Damage: +5%, Knock-back Resistance: +35%
16
MP Cost: 60, Duration: 26 sec, Every 4 seconds: Recover 6% HP and MP, Damage: +6%, Knock-back Resistance: +36%
17
MP Cost: 65, Duration: 27 sec, Every 4 seconds: Recover 6% HP and MP, Damage: +6%, Knock-back Resistance: +37%
18
MP Cost: 65, Duration: 28 sec, Every 4 seconds: Recover 6% HP and MP, Damage: +6%, Knock-back Resistance: +38%
19
MP Cost: 65, Duration: 29 sec, Every 4 seconds: Recover 7% HP and MP, Damage: +7%, Knock-back Resistance: +39%
20
MP Cost: 65, Duration: 30 sec, Every 4 seconds: Recover 7% HP and MP, Damage: +7%, Knock-back Resistance: +40%
21
MP Cost: 70, Duration: 31 sec, Every 4 seconds: Recover 7% HP and MP, Damage: +7%, Knock-back Resistance: +41%
22
MP Cost: 70, Duration: 32 sec, Every 4 seconds: Recover 8% HP and MP, Damage: +8%, Knock-back Resistance: +42%
23
MP Cost: 70, Duration: 33 sec, Every 4 seconds: Recover 8% HP and MP, Damage: +8%, Knock-back Resistance: +43%
24
MP Cost: 70, Duration: 34 sec, Every 4 seconds: Recover 8% HP and MP, Damage: +8%, Knock-back Resistance: +44%
25
MP Cost: 75, Duration: 35 sec, Every 4 seconds: Recover 9% HP and MP, Damage: +9%, Knock-back Resistance: +45%
26
MP Cost: 75, Duration: 36 sec, Every 4 seconds: Recover 9% HP and MP, Damage: +9%, Knock-back Resistance: +46%
27
MP Cost: 75, Duration: 37 sec, Every 4 seconds: Recover 9% HP and MP, Damage: +9%, Knock-back Resistance: +47%
28
MP Cost: 75, Duration: 38 sec, Every 4 seconds: Recover 10% HP and MP, Damage: +10%, Knock-back Resistance: +48%
29
MP Cost: 80, Duration: 39 sec, Every 4 seconds: Recover 10% HP and MP, Damage: +10%, Knock-back Resistance: +49%
30
MP Cost: 80, Duration: 40 sec, Every 4 seconds: Recover 10% HP and MP, Damage: +10%, Knock-back Resistance: +50%
31
MP Cost: 80, Duration: 41 sec, Every 4 seconds: Recover 11% HP and MP, Damage: +11%, Knock-back Resistance: +51%
32
MP Cost: 80, Duration: 42 sec, Every 4 seconds: Recover 11% HP and MP, Damage: +11%, Knock-back Resistance: +52%
Elquines
Elquines Description: Summons Elquines for a set amount of time. Elquines can attack multiple enemies at once and upon learning the Elquines skill, all of your elemental resistances will permanently increase. Info: type = 33, minionAttack = freeze, magicDamage = 1, showFromTheOrigin = 1 Delays: alert2 - 600 ms Element: Ice Pre-requisite: Level 5 Ice Demon Summon Range: attack1 = 300% Summon Mob Count: attack1 = 3 Animations:summon.summoned, summon.move, summon.stand, summon.attack1, summon.die, hit.0 Maximum Level: 30
Glacial Chain Description: Shoots a frigid chain forward, pulling enemies to front of you and inflicting fatal damage. Glacial Chain ignores some of the monster's defense, freezes targets, and applies damage over time. Note: The damage bonus from damage over time applies as a 1.35x for each damage over time effect past 2. Info: type = 1, magicDamage = 1, areaAttack = 1, pullTarget = 1, mes = freeze, dot = 1, dotType = frostbite Delays: glacialChain - 1050 ms Range:495% Element: Ice Animations:effect, hit.0 Maximum Level: 30
1
MP Cost: 45, Damage: 224%, Number of Hits: 6, Max Enemies Hit: 12, Defense Ignored: 11%, Damage Over Time: 77% damage every 1 sec for 10 seconds, Cooldown Time: 5 sec
2
MP Cost: 45, Damage: 228%, Number of Hits: 6, Max Enemies Hit: 12, Defense Ignored: 12%, Damage Over Time: 79% damage every 1 sec for 10 seconds, Cooldown Time: 5 sec
3
MP Cost: 45, Damage: 232%, Number of Hits: 6, Max Enemies Hit: 12, Defense Ignored: 13%, Damage Over Time: 81% damage every 1 sec for 10 seconds, Cooldown Time: 5 sec
4
MP Cost: 45, Damage: 236%, Number of Hits: 6, Max Enemies Hit: 12, Defense Ignored: 14%, Damage Over Time: 83% damage every 1 sec for 10 seconds, Cooldown Time: 5 sec
5
MP Cost: 50, Damage: 240%, Number of Hits: 6, Max Enemies Hit: 12, Defense Ignored: 15%, Damage Over Time: 85% damage every 1 sec for 10 seconds, Cooldown Time: 5 sec
6
MP Cost: 50, Damage: 244%, Number of Hits: 6, Max Enemies Hit: 12, Defense Ignored: 16%, Damage Over Time: 87% damage every 1 sec for 11 seconds, Cooldown Time: 5 sec
7
MP Cost: 50, Damage: 248%, Number of Hits: 6, Max Enemies Hit: 12, Defense Ignored: 17%, Damage Over Time: 89% damage every 1 sec for 11 seconds, Cooldown Time: 5 sec
8
MP Cost: 50, Damage: 252%, Number of Hits: 6, Max Enemies Hit: 12, Defense Ignored: 18%, Damage Over Time: 91% damage every 1 sec for 11 seconds, Cooldown Time: 5 sec
9
MP Cost: 55, Damage: 256%, Number of Hits: 6, Max Enemies Hit: 12, Defense Ignored: 19%, Damage Over Time: 93% damage every 1 sec for 11 seconds, Cooldown Time: 5 sec
10
MP Cost: 55, Damage: 260%, Number of Hits: 6, Max Enemies Hit: 12, Defense Ignored: 20%, Damage Over Time: 95% damage every 1 sec for 11 seconds, Cooldown Time: 5 sec
11
MP Cost: 55, Damage: 264%, Number of Hits: 6, Max Enemies Hit: 12, Defense Ignored: 21%, Damage Over Time: 97% damage every 1 sec for 11 seconds, Cooldown Time: 5 sec
12
MP Cost: 55, Damage: 268%, Number of Hits: 6, Max Enemies Hit: 12, Defense Ignored: 22%, Damage Over Time: 99% damage every 1 sec for 12 seconds, Cooldown Time: 5 sec
13
MP Cost: 60, Damage: 272%, Number of Hits: 6, Max Enemies Hit: 12, Defense Ignored: 23%, Damage Over Time: 101% damage every 1 sec for 12 seconds, Cooldown Time: 5 sec
14
MP Cost: 60, Damage: 276%, Number of Hits: 6, Max Enemies Hit: 12, Defense Ignored: 24%, Damage Over Time: 103% damage every 1 sec for 12 seconds, Cooldown Time: 5 sec
15
MP Cost: 60, Damage: 280%, Number of Hits: 6, Max Enemies Hit: 12, Defense Ignored: 25%, Damage Over Time: 105% damage every 1 sec for 12 seconds, Cooldown Time: 5 sec
16
MP Cost: 60, Damage: 284%, Number of Hits: 6, Max Enemies Hit: 12, Defense Ignored: 26%, Damage Over Time: 107% damage every 1 sec for 12 seconds, Cooldown Time: 5 sec
17
MP Cost: 65, Damage: 288%, Number of Hits: 6, Max Enemies Hit: 12, Defense Ignored: 27%, Damage Over Time: 109% damage every 1 sec for 12 seconds, Cooldown Time: 5 sec
18
MP Cost: 65, Damage: 292%, Number of Hits: 6, Max Enemies Hit: 12, Defense Ignored: 28%, Damage Over Time: 111% damage every 1 sec for 13 seconds, Cooldown Time: 5 sec
19
MP Cost: 65, Damage: 296%, Number of Hits: 6, Max Enemies Hit: 12, Defense Ignored: 29%, Damage Over Time: 113% damage every 1 sec for 13 seconds, Cooldown Time: 5 sec
20
MP Cost: 65, Damage: 300%, Number of Hits: 6, Max Enemies Hit: 12, Defense Ignored: 30%, Damage Over Time: 115% damage every 1 sec for 13 seconds, Cooldown Time: 5 sec
21
MP Cost: 70, Damage: 304%, Number of Hits: 6, Max Enemies Hit: 12, Defense Ignored: 31%, Damage Over Time: 117% damage every 1 sec for 13 seconds, Cooldown Time: 5 sec
22
MP Cost: 70, Damage: 308%, Number of Hits: 6, Max Enemies Hit: 12, Defense Ignored: 32%, Damage Over Time: 119% damage every 1 sec for 13 seconds, Cooldown Time: 5 sec
23
MP Cost: 70, Damage: 312%, Number of Hits: 6, Max Enemies Hit: 12, Defense Ignored: 33%, Damage Over Time: 121% damage every 1 sec for 13 seconds, Cooldown Time: 5 sec
24
MP Cost: 70, Damage: 316%, Number of Hits: 6, Max Enemies Hit: 12, Defense Ignored: 34%, Damage Over Time: 123% damage every 1 sec for 14 seconds, Cooldown Time: 5 sec
25
MP Cost: 75, Damage: 320%, Number of Hits: 6, Max Enemies Hit: 12, Defense Ignored: 35%, Damage Over Time: 125% damage every 1 sec for 14 seconds, Cooldown Time: 5 sec
26
MP Cost: 75, Damage: 324%, Number of Hits: 6, Max Enemies Hit: 12, Defense Ignored: 36%, Damage Over Time: 127% damage every 1 sec for 14 seconds, Cooldown Time: 5 sec
27
MP Cost: 75, Damage: 328%, Number of Hits: 6, Max Enemies Hit: 12, Defense Ignored: 37%, Damage Over Time: 129% damage every 1 sec for 14 seconds, Cooldown Time: 5 sec
28
MP Cost: 75, Damage: 332%, Number of Hits: 6, Max Enemies Hit: 12, Defense Ignored: 38%, Damage Over Time: 131% damage every 1 sec for 14 seconds, Cooldown Time: 5 sec
29
MP Cost: 80, Damage: 336%, Number of Hits: 6, Max Enemies Hit: 12, Defense Ignored: 39%, Damage Over Time: 133% damage every 1 sec for 14 seconds, Cooldown Time: 5 sec
30
MP Cost: 80, Damage: 340%, Number of Hits: 6, Max Enemies Hit: 12, Defense Ignored: 40%, Damage Over Time: 135% damage every 1 sec for 15 seconds, Cooldown Time: 5 sec
31
MP Cost: 80, Damage: 344%, Number of Hits: 6, Max Enemies Hit: 12, Defense Ignored: 41%, Damage Over Time: 137% damage every 1 sec for 15 seconds, Cooldown Time: 5 sec
32
MP Cost: 80, Damage: 348%, Number of Hits: 6, Max Enemies Hit: 12, Defense Ignored: 42%, Damage Over Time: 139% damage every 1 sec for 15 seconds, Cooldown Time: 5 sec
Maple Warrior
Maple Warrior Description: Increases the stats of all party members. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert3 - 1500 ms Range:400% Animations:effect, affected Maximum Level: 30
1
MP Cost: 10, Duration: 30 sec, All Stats: +1%
2
MP Cost: 10, Duration: 60 sec, All Stats: +1%
3
MP Cost: 10, Duration: 90 sec, All Stats: +2%
4
MP Cost: 10, Duration: 120 sec, All Stats: +2%
5
MP Cost: 20, Duration: 150 sec, All Stats: +3%
6
MP Cost: 20, Duration: 180 sec, All Stats: +3%
7
MP Cost: 20, Duration: 210 sec, All Stats: +4%
8
MP Cost: 20, Duration: 240 sec, All Stats: +4%
9
MP Cost: 20, Duration: 270 sec, All Stats: +5%
10
MP Cost: 30, Duration: 300 sec, All Stats: +5%
11
MP Cost: 30, Duration: 330 sec, All Stats: +6%
12
MP Cost: 30, Duration: 360 sec, All Stats: +6%
13
MP Cost: 30, Duration: 390 sec, All Stats: +7%
14
MP Cost: 30, Duration: 420 sec, All Stats: +7%
15
MP Cost: 40, Duration: 450 sec, All Stats: +8%
16
MP Cost: 40, Duration: 480 sec, All Stats: +8%
17
MP Cost: 40, Duration: 510 sec, All Stats: +9%
18
MP Cost: 40, Duration: 540 sec, All Stats: +9%
19
MP Cost: 40, Duration: 570 sec, All Stats: +10%
20
MP Cost: 50, Duration: 600 sec, All Stats: +10%
21
MP Cost: 50, Duration: 630 sec, All Stats: +11%
22
MP Cost: 50, Duration: 660 sec, All Stats: +11%
23
MP Cost: 50, Duration: 690 sec, All Stats: +12%
24
MP Cost: 50, Duration: 720 sec, All Stats: +12%
25
MP Cost: 60, Duration: 750 sec, All Stats: +13%
26
MP Cost: 60, Duration: 780 sec, All Stats: +13%
27
MP Cost: 60, Duration: 810 sec, All Stats: +14%
28
MP Cost: 60, Duration: 840 sec, All Stats: +14%
29
MP Cost: 60, Duration: 870 sec, All Stats: +15%
30
MP Cost: 70, Duration: 900 sec, All Stats: +15%
31
MP Cost: 70, Duration: 930 sec, All Stats: +16%
32
MP Cost: 70, Duration: 960 sec, All Stats: +16%
Big Bang
Big Bang Description: Gather small particles over a period of time to unleash their power in a [Ice] element explosion, that can freeze the target. Info: type = 1, magicDamage = 1, chargingSkill = 1, areaAttack = 1, mes = freeze Range:200% Element: Ice Animations:keydown, effect, special.0, special.1, special.2 Maximum Level: 30
1
MP Cost: 25, Damage: 243%, Number of Hits: 5, Max Enemies Hit: 10, Freeze Rate: 3%, Freeze Duration: 3 sec
2
MP Cost: 25, Damage: 246%, Number of Hits: 5, Max Enemies Hit: 10, Freeze Rate: 6%, Freeze Duration: 3 sec
3
MP Cost: 25, Damage: 249%, Number of Hits: 5, Max Enemies Hit: 10, Freeze Rate: 9%, Freeze Duration: 3 sec
4
MP Cost: 25, Damage: 252%, Number of Hits: 5, Max Enemies Hit: 10, Freeze Rate: 12%, Freeze Duration: 3 sec
5
MP Cost: 25, Damage: 255%, Number of Hits: 5, Max Enemies Hit: 10, Freeze Rate: 15%, Freeze Duration: 3 sec
6
MP Cost: 30, Damage: 258%, Number of Hits: 5, Max Enemies Hit: 10, Freeze Rate: 18%, Freeze Duration: 3 sec
7
MP Cost: 30, Damage: 261%, Number of Hits: 5, Max Enemies Hit: 10, Freeze Rate: 21%, Freeze Duration: 3 sec
8
MP Cost: 30, Damage: 264%, Number of Hits: 5, Max Enemies Hit: 10, Freeze Rate: 24%, Freeze Duration: 3 sec
9
MP Cost: 30, Damage: 267%, Number of Hits: 5, Max Enemies Hit: 10, Freeze Rate: 27%, Freeze Duration: 3 sec
10
MP Cost: 30, Damage: 270%, Number of Hits: 5, Max Enemies Hit: 10, Freeze Rate: 30%, Freeze Duration: 3 sec
11
MP Cost: 30, Damage: 273%, Number of Hits: 5, Max Enemies Hit: 10, Freeze Rate: 33%, Freeze Duration: 4 sec
12
MP Cost: 35, Damage: 276%, Number of Hits: 5, Max Enemies Hit: 10, Freeze Rate: 36%, Freeze Duration: 4 sec
13
MP Cost: 35, Damage: 279%, Number of Hits: 5, Max Enemies Hit: 10, Freeze Rate: 39%, Freeze Duration: 4 sec
14
MP Cost: 35, Damage: 282%, Number of Hits: 5, Max Enemies Hit: 10, Freeze Rate: 42%, Freeze Duration: 4 sec
15
MP Cost: 35, Damage: 285%, Number of Hits: 5, Max Enemies Hit: 10, Freeze Rate: 45%, Freeze Duration: 4 sec
16
MP Cost: 35, Damage: 288%, Number of Hits: 5, Max Enemies Hit: 10, Freeze Rate: 48%, Freeze Duration: 4 sec
17
MP Cost: 35, Damage: 291%, Number of Hits: 5, Max Enemies Hit: 10, Freeze Rate: 51%, Freeze Duration: 4 sec
18
MP Cost: 40, Damage: 294%, Number of Hits: 5, Max Enemies Hit: 10, Freeze Rate: 54%, Freeze Duration: 4 sec
19
MP Cost: 40, Damage: 297%, Number of Hits: 5, Max Enemies Hit: 10, Freeze Rate: 57%, Freeze Duration: 4 sec
20
MP Cost: 40, Damage: 300%, Number of Hits: 5, Max Enemies Hit: 10, Freeze Rate: 60%, Freeze Duration: 4 sec
21
MP Cost: 40, Damage: 303%, Number of Hits: 5, Max Enemies Hit: 10, Freeze Rate: 63%, Freeze Duration: 5 sec
22
MP Cost: 40, Damage: 306%, Number of Hits: 5, Max Enemies Hit: 10, Freeze Rate: 66%, Freeze Duration: 5 sec
23
MP Cost: 40, Damage: 309%, Number of Hits: 5, Max Enemies Hit: 10, Freeze Rate: 69%, Freeze Duration: 5 sec
24
MP Cost: 45, Damage: 312%, Number of Hits: 5, Max Enemies Hit: 10, Freeze Rate: 72%, Freeze Duration: 5 sec
25
MP Cost: 45, Damage: 315%, Number of Hits: 5, Max Enemies Hit: 10, Freeze Rate: 75%, Freeze Duration: 5 sec
26
MP Cost: 45, Damage: 318%, Number of Hits: 5, Max Enemies Hit: 10, Freeze Rate: 78%, Freeze Duration: 5 sec
27
MP Cost: 45, Damage: 321%, Number of Hits: 5, Max Enemies Hit: 10, Freeze Rate: 81%, Freeze Duration: 5 sec
28
MP Cost: 45, Damage: 324%, Number of Hits: 5, Max Enemies Hit: 10, Freeze Rate: 84%, Freeze Duration: 5 sec
29
MP Cost: 45, Damage: 327%, Number of Hits: 5, Max Enemies Hit: 10, Freeze Rate: 87%, Freeze Duration: 5 sec
30
MP Cost: 50, Damage: 330%, Number of Hits: 5, Max Enemies Hit: 10, Freeze Rate: 90%, Freeze Duration: 5 sec
31
MP Cost: 50, Damage: 333%, Number of Hits: 5, Max Enemies Hit: 10, Freeze Rate: 93%, Freeze Duration: 6 sec
32
MP Cost: 50, Damage: 336%, Number of Hits: 5, Max Enemies Hit: 10, Freeze Rate: 96%, Freeze Duration: 6 sec
Cleric
MP Eater
MP Eater Description: Absorbs the enemy MP when attacking with Magic skills until the enemy's MP reaches 0. Info: type = 51, mpSteal = 1, condition = attack Pre-requisite: Level 5 Spell Mastery Animations:effect Maximum Level: 20
1
Activation Rate: 1%, MP Absorbed: 1%
2
Activation Rate: 2%, MP Absorbed: 1%
3
Activation Rate: 3%, MP Absorbed: 2%
4
Activation Rate: 4%, MP Absorbed: 2%
5
Activation Rate: 5%, MP Absorbed: 3%
6
Activation Rate: 6%, MP Absorbed: 3%
7
Activation Rate: 7%, MP Absorbed: 4%
8
Activation Rate: 8%, MP Absorbed: 4%
9
Activation Rate: 9%, MP Absorbed: 5%
10
Activation Rate: 10%, MP Absorbed: 5%
11
Activation Rate: 11%, MP Absorbed: 6%
12
Activation Rate: 12%, MP Absorbed: 6%
13
Activation Rate: 13%, MP Absorbed: 7%
14
Activation Rate: 14%, MP Absorbed: 7%
15
Activation Rate: 15%, MP Absorbed: 8%
16
Activation Rate: 16%, MP Absorbed: 8%
17
Activation Rate: 17%, MP Absorbed: 9%
18
Activation Rate: 18%, MP Absorbed: 9%
19
Activation Rate: 19%, MP Absorbed: 10%
20
Activation Rate: 20%, MP Absorbed: 10%
Spell Mastery
Spell Mastery Description: Increases Magic Mastery and Magic Attack. Info: type = 50 Maximum Level: 10
1
Magic Mastery: +14%, Magic ATT: +1
2
Magic Mastery: +18%, Magic ATT: +2
3
Magic Mastery: +22%, Magic ATT: +3
4
Magic Mastery: +26%, Magic ATT: +4
5
Magic Mastery: +30%, Magic ATT: +5
6
Magic Mastery: +34%, Magic ATT: +6
7
Magic Mastery: +38%, Magic ATT: +7
8
Magic Mastery: +42%, Magic ATT: +8
9
Magic Mastery: +46%, Magic ATT: +9
10
Magic Mastery: +50%, Magic ATT: +10
High Wisdom
High Wisdom Description: Permanently increase Intelligence through mental discipline. Info: type = 50 Maximum Level: 5
1
Intelligence: +8
2
Intelligence: +16
3
Intelligence: +24
4
Intelligence: +32
5
Intelligence: +40
Invincible
Invincible Description: Temporarily decreases all damage received. Info: type = 10, magicSteal = 1 Delays: alert2 - 600 ms Pre-requisite: Level 5 Heal Animations:effect Maximum Level: 15
Heal Description: Restores the HP of all nearby party members. Undead monsters in the area take damage from this skill. Info: type = 31, massSpell = 1, magicDamage = 1, damagetoUndead = 1 Delays: alert2 - 600 ms Range:300% Element: Holy Animations:effect, affected, specialAffected, hit.0 Maximum Level: 20
1
MP Cost: 18, Healing Power: 15%, Max Targets Hit: 5, Damage to Undead: 258%
2
MP Cost: 18, Healing Power: 30%, Max Targets Hit: 5, Damage to Undead: 266%
3
MP Cost: 18, Healing Power: 45%, Max Targets Hit: 5, Damage to Undead: 274%
4
MP Cost: 18, Healing Power: 60%, Max Targets Hit: 5, Damage to Undead: 282%
5
MP Cost: 18, Healing Power: 75%, Max Targets Hit: 5, Damage to Undead: 290%
6
MP Cost: 18, Healing Power: 90%, Max Targets Hit: 5, Damage to Undead: 298%
7
MP Cost: 18, Healing Power: 105%, Max Targets Hit: 5, Damage to Undead: 306%
8
MP Cost: 18, Healing Power: 120%, Max Targets Hit: 5, Damage to Undead: 314%
9
MP Cost: 18, Healing Power: 135%, Max Targets Hit: 5, Damage to Undead: 322%
10
MP Cost: 18, Healing Power: 150%, Max Targets Hit: 5, Damage to Undead: 330%
11
MP Cost: 24, Healing Power: 165%, Max Targets Hit: 5, Damage to Undead: 338%
12
MP Cost: 24, Healing Power: 180%, Max Targets Hit: 5, Damage to Undead: 346%
13
MP Cost: 24, Healing Power: 195%, Max Targets Hit: 5, Damage to Undead: 354%
14
MP Cost: 24, Healing Power: 210%, Max Targets Hit: 5, Damage to Undead: 362%
15
MP Cost: 24, Healing Power: 225%, Max Targets Hit: 5, Damage to Undead: 370%
16
MP Cost: 24, Healing Power: 240%, Max Targets Hit: 5, Damage to Undead: 378%
17
MP Cost: 24, Healing Power: 255%, Max Targets Hit: 5, Damage to Undead: 386%
18
MP Cost: 24, Healing Power: 270%, Max Targets Hit: 5, Damage to Undead: 394%
19
MP Cost: 24, Healing Power: 285%, Max Targets Hit: 5, Damage to Undead: 402%
20
MP Cost: 24, Healing Power: 300%, Max Targets Hit: 5, Damage to Undead: 410%
Teleport
Teleport Description: Allows you to teleport a set distance to other locations on the same map using the arrow keys. Info: type = 41, casterMove = 1 Maximum Level: 5
1
MP Cost: 44, Range: 130
2
MP Cost: 36, Range: 138
3
MP Cost: 28, Range: 138
4
MP Cost: 20, Range: 146
5
MP Cost: 12, Range: 146
Holy Arrow
Holy Arrow Description: Attacks multiple monsters by firing Holy Arrows. Very effective against the Undead and Devil monsters. Info: type = 2, magicDamage = 1, multiTargeting = 1, rectBasedOnTarget = 1 Delays: shoot1 - 800 ms Range:120% Element: Holy Animations:effect, ball, hit.0 Maximum Level: 20
1
MP Cost: 12, Damage: 298%, Max Enemies Hit: 4
2
MP Cost: 12, Damage: 306%, Max Enemies Hit: 4
3
MP Cost: 12, Damage: 314%, Max Enemies Hit: 4
4
MP Cost: 12, Damage: 322%, Max Enemies Hit: 4
5
MP Cost: 12, Damage: 330%, Max Enemies Hit: 4
6
MP Cost: 12, Damage: 338%, Max Enemies Hit: 4
7
MP Cost: 12, Damage: 346%, Max Enemies Hit: 4
8
MP Cost: 12, Damage: 354%, Max Enemies Hit: 4
9
MP Cost: 24, Damage: 362%, Max Enemies Hit: 4
10
MP Cost: 24, Damage: 370%, Max Enemies Hit: 4
11
MP Cost: 24, Damage: 378%, Max Enemies Hit: 4
12
MP Cost: 24, Damage: 386%, Max Enemies Hit: 4
13
MP Cost: 24, Damage: 394%, Max Enemies Hit: 4
14
MP Cost: 24, Damage: 402%, Max Enemies Hit: 4
15
MP Cost: 24, Damage: 410%, Max Enemies Hit: 4
16
MP Cost: 24, Damage: 418%, Max Enemies Hit: 4
17
MP Cost: 36, Damage: 426%, Max Enemies Hit: 4
18
MP Cost: 36, Damage: 434%, Max Enemies Hit: 4
19
MP Cost: 36, Damage: 442%, Max Enemies Hit: 4
20
MP Cost: 36, Damage: 450%, Max Enemies Hit: 4
Bless
Bless Description: Increases Weapon ATT, Magic ATT, DEF, Accuracy, and Avoidability of all nearby team members for a set amount of time. Can be stacked with other buff skills. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert2 - 600 ms Range:300% Pre-requisite: Level 5 Invincible Animations:effect, affected Maximum Level: 15
Magic Critical Description: Permanently increase your critical hit rate and minimum critical damage. Info: type = 50 Maximum Level: 10
1
Critical Hit Rate: +12%, Minimum Critical Damage: +7%
2
Critical Hit Rate: +14%, Minimum Critical Damage: +9%
3
Critical Hit Rate: +16%, Minimum Critical Damage: +11%
4
Critical Hit Rate: +18%, Minimum Critical Damage: +13%
5
Critical Hit Rate: +20%, Minimum Critical Damage: +15%
6
Critical Hit Rate: +22%, Minimum Critical Damage: +17%
7
Critical Hit Rate: +24%, Minimum Critical Damage: +19%
8
Critical Hit Rate: +26%, Minimum Critical Damage: +21%
9
Critical Hit Rate: +28%, Minimum Critical Damage: +23%
10
Critical Hit Rate: +30%, Minimum Critical Damage: +25%
Holy Focus
Holy Focus Description: Through the support of the soul, permanently increase the critical hit rate, accuracy, and efficiency of all magic attacks and Heal. Info: type = 50 Pre-requisite: Level 10 Spell Mastery Maximum Level: 10
1
Critical Hit Rate: +4%, Accuracy: +6%, Magic Mastery: +57%
2
Critical Hit Rate: +8%, Accuracy: +7%, Magic Mastery: +58%
3
Critical Hit Rate: +12%, Accuracy: +8%, Magic Mastery: +60%
4
Critical Hit Rate: +16%, Accuracy: +9%, Magic Mastery: +61%
5
Critical Hit Rate: +20%, Accuracy: +10%, Magic Mastery: +63%
6
Critical Hit Rate: +24%, Accuracy: +11%, Magic Mastery: +64%
7
Critical Hit Rate: +28%, Accuracy: +12%, Magic Mastery: +66%
8
Critical Hit Rate: +32%, Accuracy: +13%, Magic Mastery: +67%
9
Critical Hit Rate: +36%, Accuracy: +14%, Magic Mastery: +69%
10
Critical Hit Rate: +40%, Accuracy: +15%, Magic Mastery: +70%
Holy Magic Shell
Holy Magic Shell Description: Upon using skill, ally's HP is restored by 100%, and for a duration the holy shield will absorb all damage multiple times depending on skill level. The shield can be maintained up to 20 seconds, and when it's activated once, it will not be reactivated for a set duration even when a different character uses Holy Magic Shell. [Cooldown: 90 sec] Info: type = 10, massSpell = 1, magicSteal = 1, blessingArmor = 1 Delays: holyshield - 1140 ms Range:400% Animations:effect, affected, repeat Maximum Level: 20
1
MP Cost: 50, HP Recovery: 100%, Duration: 10 sec, Max Number of Attacks Absorbed: 5, Time Before Next Shield is Available: 90 sec
2
MP Cost: 50, HP Recovery: 100%, Duration: 11 sec, Max Number of Attacks Absorbed: 5, Time Before Next Shield is Available: 84 sec
3
MP Cost: 50, HP Recovery: 100%, Duration: 11 sec, Max Number of Attacks Absorbed: 5, Time Before Next Shield is Available: 84 sec
4
MP Cost: 50, HP Recovery: 100%, Duration: 12 sec, Max Number of Attacks Absorbed: 6, Time Before Next Shield is Available: 78 sec
5
MP Cost: 55, HP Recovery: 100%, Duration: 12 sec, Max Number of Attacks Absorbed: 6, Time Before Next Shield is Available: 78 sec
6
MP Cost: 55, HP Recovery: 100%, Duration: 13 sec, Max Number of Attacks Absorbed: 6, Time Before Next Shield is Available: 72 sec
7
MP Cost: 55, HP Recovery: 100%, Duration: 13 sec, Max Number of Attacks Absorbed: 6, Time Before Next Shield is Available: 72 sec
8
MP Cost: 55, HP Recovery: 100%, Duration: 14 sec, Max Number of Attacks Absorbed: 7, Time Before Next Shield is Available: 66 sec
9
MP Cost: 55, HP Recovery: 100%, Duration: 14 sec, Max Number of Attacks Absorbed: 7, Time Before Next Shield is Available: 66 sec
10
MP Cost: 60, HP Recovery: 100%, Duration: 15 sec, Max Number of Attacks Absorbed: 7, Time Before Next Shield is Available: 60 sec
11
MP Cost: 60, HP Recovery: 100%, Duration: 15 sec, Max Number of Attacks Absorbed: 7, Time Before Next Shield is Available: 60 sec
12
MP Cost: 60, HP Recovery: 100%, Duration: 16 sec, Max Number of Attacks Absorbed: 8, Time Before Next Shield is Available: 54 sec
13
MP Cost: 60, HP Recovery: 100%, Duration: 16 sec, Max Number of Attacks Absorbed: 8, Time Before Next Shield is Available: 54 sec
14
MP Cost: 60, HP Recovery: 100%, Duration: 17 sec, Max Number of Attacks Absorbed: 8, Time Before Next Shield is Available: 48 sec
15
MP Cost: 65, HP Recovery: 100%, Duration: 17 sec, Max Number of Attacks Absorbed: 8, Time Before Next Shield is Available: 48 sec
16
MP Cost: 65, HP Recovery: 100%, Duration: 18 sec, Max Number of Attacks Absorbed: 9, Time Before Next Shield is Available: 42 sec
17
MP Cost: 65, HP Recovery: 100%, Duration: 18 sec, Max Number of Attacks Absorbed: 9, Time Before Next Shield is Available: 42 sec
18
MP Cost: 65, HP Recovery: 100%, Duration: 19 sec, Max Number of Attacks Absorbed: 9, Time Before Next Shield is Available: 36 sec
19
MP Cost: 65, HP Recovery: 100%, Duration: 19 sec, Max Number of Attacks Absorbed: 9, Time Before Next Shield is Available: 36 sec
20
MP Cost: 70, HP Recovery: 100%, Duration: 20 sec, Max Number of Attacks Absorbed: 10, Time Before Next Shield is Available: 30 sec
Magic Booster
Magic Booster Description: Increases Magic Attack Speed for set duration. Info: type = 10 Delays: alert - 1500 ms Animations:effect Maximum Level: 10
1
MP Cost: 56, Duration: 20 sec
2
MP Cost: 52, Duration: 40 sec
3
MP Cost: 48, Duration: 60 sec
4
MP Cost: 44, Duration: 80 sec
5
MP Cost: 40, Duration: 100 sec
6
MP Cost: 36, Duration: 120 sec
7
MP Cost: 32, Duration: 140 sec
8
MP Cost: 28, Duration: 160 sec
9
MP Cost: 24, Duration: 180 sec
10
MP Cost: 20, Duration: 200 sec
Teleport Mastery
Teleport Mastery Description: When activated, enemies at the teleport location will take damage and become Stunned. Also, permanently increases teleport distance. This skill can be toggled on and off with the skill key. Info: type = 16, affectedSkill = 2301001, affectedSkillEffect = bodyAttack&&stun, magicDamage = 1 Delays: alert2 - 600 ms Range:120% Pre-requisite: Level 5 Teleport Animations:effect, hit.0, mob Maximum Level: 10
Shining Ray Description: Attacks multiple enemies at once with a ray of holy light. Deals massive damage to the Undead and Devil-type monsters. Info: type = 1, magicDamage = 1, areaAttack = 1, mes = stun Delays: alert5 - 900 ms Range:210% Element: Holy Animations:effect, hit.0, mob Maximum Level: 20
1
MP Cost: 29, Damage: 183%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 23%, Stun Duration: 3 sec
2
MP Cost: 29, Damage: 186%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 26%, Stun Duration: 3 sec
3
MP Cost: 33, Damage: 189%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 29%, Stun Duration: 3 sec
4
MP Cost: 33, Damage: 192%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 32%, Stun Duration: 3 sec
5
MP Cost: 33, Damage: 195%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 35%, Stun Duration: 3 sec
6
MP Cost: 37, Damage: 198%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 38%, Stun Duration: 3 sec
7
MP Cost: 37, Damage: 201%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 41%, Stun Duration: 4 sec
8
MP Cost: 37, Damage: 204%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 44%, Stun Duration: 4 sec
9
MP Cost: 41, Damage: 207%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 47%, Stun Duration: 4 sec
10
MP Cost: 41, Damage: 210%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 50%, Stun Duration: 4 sec
11
MP Cost: 45, Damage: 213%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 53%, Stun Duration: 4 sec
12
MP Cost: 45, Damage: 216%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 56%, Stun Duration: 4 sec
13
MP Cost: 45, Damage: 219%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 59%, Stun Duration: 4 sec
14
MP Cost: 49, Damage: 222%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 62%, Stun Duration: 5 sec
15
MP Cost: 49, Damage: 225%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 65%, Stun Duration: 5 sec
16
MP Cost: 49, Damage: 228%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 68%, Stun Duration: 5 sec
17
MP Cost: 53, Damage: 231%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 71%, Stun Duration: 5 sec
18
MP Cost: 53, Damage: 234%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 74%, Stun Duration: 5 sec
19
MP Cost: 57, Damage: 237%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 77%, Stun Duration: 5 sec
20
MP Cost: 57, Damage: 240%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 80%, Stun Duration: 5 sec
Doom
Doom Description: Turns multiple enemies into snails. Changes the look, attack capacity, and movement speed of those enemies. Cannot be used against boss monsters. Info: type = 32, areaAttack = 1, mes = polymorph Delays: alert3 - 1500 ms Range:250% Animations:effect, mob, mob0 Maximum Level: 10
Mystic Door Description: Creates a portal that leads to the nearest town. All members of the party can use it multiple times until the portal disappears. [Press the Up arrow key] to move. Info: type = 99, pvp = 0 Delays: alert2 - 600 ms Pre-requisite: Level 3 Dispel Animations:effect, cDoor, mDoor, Frame Maximum Level: 10
1
MP Cost: 240, Use 1 Magic Rock, Portal Duration: 20 sec
2
MP Cost: 220, Use 1 Magic Rock, Portal Duration: 40 sec
3
MP Cost: 200, Use 1 Magic Rock, Portal Duration: 60 sec
4
MP Cost: 180, Use 1 Magic Rock, Portal Duration: 80 sec
5
MP Cost: 160, Use 1 Magic Rock, Portal Duration: 100 sec
6
MP Cost: 140, Use 1 Magic Rock, Portal Duration: 120 sec
7
MP Cost: 120, Use 1 Magic Rock, Portal Duration: 140 sec
8
MP Cost: 100, Use 1 Magic Rock, Portal Duration: 160 sec
9
MP Cost: 80, Use 1 Magic Rock, Portal Duration: 180 sec
10
MP Cost: 60, Use 1 Magic Rock, Portal Duration: 200 sec
Holy Symbol
Holy Symbol Description: Temporarily allows all nearby party members to gain additional EXP while hunting. Note: EXP Bonus is not explicitly displayed in the original skill description. Info: type = 10, pvp = 0 Delays: alert - 1500 ms Range:350% Pre-requisite: Level 3 Dispel Animations:effect, affected Maximum Level: 20
1
MP Cost: 129, EXP Bonus: +21%, Duration: 66 sec
2
MP Cost: 138, EXP Bonus: +23%, Duration: 72 sec
3
MP Cost: 147, EXP Bonus: +24%, Duration: 78 sec
4
MP Cost: 156, EXP Bonus: +26%, Duration: 84 sec
5
MP Cost: 165, EXP Bonus: +27%, Duration: 90 sec
6
MP Cost: 174, EXP Bonus: +29%, Duration: 96 sec
7
MP Cost: 183, EXP Bonus: +30%, Duration: 102 sec
8
MP Cost: 192, EXP Bonus: +32%, Duration: 108 sec
9
MP Cost: 201, EXP Bonus: +33%, Duration: 114 sec
10
MP Cost: 210, EXP Bonus: +35%, Duration: 120 sec
11
MP Cost: 219, EXP Bonus: +36%, Duration: 126 sec
12
MP Cost: 228, EXP Bonus: +38%, Duration: 132 sec
13
MP Cost: 237, EXP Bonus: +39%, Duration: 138 sec
14
MP Cost: 246, EXP Bonus: +41%, Duration: 144 sec
15
MP Cost: 255, EXP Bonus: +42%, Duration: 150 sec
16
MP Cost: 264, EXP Bonus: +44%, Duration: 156 sec
17
MP Cost: 273, EXP Bonus: +45%, Duration: 162 sec
18
MP Cost: 282, EXP Bonus: +47%, Duration: 168 sec
19
MP Cost: 291, EXP Bonus: +48%, Duration: 174 sec
20
MP Cost: 300, EXP Bonus: +50%, Duration: 180 sec
Dispel
Dispel Description: Nullifies all enemy magic effects within the targeted area while removing all abnormal conditions suffered by nearby party members. Info: type = 34, massSpell = 1, debuff = 1, dispel = 1 Delays: alert4 - 900 ms Range:300% Animations:effect, mob, affected Maximum Level: 10
1
MP Cost: 100, Chance to Nullify Enemy Magic Effects: 10%
2
MP Cost: 90, Chance to Nullify Enemy Magic Effects: 20%
3
MP Cost: 80, Chance to Nullify Enemy Magic Effects: 30%
4
MP Cost: 70, Chance to Nullify Enemy Magic Effects: 40%
5
MP Cost: 60, Chance to Nullify Enemy Magic Effects: 50%
6
MP Cost: 50, Chance to Nullify Enemy Magic Effects: 60%
7
MP Cost: 40, Chance to Nullify Enemy Magic Effects: 70%
8
MP Cost: 30, Chance to Nullify Enemy Magic Effects: 80%
9
MP Cost: 20, Chance to Nullify Enemy Magic Effects: 90%
10
MP Cost: 10, Chance to Nullify Enemy Magic Effects: 100%
Bishop
Arcane Aim
Arcane Aim Description: When attacking, a portion of enemy Defense is ignored. When continuously attacking, all damage will increase. Damage increase effect will be based on rates. This can be accumulated up to 5 times. Info: type = 50, pvp = 0 Maximum Level: 30
1
When attacking 3 or more times: Activation Rate: 21%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 6%,
2
When attacking 3 or more times: Activation Rate: 22%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 6%,
3
When attacking 3 or more times: Activation Rate: 23%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 7%,
4
When attacking 3 or more times: Activation Rate: 24%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 7%,
5
When attacking 3 or more times: Activation Rate: 25%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 8%,
6
When attacking 3 or more times: Activation Rate: 26%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 8%,
7
When attacking 3 or more times: Activation Rate: 27%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 9%,
8
When attacking 3 or more times: Activation Rate: 28%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 9%,
9
When attacking 3 or more times: Activation Rate: 29%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 10%,
10
When attacking 3 or more times: Activation Rate: 30%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 10%,
11
When attacking 3 or more times: Activation Rate: 31%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 11%,
12
When attacking 3 or more times: Activation Rate: 32%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 11%,
13
When attacking 3 or more times: Activation Rate: 33%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 12%,
14
When attacking 3 or more times: Activation Rate: 34%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 12%,
15
When attacking 3 or more times: Activation Rate: 35%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 13%,
16
When attacking 3 or more times: Activation Rate: 36%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 13%,
17
When attacking 3 or more times: Activation Rate: 37%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 14%,
18
When attacking 3 or more times: Activation Rate: 38%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 14%,
19
When attacking 3 or more times: Activation Rate: 39%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 15%,
20
When attacking 3 or more times: Activation Rate: 40%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 15%,
21
When attacking 3 or more times: Activation Rate: 41%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 16%,
22
When attacking 3 or more times: Activation Rate: 42%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 16%,
23
When attacking 3 or more times: Activation Rate: 43%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 17%,
24
When attacking 3 or more times: Activation Rate: 44%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 17%,
25
When attacking 3 or more times: Activation Rate: 45%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 18%,
26
When attacking 3 or more times: Activation Rate: 46%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 18%,
27
When attacking 3 or more times: Activation Rate: 47%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 19%,
28
When attacking 3 or more times: Activation Rate: 48%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 19%,
29
When attacking 3 or more times: Activation Rate: 49%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 20%,
30
When attacking 3 or more times: Activation Rate: 50%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 20%,
31
When attacking 3 or more times: Activation Rate: 51%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 21%,
32
When attacking 3 or more times: Activation Rate: 52%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 21%,
Buff Mastery
Buff Mastery Description: Permanently increases Magic ATT. Duration of all the buffs applicable to self will increase upon using skill. An [On/Off skill] that is activated when the skill is used and deactivated when the skill is used again. Info: type = 16 Maximum Level: 10
1
Active Effect - Buff Duration: +5%, Passive Effect - +3
2
Active Effect - Buff Duration: +10%, Passive Effect - +6
3
Active Effect - Buff Duration: +15%, Passive Effect - +9
4
Active Effect - Buff Duration: +20%, Passive Effect - +12
5
Active Effect - Buff Duration: +25%, Passive Effect - +15
6
Active Effect - Buff Duration: +30%, Passive Effect - +18
7
Active Effect - Buff Duration: +35%, Passive Effect - +21
8
Active Effect - Buff Duration: +40%, Passive Effect - +24
9
Active Effect - Buff Duration: +45%, Passive Effect - +27
10
Active Effect - Buff Duration: +50%, Passive Effect - +30
11
Active Effect - Buff Duration: +55%, Passive Effect - +33
12
Active Effect - Buff Duration: +60%, Passive Effect - +36
Advanced Bless
Advanced Bless Description: Increases Weapon ATT, Magic ATT, DEF, Accuracy, Avoidability, Max HP, and Max MP of all nearby team members, and reduces the MP cost of skills for a set amount of time. Can be stacked with other buff skills except Bless. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert2 - 600 ms Range:300% Pre-requisite: Level 5 Bless Animations:effect, affected Maximum Level: 30
1
MP Cost: 43, Duration: 240 sec, Weapon ATT: +16, Magic Attack: +16, Weapon Defense: +355, Magic Defense: +355, Accuracy: +204, Avoidability: +204, Max HP: +265, Max MP: +265, MP Cost for all skills: -5%
2
MP Cost: 43, Duration: 240 sec, Weapon ATT: +16, Magic Attack: +16, Weapon Defense: +360, Magic Defense: +360, Accuracy: +208, Avoidability: +208, Max HP: +280, Max MP: +280, MP Cost for all skills: -6%
3
MP Cost: 43, Duration: 240 sec, Weapon ATT: +17, Magic Attack: +17, Weapon Defense: +365, Magic Defense: +365, Accuracy: +212, Avoidability: +212, Max HP: +295, Max MP: +295, MP Cost for all skills: -6%
4
MP Cost: 43, Duration: 240 sec, Weapon ATT: +17, Magic Attack: +17, Weapon Defense: +370, Magic Defense: +370, Accuracy: +216, Avoidability: +216, Max HP: +310, Max MP: +310, MP Cost for all skills: -7%
5
MP Cost: 43, Duration: 240 sec, Weapon ATT: +18, Magic Attack: +18, Weapon Defense: +375, Magic Defense: +375, Accuracy: +220, Avoidability: +220, Max HP: +325, Max MP: +325, MP Cost for all skills: -7%
6
MP Cost: 46, Duration: 240 sec, Weapon ATT: +18, Magic Attack: +18, Weapon Defense: +380, Magic Defense: +380, Accuracy: +224, Avoidability: +224, Max HP: +340, Max MP: +340, MP Cost for all skills: -8%
7
MP Cost: 46, Duration: 240 sec, Weapon ATT: +19, Magic Attack: +19, Weapon Defense: +385, Magic Defense: +385, Accuracy: +228, Avoidability: +228, Max HP: +355, Max MP: +355, MP Cost for all skills: -8%
8
MP Cost: 46, Duration: 240 sec, Weapon ATT: +19, Magic Attack: +19, Weapon Defense: +390, Magic Defense: +390, Accuracy: +232, Avoidability: +232, Max HP: +370, Max MP: +370, MP Cost for all skills: -9%
9
MP Cost: 46, Duration: 240 sec, Weapon ATT: +20, Magic Attack: +20, Weapon Defense: +395, Magic Defense: +395, Accuracy: +236, Avoidability: +236, Max HP: +385, Max MP: +385, MP Cost for all skills: -9%
10
MP Cost: 46, Duration: 240 sec, Weapon ATT: +20, Magic Attack: +20, Weapon Defense: +400, Magic Defense: +400, Accuracy: +240, Avoidability: +240, Max HP: +400, Max MP: +400, MP Cost for all skills: -10%
11
MP Cost: 49, Duration: 240 sec, Weapon ATT: +21, Magic Attack: +21, Weapon Defense: +405, Magic Defense: +405, Accuracy: +244, Avoidability: +244, Max HP: +415, Max MP: +415, MP Cost for all skills: -10%
12
MP Cost: 49, Duration: 240 sec, Weapon ATT: +21, Magic Attack: +21, Weapon Defense: +410, Magic Defense: +410, Accuracy: +248, Avoidability: +248, Max HP: +430, Max MP: +430, MP Cost for all skills: -11%
13
MP Cost: 49, Duration: 240 sec, Weapon ATT: +22, Magic Attack: +22, Weapon Defense: +415, Magic Defense: +415, Accuracy: +252, Avoidability: +252, Max HP: +445, Max MP: +445, MP Cost for all skills: -11%
14
MP Cost: 49, Duration: 240 sec, Weapon ATT: +22, Magic Attack: +22, Weapon Defense: +420, Magic Defense: +420, Accuracy: +256, Avoidability: +256, Max HP: +460, Max MP: +460, MP Cost for all skills: -12%
15
MP Cost: 49, Duration: 240 sec, Weapon ATT: +23, Magic Attack: +23, Weapon Defense: +425, Magic Defense: +425, Accuracy: +260, Avoidability: +260, Max HP: +475, Max MP: +475, MP Cost for all skills: -12%
16
MP Cost: 52, Duration: 240 sec, Weapon ATT: +23, Magic Attack: +23, Weapon Defense: +430, Magic Defense: +430, Accuracy: +264, Avoidability: +264, Max HP: +490, Max MP: +490, MP Cost for all skills: -13%
17
MP Cost: 52, Duration: 240 sec, Weapon ATT: +24, Magic Attack: +24, Weapon Defense: +435, Magic Defense: +435, Accuracy: +268, Avoidability: +268, Max HP: +505, Max MP: +505, MP Cost for all skills: -13%
18
MP Cost: 52, Duration: 240 sec, Weapon ATT: +24, Magic Attack: +24, Weapon Defense: +440, Magic Defense: +440, Accuracy: +272, Avoidability: +272, Max HP: +520, Max MP: +520, MP Cost for all skills: -14%
19
MP Cost: 52, Duration: 240 sec, Weapon ATT: +25, Magic Attack: +25, Weapon Defense: +445, Magic Defense: +445, Accuracy: +276, Avoidability: +276, Max HP: +535, Max MP: +535, MP Cost for all skills: -14%
20
MP Cost: 52, Duration: 240 sec, Weapon ATT: +25, Magic Attack: +25, Weapon Defense: +450, Magic Defense: +450, Accuracy: +280, Avoidability: +280, Max HP: +550, Max MP: +550, MP Cost for all skills: -15%
21
MP Cost: 55, Duration: 240 sec, Weapon ATT: +26, Magic Attack: +26, Weapon Defense: +455, Magic Defense: +455, Accuracy: +284, Avoidability: +284, Max HP: +565, Max MP: +565, MP Cost for all skills: -15%
22
MP Cost: 55, Duration: 240 sec, Weapon ATT: +26, Magic Attack: +26, Weapon Defense: +460, Magic Defense: +460, Accuracy: +288, Avoidability: +288, Max HP: +580, Max MP: +580, MP Cost for all skills: -16%
23
MP Cost: 55, Duration: 240 sec, Weapon ATT: +27, Magic Attack: +27, Weapon Defense: +465, Magic Defense: +465, Accuracy: +292, Avoidability: +292, Max HP: +595, Max MP: +595, MP Cost for all skills: -16%
24
MP Cost: 55, Duration: 240 sec, Weapon ATT: +27, Magic Attack: +27, Weapon Defense: +470, Magic Defense: +470, Accuracy: +296, Avoidability: +296, Max HP: +610, Max MP: +610, MP Cost for all skills: -17%
25
MP Cost: 55, Duration: 240 sec, Weapon ATT: +28, Magic Attack: +28, Weapon Defense: +475, Magic Defense: +475, Accuracy: +300, Avoidability: +300, Max HP: +625, Max MP: +625, MP Cost for all skills: -17%
26
MP Cost: 58, Duration: 240 sec, Weapon ATT: +28, Magic Attack: +28, Weapon Defense: +480, Magic Defense: +480, Accuracy: +304, Avoidability: +304, Max HP: +640, Max MP: +640, MP Cost for all skills: -18%
27
MP Cost: 58, Duration: 240 sec, Weapon ATT: +29, Magic Attack: +29, Weapon Defense: +485, Magic Defense: +485, Accuracy: +308, Avoidability: +308, Max HP: +655, Max MP: +655, MP Cost for all skills: -18%
28
MP Cost: 58, Duration: 240 sec, Weapon ATT: +29, Magic Attack: +29, Weapon Defense: +490, Magic Defense: +490, Accuracy: +312, Avoidability: +312, Max HP: +670, Max MP: +670, MP Cost for all skills: -19%
29
MP Cost: 58, Duration: 240 sec, Weapon ATT: +30, Magic Attack: +30, Weapon Defense: +495, Magic Defense: +495, Accuracy: +316, Avoidability: +316, Max HP: +685, Max MP: +685, MP Cost for all skills: -19%
30
MP Cost: 58, Duration: 240 sec, Weapon ATT: +30, Magic Attack: +30, Weapon Defense: +500, Magic Defense: +500, Accuracy: +320, Avoidability: +320, Max HP: +700, Max MP: +700, MP Cost for all skills: -20%
31
MP Cost: 61, Duration: 240 sec, Weapon ATT: +31, Magic Attack: +31, Weapon Defense: +505, Magic Defense: +505, Accuracy: +324, Avoidability: +324, Max HP: +715, Max MP: +715, MP Cost for all skills: -20%
32
MP Cost: 61, Duration: 240 sec, Weapon ATT: +31, Magic Attack: +31, Weapon Defense: +510, Magic Defense: +510, Accuracy: +328, Avoidability: +328, Max HP: +730, Max MP: +730, MP Cost for all skills: -21%
Infinity
Infinity Description: Enables one to use skills without spending mana, and power stance effect will trigger on hit with a set probability. Continues to recover HP and MP and increases the damage of all attack magic. This buff cannot be dispelled. [Cooldown: 3 min] Info: type = 10 Delays: alert2 - 600 ms Animations:effect, effect0, special Maximum Level: 30
1
MP Cost: 45, Duration: 11 sec, Every 4 seconds: Recover 1% HP and MP, Damage: +1%, Knock-back Resistance: +21%
2
MP Cost: 45, Duration: 12 sec, Every 4 seconds: Recover 1% HP and MP, Damage: +1%, Knock-back Resistance: +22%
3
MP Cost: 45, Duration: 13 sec, Every 4 seconds: Recover 1% HP and MP, Damage: +1%, Knock-back Resistance: +23%
4
MP Cost: 45, Duration: 14 sec, Every 4 seconds: Recover 2% HP and MP, Damage: +2%, Knock-back Resistance: +24%
5
MP Cost: 50, Duration: 15 sec, Every 4 seconds: Recover 2% HP and MP, Damage: +2%, Knock-back Resistance: +25%
6
MP Cost: 50, Duration: 16 sec, Every 4 seconds: Recover 2% HP and MP, Damage: +2%, Knock-back Resistance: +26%
7
MP Cost: 50, Duration: 17 sec, Every 4 seconds: Recover 3% HP and MP, Damage: +3%, Knock-back Resistance: +27%
8
MP Cost: 50, Duration: 18 sec, Every 4 seconds: Recover 3% HP and MP, Damage: +3%, Knock-back Resistance: +28%
9
MP Cost: 55, Duration: 19 sec, Every 4 seconds: Recover 3% HP and MP, Damage: +3%, Knock-back Resistance: +29%
10
MP Cost: 55, Duration: 20 sec, Every 4 seconds: Recover 4% HP and MP, Damage: +4%, Knock-back Resistance: +30%
11
MP Cost: 55, Duration: 21 sec, Every 4 seconds: Recover 4% HP and MP, Damage: +4%, Knock-back Resistance: +31%
12
MP Cost: 55, Duration: 22 sec, Every 4 seconds: Recover 4% HP and MP, Damage: +4%, Knock-back Resistance: +32%
13
MP Cost: 60, Duration: 23 sec, Every 4 seconds: Recover 5% HP and MP, Damage: +5%, Knock-back Resistance: +33%
14
MP Cost: 60, Duration: 24 sec, Every 4 seconds: Recover 5% HP and MP, Damage: +5%, Knock-back Resistance: +34%
15
MP Cost: 60, Duration: 25 sec, Every 4 seconds: Recover 5% HP and MP, Damage: +5%, Knock-back Resistance: +35%
16
MP Cost: 60, Duration: 26 sec, Every 4 seconds: Recover 6% HP and MP, Damage: +6%, Knock-back Resistance: +36%
17
MP Cost: 65, Duration: 27 sec, Every 4 seconds: Recover 6% HP and MP, Damage: +6%, Knock-back Resistance: +37%
18
MP Cost: 65, Duration: 28 sec, Every 4 seconds: Recover 6% HP and MP, Damage: +6%, Knock-back Resistance: +38%
19
MP Cost: 65, Duration: 29 sec, Every 4 seconds: Recover 7% HP and MP, Damage: +7%, Knock-back Resistance: +39%
20
MP Cost: 65, Duration: 30 sec, Every 4 seconds: Recover 7% HP and MP, Damage: +7%, Knock-back Resistance: +40%
21
MP Cost: 70, Duration: 31 sec, Every 4 seconds: Recover 7% HP and MP, Damage: +7%, Knock-back Resistance: +41%
22
MP Cost: 70, Duration: 32 sec, Every 4 seconds: Recover 8% HP and MP, Damage: +8%, Knock-back Resistance: +42%
23
MP Cost: 70, Duration: 33 sec, Every 4 seconds: Recover 8% HP and MP, Damage: +8%, Knock-back Resistance: +43%
24
MP Cost: 70, Duration: 34 sec, Every 4 seconds: Recover 8% HP and MP, Damage: +8%, Knock-back Resistance: +44%
25
MP Cost: 75, Duration: 35 sec, Every 4 seconds: Recover 9% HP and MP, Damage: +9%, Knock-back Resistance: +45%
26
MP Cost: 75, Duration: 36 sec, Every 4 seconds: Recover 9% HP and MP, Damage: +9%, Knock-back Resistance: +46%
27
MP Cost: 75, Duration: 37 sec, Every 4 seconds: Recover 9% HP and MP, Damage: +9%, Knock-back Resistance: +47%
28
MP Cost: 75, Duration: 38 sec, Every 4 seconds: Recover 10% HP and MP, Damage: +10%, Knock-back Resistance: +48%
29
MP Cost: 80, Duration: 39 sec, Every 4 seconds: Recover 10% HP and MP, Damage: +10%, Knock-back Resistance: +49%
30
MP Cost: 80, Duration: 40 sec, Every 4 seconds: Recover 10% HP and MP, Damage: +10%, Knock-back Resistance: +50%
31
MP Cost: 80, Duration: 41 sec, Every 4 seconds: Recover 11% HP and MP, Damage: +11%, Knock-back Resistance: +51%
32
MP Cost: 80, Duration: 42 sec, Every 4 seconds: Recover 11% HP and MP, Damage: +11%, Knock-back Resistance: +52%
Angel Ray
Angel Ray Description: Attacks with a holy arrow, dealing tremendous holy damage. Very effective against Undead or Devil type monsters. Info: type = 2, magicDamage = 1, piercing = 1 Delays: shoot1 - 800 ms Element: Holy Animations:effect, ball, hit.0 Maximum Level: 30
1
MP Cost: 26, Damage: 230%, Number of Hits: 4, Max Enemies Hit: 6
2
MP Cost: 28, Damage: 235%, Number of Hits: 4, Max Enemies Hit: 6
3
MP Cost: 28, Damage: 240%, Number of Hits: 4, Max Enemies Hit: 6
4
MP Cost: 30, Damage: 245%, Number of Hits: 4, Max Enemies Hit: 6
5
MP Cost: 30, Damage: 250%, Number of Hits: 4, Max Enemies Hit: 6
6
MP Cost: 32, Damage: 255%, Number of Hits: 4, Max Enemies Hit: 6
7
MP Cost: 32, Damage: 260%, Number of Hits: 4, Max Enemies Hit: 6
8
MP Cost: 34, Damage: 265%, Number of Hits: 4, Max Enemies Hit: 6
9
MP Cost: 34, Damage: 270%, Number of Hits: 4, Max Enemies Hit: 6
10
MP Cost: 36, Damage: 275%, Number of Hits: 4, Max Enemies Hit: 6
11
MP Cost: 36, Damage: 280%, Number of Hits: 4, Max Enemies Hit: 6
12
MP Cost: 38, Damage: 285%, Number of Hits: 4, Max Enemies Hit: 6
13
MP Cost: 38, Damage: 290%, Number of Hits: 4, Max Enemies Hit: 6
14
MP Cost: 40, Damage: 295%, Number of Hits: 4, Max Enemies Hit: 6
15
MP Cost: 40, Damage: 300%, Number of Hits: 4, Max Enemies Hit: 6
16
MP Cost: 42, Damage: 305%, Number of Hits: 4, Max Enemies Hit: 6
17
MP Cost: 42, Damage: 310%, Number of Hits: 4, Max Enemies Hit: 6
18
MP Cost: 44, Damage: 315%, Number of Hits: 4, Max Enemies Hit: 6
19
MP Cost: 44, Damage: 320%, Number of Hits: 4, Max Enemies Hit: 6
20
MP Cost: 46, Damage: 325%, Number of Hits: 4, Max Enemies Hit: 6
21
MP Cost: 46, Damage: 330%, Number of Hits: 4, Max Enemies Hit: 6
22
MP Cost: 48, Damage: 335%, Number of Hits: 4, Max Enemies Hit: 6
23
MP Cost: 48, Damage: 340%, Number of Hits: 4, Max Enemies Hit: 6
24
MP Cost: 50, Damage: 345%, Number of Hits: 4, Max Enemies Hit: 6
25
MP Cost: 50, Damage: 350%, Number of Hits: 4, Max Enemies Hit: 6
26
MP Cost: 52, Damage: 355%, Number of Hits: 4, Max Enemies Hit: 6
27
MP Cost: 52, Damage: 360%, Number of Hits: 4, Max Enemies Hit: 6
28
MP Cost: 54, Damage: 365%, Number of Hits: 4, Max Enemies Hit: 6
29
MP Cost: 54, Damage: 370%, Number of Hits: 4, Max Enemies Hit: 6
30
MP Cost: 56, Damage: 375%, Number of Hits: 4, Max Enemies Hit: 6
31
MP Cost: 56, Damage: 380%, Number of Hits: 4, Max Enemies Hit: 6
32
MP Cost: 58, Damage: 385%, Number of Hits: 4, Max Enemies Hit: 6
Resurrection
Resurrection Description: Resurrects a party member using a ray of holy light. Info: type = 38, pvp = 0 Delays: resurrection - 2520 ms Range:400% Animations:effect, affected Maximum Level: 5
1
MP Cost: 270, Cooldown Time: 18 min
2
MP Cost: 240, Cooldown Time: 16 min
3
MP Cost: 210, Cooldown Time: 14 min
4
MP Cost: 180, Cooldown Time: 12 min
5
MP Cost: 150, Cooldown Time: 10 min
6
MP Cost: 120, Cooldown Time: 8 min
7
MP Cost: 90, Cooldown Time: 6 min
Big Bang
Big Bang Description: Gather small particles over a period of time to unleash their power in a [Holy] element explosion with increased critical hit rate Info: type = 1, magicDamage = 1, chargingSkill = 1, areaAttack = 1 Range:200% Element: Holy Animations:keydown, effect, special.0, special.1, special.2 Maximum Level: 30
1
MP Cost: 25, Damage: 243%, Number of Hits: 5, Max Enemies Hit: 10, Critical Hit Rate: +1%
2
MP Cost: 25, Damage: 246%, Number of Hits: 5, Max Enemies Hit: 10, Critical Hit Rate: +1%
3
MP Cost: 25, Damage: 249%, Number of Hits: 5, Max Enemies Hit: 10, Critical Hit Rate: +2%
4
MP Cost: 25, Damage: 252%, Number of Hits: 5, Max Enemies Hit: 10, Critical Hit Rate: +2%
5
MP Cost: 25, Damage: 255%, Number of Hits: 5, Max Enemies Hit: 10, Critical Hit Rate: +3%
6
MP Cost: 30, Damage: 258%, Number of Hits: 5, Max Enemies Hit: 10, Critical Hit Rate: +3%
7
MP Cost: 30, Damage: 261%, Number of Hits: 5, Max Enemies Hit: 10, Critical Hit Rate: +4%
8
MP Cost: 30, Damage: 264%, Number of Hits: 5, Max Enemies Hit: 10, Critical Hit Rate: +4%
9
MP Cost: 30, Damage: 267%, Number of Hits: 5, Max Enemies Hit: 10, Critical Hit Rate: +5%
10
MP Cost: 30, Damage: 270%, Number of Hits: 5, Max Enemies Hit: 10, Critical Hit Rate: +5%
11
MP Cost: 30, Damage: 273%, Number of Hits: 5, Max Enemies Hit: 10, Critical Hit Rate: +6%
12
MP Cost: 35, Damage: 276%, Number of Hits: 5, Max Enemies Hit: 10, Critical Hit Rate: +6%
13
MP Cost: 35, Damage: 279%, Number of Hits: 5, Max Enemies Hit: 10, Critical Hit Rate: +7%
14
MP Cost: 35, Damage: 282%, Number of Hits: 5, Max Enemies Hit: 10, Critical Hit Rate: +7%
15
MP Cost: 35, Damage: 285%, Number of Hits: 5, Max Enemies Hit: 10, Critical Hit Rate: +8%
16
MP Cost: 35, Damage: 288%, Number of Hits: 5, Max Enemies Hit: 10, Critical Hit Rate: +8%
17
MP Cost: 35, Damage: 291%, Number of Hits: 5, Max Enemies Hit: 10, Critical Hit Rate: +9%
18
MP Cost: 40, Damage: 294%, Number of Hits: 5, Max Enemies Hit: 10, Critical Hit Rate: +9%
19
MP Cost: 40, Damage: 297%, Number of Hits: 5, Max Enemies Hit: 10, Critical Hit Rate: +10%
20
MP Cost: 40, Damage: 300%, Number of Hits: 5, Max Enemies Hit: 10, Critical Hit Rate: +10%
21
MP Cost: 40, Damage: 303%, Number of Hits: 5, Max Enemies Hit: 10, Critical Hit Rate: +11%
22
MP Cost: 40, Damage: 306%, Number of Hits: 5, Max Enemies Hit: 10, Critical Hit Rate: +11%
23
MP Cost: 40, Damage: 309%, Number of Hits: 5, Max Enemies Hit: 10, Critical Hit Rate: +12%
24
MP Cost: 45, Damage: 312%, Number of Hits: 5, Max Enemies Hit: 10, Critical Hit Rate: +12%
25
MP Cost: 45, Damage: 315%, Number of Hits: 5, Max Enemies Hit: 10, Critical Hit Rate: +13%
26
MP Cost: 45, Damage: 318%, Number of Hits: 5, Max Enemies Hit: 10, Critical Hit Rate: +13%
27
MP Cost: 45, Damage: 321%, Number of Hits: 5, Max Enemies Hit: 10, Critical Hit Rate: +14%
28
MP Cost: 45, Damage: 324%, Number of Hits: 5, Max Enemies Hit: 10, Critical Hit Rate: +14%
29
MP Cost: 45, Damage: 327%, Number of Hits: 5, Max Enemies Hit: 10, Critical Hit Rate: +15%
30
MP Cost: 50, Damage: 330%, Number of Hits: 5, Max Enemies Hit: 10, Critical Hit Rate: +15%
31
MP Cost: 50, Damage: 333%, Number of Hits: 5, Max Enemies Hit: 10, Critical Hit Rate: +16%
32
MP Cost: 50, Damage: 336%, Number of Hits: 5, Max Enemies Hit: 10, Critical Hit Rate: +16%
Maple Warrior
Maple Warrior Description: Increases the stats of all party members. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert3 - 1500 ms Range:400% Animations:effect, affected Maximum Level: 30
1
MP Cost: 10, Duration: 30 sec, All Stats: +1%
2
MP Cost: 10, Duration: 60 sec, All Stats: +1%
3
MP Cost: 10, Duration: 90 sec, All Stats: +2%
4
MP Cost: 10, Duration: 120 sec, All Stats: +2%
5
MP Cost: 20, Duration: 150 sec, All Stats: +3%
6
MP Cost: 20, Duration: 180 sec, All Stats: +3%
7
MP Cost: 20, Duration: 210 sec, All Stats: +4%
8
MP Cost: 20, Duration: 240 sec, All Stats: +4%
9
MP Cost: 20, Duration: 270 sec, All Stats: +5%
10
MP Cost: 30, Duration: 300 sec, All Stats: +5%
11
MP Cost: 30, Duration: 330 sec, All Stats: +6%
12
MP Cost: 30, Duration: 360 sec, All Stats: +6%
13
MP Cost: 30, Duration: 390 sec, All Stats: +7%
14
MP Cost: 30, Duration: 420 sec, All Stats: +7%
15
MP Cost: 40, Duration: 450 sec, All Stats: +8%
16
MP Cost: 40, Duration: 480 sec, All Stats: +8%
17
MP Cost: 40, Duration: 510 sec, All Stats: +9%
18
MP Cost: 40, Duration: 540 sec, All Stats: +9%
19
MP Cost: 40, Duration: 570 sec, All Stats: +10%
20
MP Cost: 50, Duration: 600 sec, All Stats: +10%
21
MP Cost: 50, Duration: 630 sec, All Stats: +11%
22
MP Cost: 50, Duration: 660 sec, All Stats: +11%
23
MP Cost: 50, Duration: 690 sec, All Stats: +12%
24
MP Cost: 50, Duration: 720 sec, All Stats: +12%
25
MP Cost: 60, Duration: 750 sec, All Stats: +13%
26
MP Cost: 60, Duration: 780 sec, All Stats: +13%
27
MP Cost: 60, Duration: 810 sec, All Stats: +14%
28
MP Cost: 60, Duration: 840 sec, All Stats: +14%
29
MP Cost: 60, Duration: 870 sec, All Stats: +15%
30
MP Cost: 70, Duration: 900 sec, All Stats: +15%
31
MP Cost: 70, Duration: 930 sec, All Stats: +16%
32
MP Cost: 70, Duration: 960 sec, All Stats: +16%
Bahamut
Bahamut Description: Summons Bahamut for a set duration. The Bahumut can attack mulitple monsters at once and upon learning the Bahamut skill, your resistance to all abnormal states will permanently increase. Info: type = 33, minionAttack = normal, magicDamage = 1 Delays: alert2 - 600 ms Element: Holy Summon Range: attack1 = 300% Summon Mob Count: attack1 = 3 Animations:summon.summoned, summon.fly, summon.stand, summon.attack1, summon.die, hit.0 Maximum Level: 30
1
MP Cost: 60, Duration: 28, Damage: 476%, Max Enemies Hit: 3, Passive Effect - Status Effect Resistance: +11%
2
MP Cost: 64, Duration: 36, Damage: 482%, Max Enemies Hit: 3, Passive Effect - Status Effect Resistance: +12%
3
MP Cost: 64, Duration: 44, Damage: 488%, Max Enemies Hit: 3, Passive Effect - Status Effect Resistance: +13%
4
MP Cost: 68, Duration: 52, Damage: 494%, Max Enemies Hit: 3, Passive Effect - Status Effect Resistance: +14%
5
MP Cost: 68, Duration: 60, Damage: 500%, Max Enemies Hit: 3, Passive Effect - Status Effect Resistance: +15%
6
MP Cost: 72, Duration: 68, Damage: 506%, Max Enemies Hit: 3, Passive Effect - Status Effect Resistance: +16%
7
MP Cost: 72, Duration: 76, Damage: 512%, Max Enemies Hit: 3, Passive Effect - Status Effect Resistance: +17%
8
MP Cost: 76, Duration: 84, Damage: 518%, Max Enemies Hit: 3, Passive Effect - Status Effect Resistance: +18%
9
MP Cost: 76, Duration: 92, Damage: 524%, Max Enemies Hit: 3, Passive Effect - Status Effect Resistance: +19%
10
MP Cost: 80, Duration: 100, Damage: 530%, Max Enemies Hit: 3, Passive Effect - Status Effect Resistance: +20%
11
MP Cost: 80, Duration: 108, Damage: 536%, Max Enemies Hit: 3, Passive Effect - Status Effect Resistance: +21%
12
MP Cost: 84, Duration: 116, Damage: 542%, Max Enemies Hit: 3, Passive Effect - Status Effect Resistance: +22%
13
MP Cost: 84, Duration: 124, Damage: 548%, Max Enemies Hit: 3, Passive Effect - Status Effect Resistance: +23%
14
MP Cost: 88, Duration: 132, Damage: 554%, Max Enemies Hit: 3, Passive Effect - Status Effect Resistance: +24%
15
MP Cost: 88, Duration: 140, Damage: 560%, Max Enemies Hit: 3, Passive Effect - Status Effect Resistance: +25%
16
MP Cost: 92, Duration: 148, Damage: 566%, Max Enemies Hit: 3, Passive Effect - Status Effect Resistance: +26%
17
MP Cost: 92, Duration: 156, Damage: 572%, Max Enemies Hit: 3, Passive Effect - Status Effect Resistance: +27%
18
MP Cost: 96, Duration: 164, Damage: 578%, Max Enemies Hit: 3, Passive Effect - Status Effect Resistance: +28%
19
MP Cost: 96, Duration: 172, Damage: 584%, Max Enemies Hit: 3, Passive Effect - Status Effect Resistance: +29%
20
MP Cost: 100, Duration: 180, Damage: 590%, Max Enemies Hit: 3, Passive Effect - Status Effect Resistance: +30%
21
MP Cost: 100, Duration: 188, Damage: 596%, Max Enemies Hit: 3, Passive Effect - Status Effect Resistance: +31%
22
MP Cost: 104, Duration: 196, Damage: 602%, Max Enemies Hit: 3, Passive Effect - Status Effect Resistance: +32%
23
MP Cost: 104, Duration: 204, Damage: 608%, Max Enemies Hit: 3, Passive Effect - Status Effect Resistance: +33%
24
MP Cost: 108, Duration: 212, Damage: 614%, Max Enemies Hit: 3, Passive Effect - Status Effect Resistance: +34%
25
MP Cost: 108, Duration: 220, Damage: 620%, Max Enemies Hit: 3, Passive Effect - Status Effect Resistance: +35%
26
MP Cost: 112, Duration: 228, Damage: 626%, Max Enemies Hit: 3, Passive Effect - Status Effect Resistance: +36%
27
MP Cost: 112, Duration: 236, Damage: 632%, Max Enemies Hit: 3, Passive Effect - Status Effect Resistance: +37%
28
MP Cost: 116, Duration: 244, Damage: 638%, Max Enemies Hit: 3, Passive Effect - Status Effect Resistance: +38%
29
MP Cost: 116, Duration: 252, Damage: 644%, Max Enemies Hit: 3, Passive Effect - Status Effect Resistance: +39%
30
MP Cost: 120, Duration: 260, Damage: 650%, Max Enemies Hit: 3, Passive Effect - Status Effect Resistance: +40%
31
MP Cost: 120, Duration: 268, Damage: 656%, Max Enemies Hit: 3, Passive Effect - Status Effect Resistance: +41%
32
MP Cost: 124, Duration: 276, Damage: 662%, Max Enemies Hit: 3, Passive Effect - Status Effect Resistance: +42%
Hero's Will
Hero's Will Description: Cures you from being Seduced. The cooldown decreases as the skill level increases. Info: type = 35 Animations:effect Maximum Level: 5
1
MP Cost: 30, Cooldown: 600 sec
2
MP Cost: 30, Cooldown: 540 sec
3
MP Cost: 30, Cooldown: 480 sec
4
MP Cost: 30, Cooldown: 420 sec
5
MP Cost: 30, Cooldown: 360 sec
6
MP Cost: 30, Cooldown: 300 sec
7
MP Cost: 30, Cooldown: 240 sec
Genesis
Genesis Description: A holy ray of light shines down from the sky, burning multiple monsters at one time. Deals tremendous holy damage to all targets with enhanced critical hit rate. Info: type = 1, magicDamage = 1, areaAttack = 1 Delays: genesis - 2700 ms Range:400% Element: Holy Animations:effect, effect0, hit.0, tile.0, tile.1, tile.2, tile.3, tile.4, tile.5, tile.6, tile.7, tile.8 Maximum Level: 30
1
MP Cost: 600, Damage: 710%, Number of Hits: 2, Max Enemies Hit: 15, Critical Hit Rate: +5%, Cooldown Time: 40 sec
2
MP Cost: 600, Damage: 720%, Number of Hits: 2, Max Enemies Hit: 15, Critical Hit Rate: +6%, Cooldown Time: 40 sec
3
MP Cost: 600, Damage: 730%, Number of Hits: 2, Max Enemies Hit: 15, Critical Hit Rate: +6%, Cooldown Time: 38 sec
4
MP Cost: 600, Damage: 740%, Number of Hits: 2, Max Enemies Hit: 15, Critical Hit Rate: +7%, Cooldown Time: 38 sec
5
MP Cost: 600, Damage: 750%, Number of Hits: 2, Max Enemies Hit: 15, Critical Hit Rate: +7%, Cooldown Time: 38 sec
6
MP Cost: 600, Damage: 760%, Number of Hits: 2, Max Enemies Hit: 15, Critical Hit Rate: +8%, Cooldown Time: 36 sec
7
MP Cost: 600, Damage: 770%, Number of Hits: 2, Max Enemies Hit: 15, Critical Hit Rate: +8%, Cooldown Time: 36 sec
8
MP Cost: 600, Damage: 780%, Number of Hits: 2, Max Enemies Hit: 15, Critical Hit Rate: +9%, Cooldown Time: 36 sec
9
MP Cost: 600, Damage: 790%, Number of Hits: 2, Max Enemies Hit: 15, Critical Hit Rate: +9%, Cooldown Time: 34 sec
10
MP Cost: 600, Damage: 800%, Number of Hits: 2, Max Enemies Hit: 15, Critical Hit Rate: +10%, Cooldown Time: 34 sec
11
MP Cost: 600, Damage: 810%, Number of Hits: 2, Max Enemies Hit: 15, Critical Hit Rate: +10%, Cooldown Time: 34 sec
12
MP Cost: 600, Damage: 820%, Number of Hits: 2, Max Enemies Hit: 15, Critical Hit Rate: +11%, Cooldown Time: 32 sec
13
MP Cost: 600, Damage: 830%, Number of Hits: 2, Max Enemies Hit: 15, Critical Hit Rate: +11%, Cooldown Time: 32 sec
14
MP Cost: 600, Damage: 840%, Number of Hits: 2, Max Enemies Hit: 15, Critical Hit Rate: +12%, Cooldown Time: 32 sec
15
MP Cost: 600, Damage: 850%, Number of Hits: 2, Max Enemies Hit: 15, Critical Hit Rate: +12%, Cooldown Time: 30 sec
16
MP Cost: 600, Damage: 860%, Number of Hits: 2, Max Enemies Hit: 15, Critical Hit Rate: +13%, Cooldown Time: 30 sec
17
MP Cost: 600, Damage: 870%, Number of Hits: 2, Max Enemies Hit: 15, Critical Hit Rate: +13%, Cooldown Time: 30 sec
18
MP Cost: 600, Damage: 880%, Number of Hits: 2, Max Enemies Hit: 15, Critical Hit Rate: +14%, Cooldown Time: 28 sec
19
MP Cost: 600, Damage: 890%, Number of Hits: 2, Max Enemies Hit: 15, Critical Hit Rate: +14%, Cooldown Time: 28 sec
20
MP Cost: 600, Damage: 900%, Number of Hits: 2, Max Enemies Hit: 15, Critical Hit Rate: +15%, Cooldown Time: 28 sec
21
MP Cost: 600, Damage: 910%, Number of Hits: 2, Max Enemies Hit: 15, Critical Hit Rate: +15%, Cooldown Time: 26 sec
22
MP Cost: 600, Damage: 920%, Number of Hits: 2, Max Enemies Hit: 15, Critical Hit Rate: +16%, Cooldown Time: 26 sec
23
MP Cost: 600, Damage: 930%, Number of Hits: 2, Max Enemies Hit: 15, Critical Hit Rate: +16%, Cooldown Time: 26 sec
24
MP Cost: 600, Damage: 940%, Number of Hits: 2, Max Enemies Hit: 15, Critical Hit Rate: +17%, Cooldown Time: 24 sec
25
MP Cost: 600, Damage: 950%, Number of Hits: 2, Max Enemies Hit: 15, Critical Hit Rate: +17%, Cooldown Time: 24 sec
26
MP Cost: 600, Damage: 960%, Number of Hits: 2, Max Enemies Hit: 15, Critical Hit Rate: +18%, Cooldown Time: 24 sec
27
MP Cost: 600, Damage: 970%, Number of Hits: 2, Max Enemies Hit: 15, Critical Hit Rate: +18%, Cooldown Time: 22 sec
28
MP Cost: 600, Damage: 980%, Number of Hits: 2, Max Enemies Hit: 15, Critical Hit Rate: +19%, Cooldown Time: 22 sec
29
MP Cost: 600, Damage: 990%, Number of Hits: 2, Max Enemies Hit: 15, Critical Hit Rate: +19%, Cooldown Time: 22 sec
30
MP Cost: 600, Damage: 1000%, Number of Hits: 2, Max Enemies Hit: 15, Critical Hit Rate: +20%, Cooldown Time: 20 sec
31
MP Cost: 600, Damage: 1010%, Number of Hits: 2, Max Enemies Hit: 15, Critical Hit Rate: +20%, Cooldown Time: 20 sec
32
MP Cost: 600, Damage: 1020%, Number of Hits: 2, Max Enemies Hit: 15, Critical Hit Rate: +21%, Cooldown Time: 20 sec