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KMST 1.2.408 - More skill revamps - Printable Version

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KMST 1.2.408 - More skill revamps - Fiel - 2011-11-10

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 Spear Attack Speeds

 (PvE) Skill Changes

 Character

 Item

 NPC



KMST 1.2.408 - More skill revamps - shakar96 - 2011-11-10

You forgot about the Thief Legend.


KMST 1.2.408 - More skill revamps - Sn1perJohnE - 2011-11-10

shakar96 Wrote:You forgot about the Thief Legend.

And you dont know how Fiel works. Rolleyes


KMST 1.2.408 - More skill revamps - Aggravate - 2011-11-10

So Hurricane is up to 250% damage, and Evasion Boost still seems useless (IIRC, it doesn't have a flat % rate like Illusion Step and Shadow Shifter).


KMST 1.2.408 - More skill revamps - Manu - 2011-11-10

Aggravate Wrote:So Hurricane is up to 250% damage, and Evasion Boost still seems useless (IIRC, it doesn't have a flat % rate like Illusion Step and Shadow Shifter).

I love how they improve Hurricane and leave Ultimate strafe there.


KMST 1.2.408 - More skill revamps - Eliseo - 2011-11-10

I like the Arch Mage Fire Poison Meteor Shower. Two hits of 1800% damage is good, but I think maxing Big Bang over Meteor Shower is still the way to go.

That critical skill, so cool. And why the hell they improved Poison Mist attack damage rather than DoT damage? I could actually use a DoT buff.

Decent revamp. I hope the cygnus summons get changed a bit... I mean, what were they thinking for us Mages?!

Edit: I'm laughing more than I should for Ice/lighting Arch Mages. Their ultimate got nerf a lot in damage, but 2 attacks count. I think Ice/Lightings need more buffs overall.


KMST 1.2.408 - More skill revamps - street - 2011-11-10

NIce hero got another buff. Also 95% stance lol just make it 100%


KMST 1.2.408 - More skill revamps - Dark Zero - 2011-11-10

Fiel... how is the animation of the new Guardians Spirits (Cygnus)??? and the damage of them is increased???


KMST 1.2.408 - More skill revamps - Viaje - 2011-11-10

Sn1perJohnE Wrote:And you dont know how Fiel works. Rolleyes
That's Shakar's way of saying "first!"


KMST 1.2.408 - More skill revamps - shakar96 - 2011-11-10

Dark Zero Wrote:Fiel... how is the animation of the new Guardians Spirits (Cygnus)??? and the damage of them is increased???

Same as the original summons.


KMST 1.2.408 - More skill revamps - Dark Zero - 2011-11-10

shakar96 Wrote:Same as the original summons.
so no new graphical enhancement for them??? or new animation??? that sucks...

CK loses again... they need more love and respect... maybe the 3rd patch changes the things almost for NW and Thunder Breakers

The only sure thing is that they get the physical enhancement (+30 main stat and +30 secondary stat)

I hope that the summons get a revamp and gives an special effect for the job... like:
- Soul: more damage or seal chance
- Wind: attack twice instead of once...
- Thunder: Stun chance
- Darkness: Darkness chance
- Flame: some DOT

only to give an example.. but this I want for the summons in order to not to get useless...


KMST 1.2.408 - More skill revamps - L2X - 2011-11-10

Once agian I am dissapoint what they did with Wind archersRolleyes

unless my schools filter is blocking something amazing that im not seeing


KMST 1.2.408 - More skill revamps - Exidous - 2011-11-10

Is the new Priest skill in addition to Holy Focus? If so, bishops are going to be extremely high base crit rate.


KMST 1.2.408 - More skill revamps - Thorr - 2011-11-10

Looks like they borfed up I/L:

Meteor - 2 hits @ 1800%
Genesis - 2 hits @ 2000%
Blizzard - 2 hits @ 850% wtp!?

The other thing I noticed was the Holy Symbol maxes out at +40%? Sucky blowy.


KMST 1.2.408 - More skill revamps - hamad138 - 2011-11-10

make marksman moreuseful...

The only Solution I have for Marksman is to Buff Ultimate Strafe to 300%...

and new job ids -.-


KMST 1.2.408 - More skill revamps - Viaje - 2011-11-10

I'm confused. What's with them re-adding the Von Leon sets?
Actually, based on the numbering, it looks like they just changed them, but I don't understand how other than the names.

The Pharaoh set is pretty cool, depending on how you obtain it.
Duped Purple Snowshoes are still better, of course, but I always like seeing more options for the average player.


KMST 1.2.408 - More skill revamps - Combattente - 2011-11-10

Sealing Arrow Eruption? Do want.

I'm kind of happy with the new changes. Expected something more but oh well. When I saw Wind Piercing's change I really started hoping it did the same for the Ultimate Adventurers' one. I was disappointed to discover that it doesn't. Sad

Also, Ultimate Strafe should've been boosted a little more.


KMST 1.2.408 - More skill revamps - Viaje - 2011-11-10

Oh, and since someone mentioned wanting MG to be an on/off skill...
...why in the world haven't they made summons an on/off?

EDIT: Also really disappointed by the lack of a new animation for Blast.


KMST 1.2.408 - More skill revamps - Aircalibur - 2011-11-10

Thanks Fiel! I like these changes... kinda. I would like Warriors to get buffed a little more, and I'm not sure about the changes to the mages ultimates. The bowman changes seem very predictable. And Cygnus Knights are always redundant to me.


KMST 1.2.408 - More skill revamps - Dudewitbow - 2011-11-10

Manu Wrote:I love how they improve Hurricane and leave Ultimate strafe there.

did you see Snipe

900% 4 hits > 800% 5 hits(more hits at a lower % is better than less hits at a higher % due to damage cap achieved at the higher % at extreme levels of funding)

3600%> 4000% change

nexon really making marksman look like the burst damage class